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lcd: implement a callback for splashimage
On some architectures certain values of splashimage will lead to a data abort exception. Document the problem, and implement a callback for splashimage to reject such values. Cc: Anatolij Gustschin <agust@denx.de> Cc: Wolfgang Denk <wd@denx.de> Signed-off-by: Nikita Kiryanov <nikita@compulab.co.il> Acked-by: Igor Grinberg <grinberg@compulab.co.il>
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11
README
11
README
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@ -1530,6 +1530,17 @@ CBFS (Coreboot Filesystem) support
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allows for a "silent" boot where a splash screen is
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loaded very quickly after power-on.
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CONFIG_SPLASHIMAGE_GUARD
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If this option is set, then U-Boot will prevent the environment
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variable "splashimage" from being set to a problematic address
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(see README.displaying-bmps and README.arm-unaligned-accesses).
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This option is useful for targets where, due to alignment
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restrictions, an improperly aligned BMP image will cause a data
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abort. If you think you will not have problems with unaligned
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accesses (for example because your toolchain prevents them)
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there is no need to set this option.
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CONFIG_SPLASH_SCREEN_ALIGN
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If this option is set the splash image can be freely positioned
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26
common/lcd.c
26
common/lcd.c
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@ -33,6 +33,8 @@
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#include <common.h>
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#include <command.h>
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#include <stdarg.h>
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#include <search.h>
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#include <env_callback.h>
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#include <linux/types.h>
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#include <stdio_dev.h>
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#if defined(CONFIG_POST)
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@ -1099,6 +1101,30 @@ static void *lcd_logo(void)
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#endif /* CONFIG_LCD_LOGO && !CONFIG_LCD_INFO_BELOW_LOGO */
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}
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#ifdef CONFIG_SPLASHIMAGE_GUARD
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static int on_splashimage(const char *name, const char *value, enum env_op op,
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int flags)
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{
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ulong addr;
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int aligned;
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if (op == env_op_delete)
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return 0;
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addr = simple_strtoul(value, NULL, 16);
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/* See README.displaying-bmps */
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aligned = (addr % 4 == 2);
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if (!aligned) {
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printf("Invalid splashimage value. Value must be 16 bit aligned, but not 32 bit aligned\n");
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return -1;
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}
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return 0;
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}
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U_BOOT_ENV_CALLBACK(splashimage, on_splashimage);
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#endif
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void lcd_position_cursor(unsigned col, unsigned row)
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{
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console_col = min(col, CONSOLE_COLS - 1);
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27
doc/README.displaying-bmps
Normal file
27
doc/README.displaying-bmps
Normal file
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@ -0,0 +1,27 @@
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If you are experiencing hangups/data-aborts when trying to display a BMP image,
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the following might be relevant to your situation...
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Some architectures cannot handle unaligned memory accesses, and an attempt to
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perform one will lead to a data abort. On such architectures it is necessary to
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make sure all data is properly aligned, and in many situations simply choosing
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a 32 bit aligned address is enough to ensure proper alignment. This is not
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always the case when dealing with data that has an internal layout such as a
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BMP image:
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BMP images have a header that starts with 2 byte-size fields followed by mostly
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32 bit fields. The packed struct that represents this header can be seen below:
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typedef struct bmp_header {
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/* Header */
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char signature[2];
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__u32 file_size;
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__u32 reserved;
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__u32 data_offset;
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... etc
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} __attribute__ ((packed)) bmp_header_t;
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When placed in an aligned address such as 0x80a00000, char signature offsets
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the __u32 fields into unaligned addresses (in our example 0x80a00002,
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0x80a00006, and so on...). When these fields are accessed by U-Boot, a 32 bit
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access is generated at a non-32-bit-aligned address, causing a data abort.
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The proper alignment for BMP images is therefore: 32-bit-aligned-address + 2.
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@ -41,6 +41,12 @@
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#define SILENT_CALLBACK
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#endif
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#ifdef CONFIG_SPLASHIMAGE_GUARD
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#define SPLASHIMAGE_CALLBACK "splashimage:splashimage,"
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#else
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#define SPLASHIMAGE_CALLBACK
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#endif
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/*
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* This list of callback bindings is static, but may be overridden by defining
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* a new association in the ".callbacks" environment variable.
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@ -51,6 +57,7 @@
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"bootfile:bootfile," \
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"loadaddr:loadaddr," \
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SILENT_CALLBACK \
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SPLASHIMAGE_CALLBACK \
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"stdin:console,stdout:console,stderr:console," \
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CONFIG_ENV_CALLBACK_LIST_STATIC
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