Blackfin: bootldr: use common defines

Now that the common bootrom.h sets up defines for us, switch to them
rather than our own local set.

Signed-off-by: Mike Frysinger <vapier@gentoo.org>
This commit is contained in:
Mike Frysinger 2010-12-26 12:34:08 -05:00
parent e8065f8889
commit 31488a6f6e

View file

@ -24,7 +24,7 @@ static bool ldr_valid_signature(uint8_t *data)
#if defined(__ADSPBF561__)
/* BF56x has a 4 byte global header */
if (data[3] == 0xA0)
if (data[3] == (GFLAG_56X_SIGN_MAGIC << (GFLAG_56X_SIGN_SHIFT - 24)))
return true;
#elif defined(__ADSPBF531__) || defined(__ADSPBF532__) || defined(__ADSPBF533__) || \
@ -53,11 +53,6 @@ static bool ldr_valid_signature(uint8_t *data)
* LDRs from random memory addresses. So whenever possible, use that. In
* the older cases (BF53x/BF561), parse the LDR format ourselves.
*/
#define ZEROFILL 0x0001
#define RESVECT 0x0002
#define INIT 0x0008
#define IGNORE 0x0010
#define FINAL 0x8000
static void ldr_load(uint8_t *base_addr)
{
#if defined(__ADSPBF531__) || defined(__ADSPBF532__) || defined(__ADSPBF533__) || \
@ -76,7 +71,7 @@ static void ldr_load(uint8_t *base_addr)
# endif
memmove(&flags, base_addr + 8, sizeof(flags));
bfin_write_EVT1(flags & RESVECT ? 0xFFA00000 : 0xFFA08000);
bfin_write_EVT1(flags & BFLAG_53X_RESVECT ? 0xFFA00000 : 0xFFA08000);
do {
/* block header may not be aligned */
@ -85,24 +80,24 @@ static void ldr_load(uint8_t *base_addr)
memmove(&flags, base_addr+8, sizeof(flags));
base_addr += sizeof(addr) + sizeof(count) + sizeof(flags);
printf("loading to 0x%08x (0x%x bytes) flags: 0x%04x\n",
printf("loading to 0x%08x (%#x bytes) flags: 0x%04x\n",
addr, count, flags);
if (!(flags & IGNORE)) {
if (flags & ZEROFILL)
if (!(flags & BFLAG_53X_IGNORE)) {
if (flags & BFLAG_53X_ZEROFILL)
memset((void *)addr, 0x00, count);
else
memcpy((void *)addr, base_addr, count);
if (flags & INIT) {
if (flags & BFLAG_53X_INIT) {
void (*init)(void) = (void *)addr;
init();
}
}
if (!(flags & ZEROFILL))
if (!(flags & BFLAG_53X_ZEROFILL))
base_addr += count;
} while (!(flags & FINAL));
} while (!(flags & BFLAG_53X_FINAL));
#endif
}