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ARM: tegra: rename GPU functions
Rename GPU functions to less generic names to avoid potential name collisions. Signed-off-by: Alexandre Courbot <acourbot@nvidia.com> Acked-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: Tom Warren <twarren@nvidia.com>
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3 changed files with 8 additions and 8 deletions
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@ -10,11 +10,11 @@
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#if defined(CONFIG_TEGRA_GPU)
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void config_gpu(void);
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void tegra_gpu_config(void);
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#else /* CONFIG_TEGRA_GPU */
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static inline void config_gpu(void)
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static inline void tegra_gpu_config(void)
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{
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}
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@ -22,11 +22,11 @@ static inline void config_gpu(void)
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#if defined(CONFIG_OF_LIBFDT)
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int gpu_enable_node(void *blob, const char *gpupath);
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int tegra_gpu_enable_node(void *blob, const char *gpupath);
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#else /* CONFIG_OF_LIBFDT */
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static inline int gpu_enable_node(void *blob, const char *gpupath)
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static inline int tegra_gpu_enable_node(void *blob, const char *gpupath)
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{
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return 0;
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}
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@ -128,7 +128,7 @@ int board_init(void)
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clock_init();
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clock_verify();
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config_gpu();
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tegra_gpu_config();
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#ifdef CONFIG_TEGRA_SPI
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pin_mux_spi();
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@ -419,7 +419,7 @@ int ft_system_setup(void *blob, bd_t *bd)
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/* Enable GPU node if GPU setup has been performed */
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if (gpu_path != NULL)
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return gpu_enable_node(blob, gpu_path);
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return tegra_gpu_enable_node(blob, gpu_path);
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return 0;
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}
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@ -25,7 +25,7 @@
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static bool _configured;
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void config_gpu(void)
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void tegra_gpu_config(void)
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{
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struct mc_ctlr *mc = (struct mc_ctlr *)NV_PA_MC_BASE;
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@ -43,7 +43,7 @@ void config_gpu(void)
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#if defined(CONFIG_OF_LIBFDT)
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int gpu_enable_node(void *blob, const char *gpupath)
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int tegra_gpu_enable_node(void *blob, const char *gpupath)
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{
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int offset;
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