tegra: video: Always use write-through cache on LCD

This seems to give the best performance, so let's use it always.

Signed-off-by: Simon Glass <sjg@chromium.org>
Acked-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Tom Warren <twarren@nvidia.com>
This commit is contained in:
Simon Glass 2016-05-08 16:55:21 -06:00 committed by Tom Warren
parent ec5507707a
commit 8d37483e7c

View file

@ -22,15 +22,6 @@
DECLARE_GLOBAL_DATA_PTR;
enum lcd_cache_t {
FDT_LCD_CACHE_OFF = 0,
FDT_LCD_CACHE_WRITE_THROUGH = 1 << 0,
FDT_LCD_CACHE_WRITE_BACK = 1 << 1,
FDT_LCD_CACHE_FLUSH = 1 << 2,
FDT_LCD_CACHE_WRITE_BACK_FLUSH = FDT_LCD_CACHE_WRITE_BACK |
FDT_LCD_CACHE_FLUSH,
};
/* Information about the display controller */
struct tegra_lcd_priv {
int width; /* width in pixels */
@ -41,7 +32,6 @@ struct tegra_lcd_priv {
struct disp_ctlr *disp; /* Display controller to use */
fdt_addr_t frame_buffer; /* Address of frame buffer */
unsigned pixel_clock; /* Pixel clock in Hz */
enum lcd_cache_t cache_type;
};
enum {
@ -310,7 +300,6 @@ static int tegra_lcd_probe(struct udevice *dev)
struct video_priv *uc_priv = dev_get_uclass_priv(dev);
struct tegra_lcd_priv *priv = dev_get_priv(dev);
const void *blob = gd->fdt_blob;
int type = DCACHE_OFF;
int ret;
/* Initialize the Tegra display controller */
@ -329,15 +318,11 @@ static int tegra_lcd_probe(struct udevice *dev)
return ret;
}
/* Set up the LCD caching as requested */
if (priv->cache_type & FDT_LCD_CACHE_WRITE_THROUGH)
type = DCACHE_WRITETHROUGH;
else if (priv->cache_type & FDT_LCD_CACHE_WRITE_BACK)
type = DCACHE_WRITEBACK;
mmu_set_region_dcache_behaviour(priv->frame_buffer, plat->size, type);
mmu_set_region_dcache_behaviour(priv->frame_buffer, plat->size,
DCACHE_WRITETHROUGH);
/* Enable flushing after LCD writes if requested */
video_set_flush_dcache(dev, priv->cache_type & FDT_LCD_CACHE_FLUSH);
video_set_flush_dcache(dev, true);
uc_priv->xsize = priv->width;
uc_priv->ysize = priv->height;