These are read from the fdt - add a debug feature to display the mapping
on start-up.
See that we get debug output listing the keycodes
Signed-off-by: Simon Glass <sjg@chromium.org>
Some issues with this were not addressed in the previous series. Fix up
the binding decoding to deal with what is actually expected in the fdt.
This corrects the broken keyboard on seaboard.
Signed-off-by: Simon Glass <sjg@chromium.org>
On Microblaze with device tree support enabled we run into
the error below.
I'm not sure, but I think that all source code should include
at least the common.h and just this fix the problem on
Microblaz architecture.
The error is:
In file included from key_matrix.c:29:
include/malloc.h:364: error: conflicting types for 'memset'
include/linux/string.h:71: error: previous declaration of 'memset' was here
include/malloc.h:365: error: conflicting types for 'memcpy'
include/linux/string.h:74: error: previous declaration of 'memcpy' was here
Signed-off-by: Stephan Linz <linz@li-pro.net>
CC: Bernie Thompson <bhthompson@chromium.org>
CC: Simon Glass <sjg@chromium.org>
CC: Tom Warren <twarren@nvidia.com>
CC: Michal Simek <monstr@monstr.eu>
Acked-by: Simon Glass <sjg@chromium.org>
Acked-by: Michal Simek <monstr@monstr.eu>
Matrix keyboards require a key map to be set up, and must also deal with
key ghosting.
Create a keyboard matrix management implementation which can be leveraged
by various keyboard drivers. This includes code to read the keymap from
the FDT and perform debouncing.
Signed-off-by: Bernie Thompson <bhthompson@chromium.org>
Signed-off-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>