video: cfb_console: fix 32-bit display on 64-bit architectures

"unsigned long" is a lousy data type when it comes to match peripheral
hardware registers with a fixed size.
Just do the obvious and match a 32-bit display format with an "u32"
data type for casting.
This fixes the logo display on 64-bit architectures, which produced
a black line on the right side of the logo with non-black backgrounds.

Signed-off-by: Andre Przywara <andre.przywara@arm.com>
This commit is contained in:
Andre Przywara 2017-03-06 01:13:38 +00:00 committed by Anatolij Gustschin
parent 3fd2b3aa19
commit 1d4ed26faf

View file

@ -1079,8 +1079,8 @@ __weak void video_set_lut(unsigned int index, unsigned char r,
}
#define FILL_32BIT_X888RGB(r,g,b) { \
*(unsigned long *)fb = \
SWAP32((unsigned long)(((r<<16) | \
*(u32 *)fb = \
SWAP32((unsigned int)(((r<<16) | \
(g<<8) | \
b))); \
fb += 4; \
@ -1161,7 +1161,7 @@ static void draw_bitmap(uchar **fb, uchar *bm, struct palette *p,
break;
case GDF_32BIT_X888RGB:
for (i = 0; i < cnt; i++) {
*(unsigned long *) addr = p[bm[*off]].ce.dw;
*(u32 *) addr = p[bm[*off]].ce.dw;
addr += 4;
}
break;
@ -1825,8 +1825,8 @@ static void plot_logo_or_black(void *screen, int x, int y, int black)
(b >> 3)));
break;
case GDF_32BIT_X888RGB:
*(unsigned long *) dest =
SWAP32((unsigned long) (
*(u32 *) dest =
SWAP32((u32) (
(r << 16) |
(g << 8) |
b));