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mx6: soc: Disable VDDPU regulator
As U-boot does not use GPU/VPU peripherals, shutdown the VDDPU regulator in order to save power. Signed-off-by: Anson Huang <b20788@freescale.com> Signed-off-by: Jason Liu <r64343@freescale.com> Signed-off-by: Fabio Estevam <fabio.estevam@freescale.com>
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3 changed files with 65 additions and 0 deletions
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@ -19,6 +19,8 @@
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#include <asm/arch/mxc_hdmi.h>
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#include <asm/arch/crm_regs.h>
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#define VDDPU_MASK (0x1f << 9)
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enum ldo_reg {
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LDO_ARM,
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LDO_SOC,
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@ -177,11 +179,50 @@ static void imx_set_wdog_powerdown(bool enable)
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writew(enable, &wdog2->wmcr);
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}
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static void imx_set_vddpu_power_down(void)
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{
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struct anatop_regs *anatop = (struct anatop_regs *)ANATOP_BASE_ADDR;
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struct gpc_regs *gpc = (struct gpc_regs *)GPC_BASE_ADDR;
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u32 reg;
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/*
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* Disable the brown out detection since we are going to be
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* disabling the LDO.
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*/
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reg = readl(&anatop->ana_misc2);
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reg &= ~ANADIG_ANA_MISC2_REG1_BO_EN;
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writel(reg, &anatop->ana_misc2);
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/* need to power down xPU in GPC before turning off PU LDO */
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reg = readl(&gpc->gpu_ctrl);
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writel(reg | 0x1, &gpc->gpu_ctrl);
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reg = readl(&gpc->ctrl);
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writel(reg | 0x1, &gpc->ctrl);
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while (readl(&gpc->ctrl) & 0x1)
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;
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/* Mask the ANATOP brown out interrupt in the GPC. */
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reg = readl(&gpc->imr4);
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reg |= 0x80000000;
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writel(reg, &gpc->imr4);
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/* disable VDDPU */
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writel(VDDPU_MASK, &anatop->reg_core_clr);
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/* Clear the BO interrupt in the ANATOP. */
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reg = readl(&anatop->ana_misc1);
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reg |= 0x80000000;
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writel(reg, &anatop->ana_misc1);
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}
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int arch_cpu_init(void)
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{
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init_aips();
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imx_set_wdog_powerdown(false); /* Disable PDE bit of WMCR register */
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imx_set_vddpu_power_down();
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#ifdef CONFIG_APBH_DMA
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/* Start APBH DMA */
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@ -890,4 +890,5 @@ struct mxc_ccm_reg {
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#define BF_ANADIG_PFD_528_PFD0_FRAC(v) \
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(((v) << 0) & BM_ANADIG_PFD_528_PFD0_FRAC)
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#define ANADIG_ANA_MISC2_REG1_BO_EN (1 << 13)
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#endif /*__ARCH_ARM_MACH_MX6_CCM_REGS_H__ */
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@ -659,5 +659,28 @@ struct wdog_regs {
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u16 wmcr; /* Miscellaneous Control */
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};
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struct gpc_regs {
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u32 ctrl; /* 0x000 */
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u32 pgr; /* 0x004 */
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u32 imr1; /* 0x008 */
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u32 imr2; /* 0x00c */
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u32 imr3; /* 0x010 */
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u32 imr4; /* 0x014 */
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u32 isr1; /* 0x018 */
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u32 isr2; /* 0x01c */
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u32 isr3; /* 0x020 */
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u32 isr4; /* 0x024 */
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u32 reserved1[0x86];
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u32 gpu_ctrl; /* 0x260 */
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u32 gpu_pupscr; /* 0x264 */
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u32 gpu_pdnscr; /* 0x268 */
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u32 gpu_sr; /* 0x26c */
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u32 reserved2[0xc];
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u32 cpu_ctrl; /* 0x2a0 */
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u32 cpu_pupscr; /* 0x2a4 */
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u32 cpu_pdnscr; /* 0x2a8 */
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u32 cpu_sr; /* 0x2ac */
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};
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#endif /* __ASSEMBLER__*/
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#endif /* __ASM_ARCH_MX6_IMX_REGS_H__ */
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