doc: move README.fdt-overlays to HTML documentation

Convert doc/README.fdt-overlays to doc/usage/fdt_overlays.rst.

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Signed-off-by: Heinrich Schuchardt <xypron.glpk@gmx.de>
This commit is contained in:
Heinrich Schuchardt 2020-12-31 16:43:37 +01:00
parent c2febb2843
commit 4f792d232d
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U-Boot FDT Overlay usage
=============================================
Overlays Syntax
---------------
Overlays require slightly different syntax compared to traditional overlays.
Please refer to dt-object-internal.txt in the dtc sources for information
regarding the internal format of overlays:
https://git.kernel.org/pub/scm/utils/dtc/dtc.git/tree/Documentation/dt-object-internal.txt
Building Overlays
-----------------
In a nutshell overlays provides a means to manipulate a symbol a previous dtb
or overlay has defined. It requires both the base and all the overlays
to be compiled with the -@ command line switch so that symbol information is
included.
Note support for -@ option can only be found in dtc version 1.4.4 or newer.
Only version 4.14 or higher of the Linux kernel includes a built in version
of dtc that meets this requirement.
Building an overlay follows the same process as building a traditional dtb.
For example:
base.dts
--------
/dts-v1/;
/ {
foo: foonode {
foo-property;
};
};
$ dtc -@ -I dts -O dtb -o base.dtb base.dts
bar.dts
-------
/dts-v1/;
/plugin/;
/ {
fragment@1 {
target = <&foo>;
__overlay__ {
overlay-1-property;
bar: barnode {
bar-property;
};
};
};
};
$ dtc -@ -I dts -O dtb -o bar.dtb bar.dts
Ways to Utilize Overlays in U-boot
----------------------------------
There are two ways to apply overlays in U-boot.
1. Include and define overlays within a FIT image and have overlays
automatically applied.
2. Manually load and apply overlays
The remainder of this document will discuss using overlays via the manual
approach. For information on using overlays as part of a FIT image please see:
doc/uImage.FIT/overlay-fdt-boot.txt
Manually Loading and Applying Overlays
--------------------------------------
1. Figure out where to place both the base device tree blob and the
overlay. Make sure you have enough space to grow the base tree without
overlapping anything.
=> setenv fdtaddr 0x87f00000
=> setenv fdtovaddr 0x87fc0000
2. Load the base blob and overlay blobs
=> load ${devtype} ${bootpart} ${fdtaddr} ${bootdir}/base.dtb
=> load ${devtype} ${bootpart} ${fdtovaddr} ${bootdir}/overlay.dtb
3. Set it as the working fdt tree.
=> fdtaddr $fdtaddr
4. Grow it enough so it can 'fit' all the applied overlays
=> fdt resize 8192
5. You are now ready to apply the overlay.
=> fdt apply $fdtovaddr
6. Boot system like you would do with a traditional dtb.
For bootm:
=> bootm ${kerneladdr} - ${fdtaddr}
For bootz:
=> bootz ${kerneladdr} - ${fdtaddr}
Please note that in case of an error, both the base and overlays are going
to be invalidated, so keep copies to avoid reloading.
Pantelis Antoniou
pantelis.antoniou@konsulko.com
11/7/2017

134
doc/usage/fdt_overlays.rst Normal file
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.. SPDX-License-Identifier: GPL-2.0+
.. Copyright (c) 2017, Pantelis Antoniou <pantelis.antoniou@konsulko.com>
Device Tree Overlays
====================
Overlay Syntax
--------------
Device-tree overlays require a slightly different syntax compared to traditional
device-trees. Please refer to dt-object-internal.txt in the device-tree compiler
sources for information regarding the internal format of overlays:
https://git.kernel.org/pub/scm/utils/dtc/dtc.git/tree/Documentation/dt-object-internal.txt
Building Overlays
-----------------
In a nutshell overlays provides a means to manipulate a symbol a previous
device-tree or device-tree overlay has defined. It requires both the base
device-tree and all the overlays to be compiled with the *-@* command line
switch of the device-tree compiler so that symbol information is included.
Note
Support for *-@* option can only be found in dtc version 1.4.4 or newer.
Only version 4.14 or higher of the Linux kernel includes a built in version
of dtc that meets this requirement.
Building a binary device-tree overlay follows the same process as building a
traditional binary device-tree. For example:
**base.dts**
::
/dts-v1/;
/ {
foo: foonode {
foo-property;
};
};
.. code-block:: console
$ dtc -@ -I dts -O dtb -o base.dtb base.dts
**overlay.dts**
::
/dts-v1/;
/plugin/;
/ {
fragment@1 {
target = <&foo>;
__overlay__ {
overlay-1-property;
bar: barnode {
bar-property;
};
};
};
};
.. code-block:: console
$ dtc -@ -I dts -O dtb -o overlay.dtbo overlay.dts
Ways to Utilize Overlays in U-Boot
----------------------------------
There are two ways to apply overlays in U-Boot.
* Include and define overlays within a FIT image and have overlays
automatically applied.
* Manually load and apply overlays
The remainder of this document will discuss using overlays via the manual
approach. For information on using overlays as part of a FIT image please see:
doc/uImage.FIT/overlay-fdt-boot.txt
Manually Loading and Applying Overlays
--------------------------------------
1. Figure out where to place both the base device tree blob and the
overlay. Make sure you have enough space to grow the base tree without
overlapping anything.
::
=> setenv fdtaddr 0x87f00000
=> setenv fdtovaddr 0x87fc0000
2. Load the base binary device-tree and the binary device-tree overlay.
::
=> load ${devtype} ${bootpart} ${fdtaddr} ${bootdir}/base.dtb
=> load ${devtype} ${bootpart} ${fdtovaddr} ${bootdir}/overlay.dtbo
3. Set the base binary device-tree as the working fdt tree.
::
=> fdtaddr $fdtaddr
4. Grow it enough so it can encompass all applied overlays
::
=> fdt resize 8192
5. You are now ready to apply the overlay.
::
=> fdt apply $fdtovaddr
6. Boot system like you would do with a traditional dtb.
For bootm:
::
=> bootm ${kerneladdr} - ${fdtaddr}
For bootz:
::
=> bootz ${kerneladdr} - ${fdtaddr}
Please note that in case of an error, both the base and overlays are going
to be invalidated, so keep copies to avoid reloading.

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@ -2,7 +2,9 @@ Use U-Boot
========== ==========
.. toctree:: .. toctree::
:maxdepth: 1
fdt_overlays
netconsole netconsole
Shell commands Shell commands