Add a uclass for block devices. These provide block-oriented data access,
supporting reading, writing and erasing of whole blocks.
Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Bin Meng <bmeng.cn@gmail.com>
Tested-by: Stephen Warren <swarren@nvidia.com>
To ease conversion to driver model, add helper functions which deal with
calling each block device method. With driver model we can reimplement these
functions with the same arguments.
Use inline functions to avoid increasing code size on some boards.
Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Bin Meng <bmeng.cn@gmail.com>
Tested-by: Stephen Warren <swarren@nvidia.com>
This is a device number, and we want to use 'dev' to mean a driver model
device. Rename the member.
Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Bin Meng <bmeng.cn@gmail.com>
Tested-by: Stephen Warren <swarren@nvidia.com>
Since these are sequentially numbered it makes sense to use an enum. It
avoids having to maintain the maximum value, and provides a type we can use
if it is useful.
In fact the maximum value is not used. Rename it to COUNT, since MAX suggests
it is the maximum valid value, but it is not.
Signed-off-by: Simon Glass <sjg@chromium.org>
Tested-by: Stephen Warren <swarren@nvidia.com>
At present block devices are tied up with partitions. But not all block
devices have partitions within them. They are in fact separate concepts.
Create a separate blk.h header file for block devices.
Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Bin Meng <bmeng.cn@gmail.com>
Tested-by: Stephen Warren <swarren@nvidia.com>