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env: Inline env_get_char() into its only user
This function is a relic from the past when environment was read from underlying device one character at a time. It is used only in the case when getting an environemnt variable prior relocation, and the function is simple enough to be inlined there. Since env_get_char() is being changed to simple access to an array, we can drop the failing cases and simplify the code (this could have been done before, since env_get_char() did not fail even before). Signed-off-by: Marek Behún <marek.behun@nic.cz> Reviewed-by: Simon Glass <sjg@chromium.org>
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parent
7b611ee90e
commit
52f9ed34cb
4 changed files with 16 additions and 35 deletions
28
cmd/nvedit.c
28
cmd/nvedit.c
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@ -706,16 +706,16 @@ char *from_env(const char *envvar)
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return ret;
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}
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static int env_match(uchar *s1, int i2)
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static int env_match(const char *env, const char *s1, int i2)
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{
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if (s1 == NULL)
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return -1;
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while (*s1 == env_get_char(i2++))
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while (*s1 == env[i2++])
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if (*s1++ == '=')
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return i2;
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if (*s1 == '\0' && env_get_char(i2-1) == '=')
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if (*s1 == '\0' && env[i2-1] == '=')
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return i2;
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return -1;
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@ -726,28 +726,28 @@ static int env_match(uchar *s1, int i2)
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*/
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int env_get_f(const char *name, char *buf, unsigned len)
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{
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int i, nxt, c;
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const char *env;
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int i, nxt;
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for (i = 0; env_get_char(i) != '\0'; i = nxt + 1) {
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if (gd->env_valid == ENV_INVALID)
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env = (const char *)default_environment;
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else
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env = (const char *)gd->env_addr;
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for (i = 0; env[i] != '\0'; i = nxt + 1) {
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int val, n;
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for (nxt = i; (c = env_get_char(nxt)) != '\0'; ++nxt) {
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if (c < 0)
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return c;
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for (nxt = i; env[nxt] != '\0'; ++nxt)
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if (nxt >= CONFIG_ENV_SIZE)
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return -1;
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}
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val = env_match((uchar *)name, i);
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val = env_match(env, name, i);
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if (val < 0)
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continue;
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/* found; copy out */
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for (n = 0; n < len; ++n, ++buf) {
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c = env_get_char(val++);
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if (c < 0)
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return c;
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*buf = c;
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*buf = env[val++];
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if (*buf == '\0')
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return n;
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}
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8
env/env.c
vendored
8
env/env.c
vendored
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@ -166,14 +166,6 @@ static struct env_driver *env_driver_lookup(enum env_operation op, int prio)
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return drv;
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}
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int env_get_char(int index)
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{
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if (gd->env_valid == ENV_INVALID)
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return default_environment[index];
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else
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return *(uchar *)(gd->env_addr + index);
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}
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int env_load(void)
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{
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struct env_driver *drv;
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5
env/nowhere.c
vendored
5
env/nowhere.c
vendored
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@ -31,9 +31,8 @@ static int env_nowhere_init(void)
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static int env_nowhere_load(void)
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{
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/*
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* for SPL, set env_valid = ENV_INVALID is enough as env_get_char()
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* return the default env if env_get is used
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* and SPL don't used env_import to reduce its size
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* For SPL, setting env_valid = ENV_INVALID is enough, as env_get()
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* searches default_environment array in that case.
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* For U-Boot proper, import the default environment to allow reload.
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*/
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if (!IS_ENABLED(CONFIG_SPL_BUILD))
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@ -351,16 +351,6 @@ char *env_get_default(const char *name);
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/* [re]set to the default environment */
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void env_set_default(const char *s, int flags);
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/**
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* env_get_char() - Get a character from the early environment
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*
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* This reads from the pre-relocation environment
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*
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* @index: Index of character to read (0 = first)
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* @return character read, or -ve on error
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*/
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int env_get_char(int index);
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/**
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* env_reloc() - Relocate the 'env' sub-commands
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*
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