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fdtdec: Use fdt_setprop_u32() for fdtdec_set_phandle()
The fdt_setprop_u32() function does everything that we need, so we really only use the function as a convenience wrapper, in which case it can simply be a static inline function. Signed-off-by: Thierry Reding <treding@nvidia.com>
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2 changed files with 4 additions and 8 deletions
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@ -1029,7 +1029,10 @@ int fdtdec_setup_memory_banksize(void);
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* @param phandle phandle to set for the given node
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* @return 0 on success or a negative error code on failure
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*/
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int fdtdec_set_phandle(void *blob, int node, uint32_t phandle);
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static inline int fdtdec_set_phandle(void *blob, int node, uint32_t phandle)
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{
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return fdt_setprop_u32(blob, node, "phandle", phandle);
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}
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/**
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* fdtdec_add_reserved_memory() - add or find a reserved-memory node
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@ -1261,13 +1261,6 @@ __weak void *board_fdt_blob_setup(void)
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}
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#endif
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int fdtdec_set_phandle(void *blob, int node, uint32_t phandle)
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{
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fdt32_t value = cpu_to_fdt32(phandle);
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return fdt_setprop(blob, node, "phandle", &value, sizeof(value));
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}
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static int fdtdec_init_reserved_memory(void *blob)
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{
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int na, ns, node, err;
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