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watchdog: Handle timer wrap around
On some platforms/architectures the value from get_timer() can wrap. This is particularly problematic when long-running code needs to measure a time difference as is the case with watchdog_reset() which tries to avoid tickling the watchdog too frequently. Use time_after() from time.h instead of a plain > comparison to avoid any issues with the time wrapping on a system that has been sitting in u-boot for a long time. Signed-off-by: Chris Packham <judge.packham@gmail.com> Reviewed-by: Stefan Roese <sr@denx.de>
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1 changed files with 2 additions and 1 deletions
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@ -7,6 +7,7 @@
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#include <dm.h>
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#include <errno.h>
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#include <hang.h>
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#include <time.h>
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#include <wdt.h>
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#include <dm/device-internal.h>
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#include <dm/lists.h>
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@ -83,7 +84,7 @@ void watchdog_reset(void)
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/* Do not reset the watchdog too often */
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now = get_timer(0);
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if (now > next_reset) {
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if (time_after(now, next_reset)) {
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next_reset = now + 1000; /* reset every 1000ms */
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wdt_reset(gd->watchdog_dev);
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}
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