expo: Set up the width and height of objects

Provide a way to set the full dimensions of objects, i.e. including the
width and height.

For menus, calculate the bounding box of all objects in the menu. Set all
labels to be the same size, so that highlighting works correct, once
implemented.

Signed-off-by: Simon Glass <sjg@chromium.org>
This commit is contained in:
Simon Glass 2023-06-01 10:22:52 -06:00 committed by Tom Rini
parent 50f0203759
commit 699b0acb52
7 changed files with 239 additions and 2 deletions

View file

@ -114,6 +114,30 @@ int expo_set_display(struct expo *exp, struct udevice *dev)
return 0;
}
int expo_calc_dims(struct expo *exp)
{
struct scene *scn;
int ret;
if (!exp->cons)
return log_msg_ret("dim", -ENOTSUPP);
list_for_each_entry(scn, &exp->scene_head, sibling) {
/*
* Do the menus last so that all the menus' text objects
* are dimensioned
*/
ret = scene_calc_dims(scn, false);
if (ret)
return log_msg_ret("scn", ret);
ret = scene_calc_dims(scn, true);
if (ret)
return log_msg_ret("scn", ret);
}
return 0;
}
void expo_set_text_mode(struct expo *exp, bool text_mode)
{
exp->text_mode = text_mode;

View file

@ -207,6 +207,19 @@ int scene_obj_set_pos(struct scene *scn, uint id, int x, int y)
return 0;
}
int scene_obj_set_size(struct scene *scn, uint id, int w, int h)
{
struct scene_obj *obj;
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
if (!obj)
return log_msg_ret("find", -ENOENT);
obj->dim.w = w;
obj->dim.h = h;
return 0;
}
int scene_obj_set_hide(struct scene *scn, uint id, bool hide)
{
int ret;
@ -414,3 +427,42 @@ int scene_send_key(struct scene *scn, int key, struct expo_action *event)
return 0;
}
int scene_calc_dims(struct scene *scn, bool do_menus)
{
struct scene_obj *obj;
int ret;
list_for_each_entry(obj, &scn->obj_head, sibling) {
switch (obj->type) {
case SCENEOBJT_NONE:
case SCENEOBJT_TEXT:
case SCENEOBJT_IMAGE: {
int width;
if (!do_menus) {
ret = scene_obj_get_hw(scn, obj->id, &width);
if (ret < 0)
return log_msg_ret("get", ret);
obj->dim.w = width;
obj->dim.h = ret;
}
break;
}
case SCENEOBJT_MENU: {
struct scene_obj_menu *menu;
if (do_menus) {
menu = (struct scene_obj_menu *)obj;
ret = scene_menu_calc_dims(menu);
if (ret)
return log_msg_ret("men", ret);
}
break;
}
}
}
return 0;
}

View file

@ -65,6 +65,17 @@ int scene_obj_add(struct scene *scn, const char *name, uint id,
*/
int scene_obj_flag_clrset(struct scene *scn, uint id, uint clr, uint set);
/**
* scene_calc_dims() - Calculate the dimensions of the scene objects
*
* Updates the width and height of all objects based on their contents
*
* @scn: Scene to update
* @do_menus: true to calculate only menus, false to calculate everything else
* Returns 0 if OK, -ENOTSUPP if there is no graphical console
*/
int scene_calc_dims(struct scene *scn, bool do_menus);
/**
* scene_menu_arrange() - Set the position of things in the menu
*
@ -133,4 +144,14 @@ int scene_render(struct scene *scn);
*/
int scene_send_key(struct scene *scn, int key, struct expo_action *event);
/**
* scene_menu_calc_dims() - Calculate the dimensions of a menu
*
* Updates the width and height of the menu based on its contents
*
* @menu: Menu to update
* Returns 0 if OK, -ENOTSUPP if there is no graphical console
*/
int scene_menu_calc_dims(struct scene_obj_menu *menu);
#endif /* __SCENE_INTERNAL_H */

View file

@ -43,6 +43,85 @@ static void menu_point_to_item(struct scene_obj_menu *menu, uint item_id)
menu->cur_item_id = item_id;
}
static int scene_bbox_union(struct scene *scn, uint id,
struct vidconsole_bbox *bbox)
{
struct scene_obj *obj;
if (!id)
return 0;
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
if (!obj)
return log_msg_ret("obj", -ENOENT);
if (bbox->valid) {
bbox->x0 = min(bbox->x0, obj->dim.x);
bbox->y0 = min(bbox->y0, obj->dim.y);
bbox->x1 = max(bbox->x1, obj->dim.x + obj->dim.w);
bbox->y1 = max(bbox->y1, obj->dim.y + obj->dim.h);
} else {
bbox->x0 = obj->dim.x;
bbox->y0 = obj->dim.y;
bbox->x1 = obj->dim.x + obj->dim.w;
bbox->y1 = obj->dim.y + obj->dim.h;
bbox->valid = true;
}
return 0;
}
/**
* scene_menu_calc_bbox() - Calculate bounding boxes for the menu
*
* @menu: Menu to process
* @bbox: Returns bounding box of menu including prompts
* @label_bbox: Returns bounding box of labels
*/
static void scene_menu_calc_bbox(struct scene_obj_menu *menu,
struct vidconsole_bbox *bbox,
struct vidconsole_bbox *label_bbox)
{
const struct scene_menitem *item;
bbox->valid = false;
scene_bbox_union(menu->obj.scene, menu->title_id, bbox);
label_bbox->valid = false;
list_for_each_entry(item, &menu->item_head, sibling) {
scene_bbox_union(menu->obj.scene, item->label_id, bbox);
scene_bbox_union(menu->obj.scene, item->key_id, bbox);
scene_bbox_union(menu->obj.scene, item->desc_id, bbox);
scene_bbox_union(menu->obj.scene, item->preview_id, bbox);
/* Get the bounding box of all labels */
scene_bbox_union(menu->obj.scene, item->label_id, label_bbox);
}
}
int scene_menu_calc_dims(struct scene_obj_menu *menu)
{
struct vidconsole_bbox bbox, label_bbox;
const struct scene_menitem *item;
scene_menu_calc_bbox(menu, &bbox, &label_bbox);
/* Make all labels the same size */
if (label_bbox.valid) {
list_for_each_entry(item, &menu->item_head, sibling) {
scene_obj_set_size(menu->obj.scene, item->label_id,
label_bbox.x1 - label_bbox.x0,
label_bbox.y1 - label_bbox.y0);
}
}
if (bbox.valid) {
menu->obj.dim.w = bbox.x1 - bbox.x0;
menu->obj.dim.h = bbox.y1 - bbox.y0;
}
return 0;
}
int scene_menu_arrange(struct scene *scn, struct scene_obj_menu *menu)
{
struct scene_menitem *item;

View file

@ -182,8 +182,6 @@ Some ideas for future work:
- Add a Kconfig option to drop the names to save code / data space
- Add a Kconfig option to disable vidconsole support to save code / data space
- Support both graphical and text menus at the same time on different devices
- Implement proper measurement of object bounding boxes, to permit more exact
layout. This would tidy up the layout when Truetype is not used
- Support unicode
- Support curses for proper serial-terminal menus

View file

@ -327,6 +327,16 @@ const char *expo_get_str(struct expo *exp, uint id);
*/
int expo_set_display(struct expo *exp, struct udevice *dev);
/**
* expo_calc_dims() - Calculate the dimensions of the objects
*
* Updates the width and height of all objects based on their contents
*
* @exp: Expo to update
* Returns 0 if OK, -ENOTSUPP if there is no graphical console
*/
int expo_calc_dims(struct expo *exp);
/**
* expo_set_scene_id() - Set the current scene ID
*
@ -468,6 +478,17 @@ int scene_txt_set_font(struct scene *scn, uint id, const char *font_name,
*/
int scene_obj_set_pos(struct scene *scn, uint id, int x, int y);
/**
* scene_obj_set_size() - Set the size of an object
*
* @scn: Scene to update
* @id: ID of object to update
* @w: width in pixels
* @h: height in pixels
* Returns: 0 if OK, -ENOENT if @id is invalid
*/
int scene_obj_set_size(struct scene *scn, uint id, int w, int h);
/**
* scene_obj_set_hide() - Set whether an object is hidden
*

View file

@ -473,6 +473,48 @@ static int expo_render_image(struct unit_test_state *uts)
/* render without a scene */
ut_asserteq(-ECHILD, expo_render(exp));
ut_assertok(expo_calc_dims(exp));
ut_assertok(scene_arrange(scn));
/* check dimensions of text */
obj = scene_obj_find(scn, OBJ_TEXT, SCENEOBJT_NONE);
ut_assertnonnull(obj);
ut_asserteq(400, obj->dim.x);
ut_asserteq(100, obj->dim.y);
ut_asserteq(126, obj->dim.w);
ut_asserteq(40, obj->dim.h);
/* check dimensions of image */
obj = scene_obj_find(scn, OBJ_LOGO, SCENEOBJT_NONE);
ut_assertnonnull(obj);
ut_asserteq(50, obj->dim.x);
ut_asserteq(20, obj->dim.y);
ut_asserteq(160, obj->dim.w);
ut_asserteq(160, obj->dim.h);
/* check dimensions of menu labels - both should be the same width */
obj = scene_obj_find(scn, ITEM1_LABEL, SCENEOBJT_NONE);
ut_assertnonnull(obj);
ut_asserteq(50, obj->dim.x);
ut_asserteq(436, obj->dim.y);
ut_asserteq(29, obj->dim.w);
ut_asserteq(18, obj->dim.h);
obj = scene_obj_find(scn, ITEM2_LABEL, SCENEOBJT_NONE);
ut_assertnonnull(obj);
ut_asserteq(50, obj->dim.x);
ut_asserteq(454, obj->dim.y);
ut_asserteq(29, obj->dim.w);
ut_asserteq(18, obj->dim.h);
/* check dimensions of menu */
obj = scene_obj_find(scn, OBJ_MENU, SCENEOBJT_NONE);
ut_assertnonnull(obj);
ut_asserteq(50, obj->dim.x);
ut_asserteq(400, obj->dim.y);
ut_asserteq(160, obj->dim.w);
ut_asserteq(160, obj->dim.h);
/* render it */
expo_set_scene_id(exp, SCENE1);
ut_assertok(expo_render(exp));