watchdog: Handle timer wrap around

On some platforms/architectures the value from get_timer() can wrap.
This is particularly problematic when long-running code needs to measure
a time difference as is the case with watchdog_reset() which tries to
avoid tickling the watchdog too frequently.

Use time_after() from time.h instead of a plain > comparison to avoid
any issues with the time wrapping on a system that has been sitting in
u-boot for a long time.

Signed-off-by: Chris Packham <judge.packham@gmail.com>
Reviewed-by: Stefan Roese <sr@denx.de>
This commit is contained in:
Chris Packham 2020-02-24 13:20:33 +13:00 committed by Stefan Roese
parent ed666fb129
commit 6d8eae9ab7

View file

@ -7,6 +7,7 @@
#include <dm.h>
#include <errno.h>
#include <hang.h>
#include <time.h>
#include <wdt.h>
#include <dm/device-internal.h>
#include <dm/lists.h>
@ -83,7 +84,7 @@ void watchdog_reset(void)
/* Do not reset the watchdog too often */
now = get_timer(0);
if (now > next_reset) {
if (time_after(now, next_reset)) {
next_reset = now + 1000; /* reset every 1000ms */
wdt_reset(gd->watchdog_dev);
}