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phy: Refactor generic_{setup, shutdown}_phy() to reduce complexity
Refactor generic_{setup,shutdown}_phy() to reduce complexity and indentation. This have no intended functional change. Signed-off-by: Jonas Karlman <jonas@kwiboo.se>
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parent
1a4293e001
commit
565f556d0b
1 changed files with 16 additions and 25 deletions
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@ -510,44 +510,35 @@ int generic_phy_power_off_bulk(struct phy_bulk *bulk)
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int generic_setup_phy(struct udevice *dev, struct phy *phy, int index)
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{
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int ret = 0;
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if (!phy)
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return 0;
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int ret;
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ret = generic_phy_get_by_index(dev, index, phy);
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if (ret) {
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if (ret == -ENOENT)
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return 0;
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} else {
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ret = generic_phy_init(phy);
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if (ret)
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return ret;
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if (ret)
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return ret == -ENOENT ? 0 : ret;
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ret = generic_phy_power_on(phy);
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if (ret)
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generic_phy_exit(phy);
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}
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ret = generic_phy_init(phy);
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if (ret)
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return ret;
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ret = generic_phy_power_on(phy);
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if (ret)
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generic_phy_exit(phy);
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return ret;
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}
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int generic_shutdown_phy(struct phy *phy)
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{
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int ret = 0;
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int ret;
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if (!phy)
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if (!generic_phy_valid(phy))
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return 0;
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if (generic_phy_valid(phy)) {
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ret = generic_phy_power_off(phy);
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if (ret)
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return ret;
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ret = generic_phy_power_off(phy);
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if (ret)
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return ret;
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ret = generic_phy_exit(phy);
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}
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return ret;
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return generic_phy_exit(phy);
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}
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UCLASS_DRIVER(phy) = {
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