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virtio: Use bounce buffers when VIRTIO_F_IOMMU_PLATFORM is set
Devices advertising the VIRTIO_F_IOMMU_PLATFORM feature require
platform-specific handling to configure their DMA transactions.
When handling virtio descriptors for such a device, use bounce
buffers to ensure that the underlying buffers are always aligned
to and padded to PAGE_SIZE in preparation for platform specific
handling at page granularity.
Signed-off-by: Will Deacon <willdeacon@google.com>
[ Paul: pick from the Android tree. Rebase to the upstream ]
Signed-off-by: Ying-Chun Liu (PaulLiu) <paul.liu@linaro.org>
Cc: Bin Meng <bmeng.cn@gmail.com>
Link: 1eff171e61
Reviewed-by: Simon Glass <sjg@chromium.org>
This commit is contained in:
parent
37e53db38b
commit
b0a2fe148a
1 changed files with 47 additions and 1 deletions
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@ -28,14 +28,51 @@ static void virtio_free_pages(struct udevice *vdev, void *ptr, u32 npages)
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free(ptr);
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free(ptr);
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}
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}
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static int __bb_force_page_align(struct bounce_buffer *state)
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{
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const ulong align_mask = PAGE_SIZE - 1;
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if ((ulong)state->user_buffer & align_mask)
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return 0;
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if (state->len != state->len_aligned)
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return 0;
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return 1;
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}
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static unsigned int virtqueue_attach_desc(struct virtqueue *vq, unsigned int i,
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static unsigned int virtqueue_attach_desc(struct virtqueue *vq, unsigned int i,
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struct virtio_sg *sg, u16 flags)
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struct virtio_sg *sg, u16 flags)
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{
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{
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struct vring_desc_shadow *desc_shadow = &vq->vring_desc_shadow[i];
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struct vring_desc_shadow *desc_shadow = &vq->vring_desc_shadow[i];
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struct vring_desc *desc = &vq->vring.desc[i];
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struct vring_desc *desc = &vq->vring.desc[i];
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void *addr;
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if (IS_ENABLED(CONFIG_BOUNCE_BUFFER) && vq->vring.bouncebufs) {
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struct bounce_buffer *bb = &vq->vring.bouncebufs[i];
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unsigned int bbflags;
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int ret;
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if (flags & VRING_DESC_F_WRITE)
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bbflags = GEN_BB_WRITE;
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else
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bbflags = GEN_BB_READ;
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ret = bounce_buffer_start_extalign(bb, sg->addr, sg->length,
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bbflags, PAGE_SIZE,
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__bb_force_page_align);
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if (ret) {
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debug("%s: failed to allocate bounce buffer (length 0x%zx)\n",
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vq->vdev->name, sg->length);
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}
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addr = bb->bounce_buffer;
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} else {
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addr = sg->addr;
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}
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/* Update the shadow descriptor. */
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/* Update the shadow descriptor. */
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desc_shadow->addr = (u64)(uintptr_t)sg->addr;
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desc_shadow->addr = (u64)(uintptr_t)addr;
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desc_shadow->len = sg->length;
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desc_shadow->len = sg->length;
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desc_shadow->flags = flags;
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desc_shadow->flags = flags;
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@ -50,6 +87,15 @@ static unsigned int virtqueue_attach_desc(struct virtqueue *vq, unsigned int i,
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static void virtqueue_detach_desc(struct virtqueue *vq, unsigned int idx)
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static void virtqueue_detach_desc(struct virtqueue *vq, unsigned int idx)
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{
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{
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struct vring_desc *desc = &vq->vring.desc[idx];
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struct bounce_buffer *bb;
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if (!IS_ENABLED(CONFIG_BOUNCE_BUFFER) || !vq->vring.bouncebufs)
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return;
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bb = &vq->vring.bouncebufs[idx];
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bounce_buffer_stop(bb);
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desc->addr = cpu_to_virtio64(vq->vdev, (u64)(uintptr_t)bb->user_buffer);
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}
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}
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int virtqueue_add(struct virtqueue *vq, struct virtio_sg *sgs[],
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int virtqueue_add(struct virtqueue *vq, struct virtio_sg *sgs[],
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