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rockchip: timer: implement timer_get_boot_us
To make the Rockchip DM timer driver useful for the timing of bootstages, we need a few enhancements: - This implements timer_get_boot_us. - This avoids reinitialising the timer, if it has already been set up (e.g. by our TPL and SPL stages). Now, we have a single timebase ticking from TPL through the full U-Boot. - This adds support for reading the timer even before the device-model is ready: we find the timer via /chosen/tick-timer, then read its address and clock-frequency, and finally read the timeval directly). Signed-off-by: Philipp Tomsich <philipp.tomsich@theobroma-systems.com> Reviewed-by: Simon Glass <sjg@chromium.org> Acked-by: Philipp Tomsich <philipp.tomsich@theobroma-systems.com>
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parent
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commit
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1 changed files with 67 additions and 5 deletions
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@ -6,6 +6,7 @@
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#include <common.h>
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#include <dm.h>
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#include <dm/ofnode.h>
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#include <mapmem.h>
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#include <asm/arch/timer.h>
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#include <dt-structs.h>
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@ -25,17 +26,72 @@ struct rockchip_timer_priv {
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struct rk_timer *timer;
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};
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static int rockchip_timer_get_count(struct udevice *dev, u64 *count)
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static inline int64_t rockchip_timer_get_curr_value(struct rk_timer *timer)
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{
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struct rockchip_timer_priv *priv = dev_get_priv(dev);
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uint64_t timebase_h, timebase_l;
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uint64_t cntr;
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timebase_l = readl(&priv->timer->timer_curr_value0);
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timebase_h = readl(&priv->timer->timer_curr_value1);
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timebase_l = readl(&timer->timer_curr_value0);
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timebase_h = readl(&timer->timer_curr_value1);
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cntr = timebase_h << 32 | timebase_l;
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return cntr;
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}
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#if CONFIG_IS_ENABLED(BOOTSTAGE)
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ulong timer_get_boot_us(void)
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{
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uint64_t ticks = 0;
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uint32_t rate;
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uint64_t us;
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int ret;
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ret = dm_timer_init();
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if (!ret) {
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/* The timer is available */
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rate = timer_get_rate(gd->timer);
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timer_get_count(gd->timer, &ticks);
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#if !CONFIG_IS_ENABLED(OF_PLATDATA)
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} else if (ret == -EAGAIN) {
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/* We have been called so early that the DM is not ready,... */
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ofnode node = offset_to_ofnode(-1);
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struct rk_timer *timer = NULL;
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/*
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* ... so we try to access the raw timer, if it is specified
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* via the tick-timer property in /chosen.
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*/
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node = ofnode_get_chosen_node("tick-timer");
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if (!ofnode_valid(node)) {
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debug("%s: no /chosen/tick-timer\n", __func__);
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return 0;
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}
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timer = (struct rk_timer *)ofnode_get_addr(node);
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/* This timer is down-counting */
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ticks = ~0uLL - rockchip_timer_get_curr_value(timer);
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if (ofnode_read_u32(node, "clock-frequency", &rate)) {
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debug("%s: could not read clock-frequency\n", __func__);
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return 0;
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}
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#endif
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} else {
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return 0;
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}
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us = (ticks * 1000) / rate;
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return us;
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}
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#endif
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static int rockchip_timer_get_count(struct udevice *dev, u64 *count)
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{
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struct rockchip_timer_priv *priv = dev_get_priv(dev);
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uint64_t cntr = rockchip_timer_get_curr_value(priv->timer);
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/* timers are down-counting */
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cntr = timebase_h << 32 | timebase_l;
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*count = ~0ull - cntr;
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return 0;
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}
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@ -58,6 +114,12 @@ static int rockchip_timer_start(struct udevice *dev)
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const uint32_t reload_val_l = reload_val & 0xffffffff;
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const uint32_t reload_val_h = reload_val >> 32;
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/* don't reinit, if the timer is already running and set up */
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if ((readl(&priv->timer->timer_ctrl_reg) & 1) == 1 &&
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(readl(&priv->timer->timer_load_count0) == reload_val_l) &&
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(readl(&priv->timer->timer_load_count1) == reload_val_h))
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return 0;
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/* disable timer and reset all control */
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writel(0, &priv->timer->timer_ctrl_reg);
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/* write reload value */
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