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dm: video: Add basic ANSI escape sequence support
Really just the subset that is needed by efi_console. Perhaps more will be added later, for example color support would be useful to implement efi_cout_set_attribute(). Signed-off-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Simon Glass <sjg@chromium.org>
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parent
889808da9b
commit
a085aa1f27
5 changed files with 135 additions and 3 deletions
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@ -65,6 +65,14 @@ config VIDEO_BPP32
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this option, such displays will not be supported and console output
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will be empty.
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config VIDEO_ANSI
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bool "Support ANSI escape sequences in video console"
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depends on DM_VIDEO
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default y if DM_VIDEO
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help
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Enable ANSI escape sequence decoding for a more fully functional
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console.
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config CONSOLE_NORMAL
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bool "Support a simple text console"
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depends on DM_VIDEO
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@ -9,6 +9,7 @@
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*/
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#include <common.h>
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#include <linux/ctype.h>
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#include <dm.h>
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#include <video.h>
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#include <video_console.h>
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@ -107,12 +108,119 @@ static void vidconsole_newline(struct udevice *dev)
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video_sync(dev->parent);
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}
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static char *parsenum(char *s, int *num)
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{
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char *end;
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*num = simple_strtol(s, &end, 10);
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return end;
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}
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/*
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* Process a character while accumulating an escape string. Chars are
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* accumulated into escape_buf until the end of escape sequence is
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* found, at which point the sequence is parsed and processed.
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*/
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static void vidconsole_escape_char(struct udevice *dev, char ch)
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{
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struct vidconsole_priv *priv = dev_get_uclass_priv(dev);
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if (!IS_ENABLED(CONFIG_VIDEO_ANSI))
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goto error;
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/* Sanity checking for bogus ESC sequences: */
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if (priv->escape_len >= sizeof(priv->escape_buf))
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goto error;
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if (priv->escape_len == 0 && ch != '[')
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goto error;
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priv->escape_buf[priv->escape_len++] = ch;
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/*
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* Escape sequences are terminated by a letter, so keep
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* accumulating until we get one:
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*/
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if (!isalpha(ch))
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return;
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/*
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* clear escape mode first, otherwise things will get highly
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* surprising if you hit any debug prints that come back to
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* this console.
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*/
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priv->escape = 0;
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switch (ch) {
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case 'H':
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case 'f': {
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int row, col;
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char *s = priv->escape_buf;
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/*
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* Set cursor position: [%d;%df or [%d;%dH
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*/
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s++; /* [ */
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s = parsenum(s, &row);
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s++; /* ; */
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s = parsenum(s, &col);
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priv->ycur = row * priv->y_charsize;
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priv->xcur_frac = priv->xstart_frac +
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VID_TO_POS(col * priv->x_charsize);
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break;
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}
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case 'J': {
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int mode;
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/*
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* Clear part/all screen:
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* [J or [0J - clear screen from cursor down
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* [1J - clear screen from cursor up
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* [2J - clear entire screen
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*
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* TODO we really only handle entire-screen case, others
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* probably require some additions to video-uclass (and
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* are not really needed yet by efi_console)
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*/
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parsenum(priv->escape_buf + 1, &mode);
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if (mode == 2) {
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video_clear(dev->parent);
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video_sync(dev->parent);
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priv->ycur = 0;
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priv->xcur_frac = priv->xstart_frac;
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} else {
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debug("unsupported clear mode: %d\n", mode);
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}
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break;
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}
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default:
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debug("unrecognized escape sequence: %*s\n",
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priv->escape_len, priv->escape_buf);
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}
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return;
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error:
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/* something went wrong, just revert to normal mode: */
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priv->escape = 0;
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}
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int vidconsole_put_char(struct udevice *dev, char ch)
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{
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struct vidconsole_priv *priv = dev_get_uclass_priv(dev);
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int ret;
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if (priv->escape) {
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vidconsole_escape_char(dev, ch);
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return 0;
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}
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switch (ch) {
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case '\x1b':
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priv->escape_len = 0;
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priv->escape = 1;
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break;
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case '\a':
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/* beep */
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break;
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@ -87,7 +87,7 @@ int video_reserve(ulong *addrp)
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return 0;
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}
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static int video_clear(struct udevice *dev)
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void video_clear(struct udevice *dev)
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{
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struct video_priv *priv = dev_get_uclass_priv(dev);
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@ -100,8 +100,6 @@ static int video_clear(struct udevice *dev)
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} else {
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memset(priv->fb, priv->colour_bg, priv->fb_size);
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}
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return 0;
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}
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/* Flush video activity to the caches */
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@ -114,6 +114,13 @@ struct video_ops {
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*/
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int video_reserve(ulong *addrp);
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/**
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* video_clear() - Clear a device's frame buffer to background color.
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*
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* @dev: Device to clear
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*/
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void video_clear(struct udevice *dev);
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/**
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* video_sync() - Sync a device's frame buffer with its hardware
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*
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@ -29,6 +29,9 @@
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* @xsize_frac: Width of the display in fractional units
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* @xstart_frac: Left margin for the text console in fractional units
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* @last_ch: Last character written to the text console on this line
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* @escape: TRUE if currently accumulating an ANSI escape sequence
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* @escape_len: Length of accumulated escape sequence so far
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* @escape_buf: Buffer to accumulate escape sequence
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*/
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struct vidconsole_priv {
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struct stdio_dev sdev;
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@ -42,6 +45,14 @@ struct vidconsole_priv {
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int xsize_frac;
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int xstart_frac;
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int last_ch;
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/*
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* ANSI escape sequences are accumulated character by character,
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* starting after the ESC char (0x1b) until the entire sequence
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* is consumed at which point it is acted upon.
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*/
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int escape;
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int escape_len;
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char escape_buf[32];
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};
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/**
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