mirror of
https://github.com/AsahiLinux/u-boot
synced 2024-11-24 21:54:01 +00:00
splash: Introduce default_splash_locations
This change introduces default_splash_locations which simplifies splash recovery from the first partition of USB/MMC/SATA drive. Given usual mapping of the first partition of external media for basic boot stuff like uImage/zImage, .dtb etc it looks quite obvious option to put there splash.bmp as well. Signed-off-by: Alexey Brodkin <abrodkin@synopsys.com> Cc: Nikita Kiryanov <nikita@compulab.co.il> Cc: Simon Glass <sjg@chromium.org> Cc: Jeroen Hofstee <jeroen@myspectrum.nl> Signed-off-by: Anatolij Gustschin <agust@denx.de>
This commit is contained in:
parent
d7b60fbfa6
commit
b6de2cd7ee
2 changed files with 38 additions and 1 deletions
|
@ -24,9 +24,37 @@
|
|||
#include <splash.h>
|
||||
#include <lcd.h>
|
||||
|
||||
static struct splash_location default_splash_locations[] = {
|
||||
{
|
||||
.name = "sf",
|
||||
.storage = SPLASH_STORAGE_SF,
|
||||
.flags = SPLASH_STORAGE_RAW,
|
||||
.offset = 0x0,
|
||||
},
|
||||
{
|
||||
.name = "mmc_fs",
|
||||
.storage = SPLASH_STORAGE_MMC,
|
||||
.flags = SPLASH_STORAGE_FS,
|
||||
.devpart = "0:1",
|
||||
},
|
||||
{
|
||||
.name = "usb_fs",
|
||||
.storage = SPLASH_STORAGE_USB,
|
||||
.flags = SPLASH_STORAGE_FS,
|
||||
.devpart = "0:1",
|
||||
},
|
||||
{
|
||||
.name = "sata_fs",
|
||||
.storage = SPLASH_STORAGE_SATA,
|
||||
.flags = SPLASH_STORAGE_FS,
|
||||
.devpart = "0:1",
|
||||
},
|
||||
};
|
||||
|
||||
__weak int splash_screen_prepare(void)
|
||||
{
|
||||
return 0;
|
||||
return splash_source_load(default_splash_locations,
|
||||
ARRAY_SIZE(default_splash_locations));
|
||||
}
|
||||
|
||||
#ifdef CONFIG_SPLASH_SCREEN_ALIGN
|
||||
|
|
|
@ -47,7 +47,16 @@ struct splash_location {
|
|||
char *ubivol; /* UBI volume-name for ubifsmount */
|
||||
};
|
||||
|
||||
#ifdef CONFIG_SPLASH_SOURCE
|
||||
int splash_source_load(struct splash_location *locations, uint size);
|
||||
#else
|
||||
static inline int splash_source_load(struct splash_location *locations,
|
||||
uint size)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
int splash_screen_prepare(void);
|
||||
|
||||
#ifdef CONFIG_SPLASH_SCREEN_ALIGN
|
||||
|
|
Loading…
Reference in a new issue