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common: bouncebuf: Use dma-mapping for cache ops
This matches how this would be done in Linux and these functions do the alignment for us which makes the code look cleaner. Signed-off-by: Andrew Davis <afd@ti.com> Reviewed-by: Simon Glass <sjg@chromium.org>
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1 changed files with 7 additions and 6 deletions
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@ -12,6 +12,7 @@
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#include <errno.h>
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#include <bouncebuf.h>
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#include <asm/cache.h>
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#include <linux/dma-mapping.h>
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static int addr_aligned(struct bounce_buffer *state)
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{
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@ -59,9 +60,9 @@ int bounce_buffer_start_extalign(struct bounce_buffer *state, void *data,
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* Flush data to RAM so DMA reads can pick it up,
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* and any CPU writebacks don't race with DMA writes
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*/
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flush_dcache_range((unsigned long)state->bounce_buffer,
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(unsigned long)(state->bounce_buffer) +
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state->len_aligned);
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dma_map_single(state->bounce_buffer,
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state->len_aligned,
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DMA_BIDIRECTIONAL);
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return 0;
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}
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@ -78,9 +79,9 @@ int bounce_buffer_stop(struct bounce_buffer *state)
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{
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if (state->flags & GEN_BB_WRITE) {
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/* Invalidate cache so that CPU can see any newly DMA'd data */
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invalidate_dcache_range((unsigned long)state->bounce_buffer,
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(unsigned long)(state->bounce_buffer) +
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state->len_aligned);
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dma_unmap_single((dma_addr_t)state->bounce_buffer,
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state->len_aligned,
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DMA_BIDIRECTIONAL);
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}
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if (state->bounce_buffer == state->user_buffer)
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