u-boot/board/MAI/bios_emulator/scitech/include/scitech.h

713 lines
20 KiB
C
Raw Normal View History

/****************************************************************************
*
* SciTech Multi-platform Graphics Library
*
* ========================================================================
*
* The contents of this file are subject to the SciTech MGL Public
* License Version 1.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.scitechsoft.com/mgl-license.txt
*
* Software distributed under the License is distributed on an
* "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is Copyright (C) 1991-1998 SciTech Software, Inc.
*
* The Initial Developer of the Original Code is SciTech Software, Inc.
* All Rights Reserved.
*
* ========================================================================
*
* Language: ANSI C
* Environment: any
*
* Description: General header file for operating system portable code.
*
****************************************************************************/
#ifndef __SCITECH_H
#define __SCITECH_H
/* We have the following defines to identify the compilation environment:
*
* __16BIT__ Compiling for 16 bit code (any environment)
* __32BIT__ Compiling for 32 bit code (any environment)
* __MSDOS__ Compiling for MS-DOS (includes __WINDOWS16__, __WIN386__)
* __REALDOS__ Compiling for MS-DOS (excludes __WINDOWS16__)
* __MSDOS16__ Compiling for 16 bit MS-DOS
* __MSDOS32__ Compiling for 32 bit MS-DOS
* __WINDOWS__ Compiling for Windows
* __WINDOWS16__ Compiling for 16 bit Windows (__MSDOS__ also defined)
* __WINDOWS32__ Compiling for 32 bit Windows
* __WIN32_VXD__ Compiling for a 32-bit C based VxD
* __NT_DRIVER__ Compiling for a 32-bit C based NT device driver
* __OS2__ Compiling for OS/2
* __OS2_16__ Compiling for 16 bit OS/2
* __OS2_32__ Compiling for 32 bit OS/2
* __UNIX__ Compiling for Unix
* __QNX__ Compiling for the QNX realtime OS (Unix compatible)
* __LINUX__ Compiling for the Linux OS (Unix compatible)
* __FREEBSD__ Compiling for the FreeBSD OS (Unix compatible)
* __BEOS__ Compiling for the BeOS (Unix compatible)
* __SMX32__ Compiling for the SMX 32-bit Real Time OS
* __ENEA_OSE__ Compiling for the OSE embedded OS
* __RTTARGET__ Compiling for the RTTarget 32-bit embedded OS
* __MACOS__ Compiling for the MacOS platform (PowerPC)
* __DRIVER__ Compiling for a 32-bit binary compatible driver
* __CONSOLE__ Compiling for a fullscreen OS console mode
* __SNAP__ Compiling as a Snap executeable or dynamic library
*
* __INTEL__ Compiling for Intel CPU's
* __ALPHA__ Compiling for DEC Alpha CPU's
* __MIPS__ Compiling for MIPS CPU's
* __PPC__ Compiling for PowerPC CPU's
* __MC68K__ Compiling for Motorola 680x0
*
* __BIG_ENDIAN__ Compiling for a big endian processor
*
*/
#ifdef __SC__
#if __INTSIZE == 4
#define __SC386__
#endif
#endif
/* Determine some things that are compiler specific */
#ifdef __GNUC__
#ifdef __cplusplus
// G++ currently fucks this up!
#define __cdecl
#define __stdcall
#else
#undef __cdecl
#undef __stdcall
#define __cdecl __attribute__ ((cdecl))
#define __stdcall __attribute__ ((stdcall))
#endif
#define __FLAT__ /* GCC is always 32 bit flat model */
#define __HAS_BOOL__ /* Latest GNU C++ has ibool type */
#define __HAS_LONG_LONG__ /* GNU C supports long long type */
#include <stdio.h> /* Bring in for definition of NULL */
#endif
#ifdef __BORLANDC__
#if (__BORLANDC__ >= 0x500) || defined(CLASSLIB_DEFS_H)
#define __HAS_BOOL__ /* Borland C++ 5.0 defines ibool type */
#endif
#if (__BORLANDC__ >= 0x502) && !defined(VTOOLSD) && !defined(__SMX32__)
#define __HAS_INT64__ /* Borland C++ 5.02 supports __int64 type */
#endif
#endif
#if defined(_MSC_VER) && !defined(__SC__) && !defined(VTOOLSD) && !defined(__SMX32__)
#define __HAS_INT64__ /* Visual C++ supports __int64 type */
#endif
#if defined(__WATCOMC__) && (__WATCOMC__ >= 1100) && !defined(VTOOLSD) && !defined(__SMX32__)
#define __HAS_INT64__ /* Watcom C++ 11.0 supports __int64 type */
#endif
/*---------------------------------------------------------------------------
* Determine the compile time environment. This must be done for each
* supported platform so that we can determine at compile time the target
* environment, hopefully without requiring #define's from the user.
*-------------------------------------------------------------------------*/
/* 32-bit binary compatible driver. Compiled as Win32, but as OS neutral */
#ifdef __DRIVER__
#ifndef __32BIT__
#define __32BIT__
#endif
#undef __WINDOWS__
#undef _WIN32
#undef __WIN32__
#undef __NT__
/* 32-bit Snap exe or dll. Compiled as Win32, but as OS neutral */
#elif defined(__SNAP__)
#ifndef __32BIT__
#define __32BIT__
#endif
#undef __WINDOWS__
#undef _WIN32
#undef __WIN32__
#undef __NT__
/* 32-bit Windows VxD compile environment */
#elif defined(__vtoolsd_h_) || defined(VTOOLSD)
#include <vtoolsc.h>
#define __WIN32_VXD__
#ifndef __32BIT__
#define __32BIT__
#endif
#define _MAX_PATH 256
#undef __WINDOWS32__
/* 32-bit Windows NT driver compile environment: TODO!! */
#elif defined(__NT_DRIVER__)
#include "ntdriver.h"
#ifndef __32BIT__
#define __32BIT__
#endif
#define _MAX_PATH 256
#undef __WINDOWS32__
/* 32-bit SMX compile environment */
#elif defined(__SMX32__)
#ifndef __MSDOS__
#define __MSDOS__
#endif
#ifndef __32BIT__
#define __32BIT__
#endif
#ifndef __CONSOLE__
#define __CONSOLE__
#endif
/* 32-bit Enea OSE environment */
#elif defined(__ENEA_OSE__)
#ifndef __32BIT__
#define __32BIT__
#endif
#ifndef __CONSOLE__
#define __CONSOLE__
#endif
/* 32-bit RTTarget-32 environment */
#elif defined(__RTTARGET__)
#ifndef __32BIT__
#define __32BIT__
#endif
#ifndef __CONSOLE__
#define __CONSOLE__
#endif
/* 32-bit extended DOS compile environment */
#elif defined(__MSDOS__) || defined(__MSDOS32__) || defined(__DOS__) || defined(__DPMI32__) || (defined(M_I86) && (!defined(__SC386__) && !defined(M_I386))) || defined(TNT)
#ifndef __MSDOS__
#define __MSDOS__
#endif
#if defined(__MSDOS32__) || defined(__386__) || defined(__FLAT__) || defined(__NT__) || defined(__SC386__)
#ifndef __MSDOS32__
#define __MSDOS32__
#endif
#ifndef __32BIT__
#define __32BIT__
#endif
#ifndef __REALDOS__
#define __REALDOS__
#endif
#ifndef __CONSOLE__
#define __CONSOLE__
#endif
/* 16-bit Windows compile environment */
#elif (defined(_Windows) || defined(_WINDOWS)) && !defined(__DPMI16__)
#ifndef __16BIT__
#define __16BIT__
#endif
#ifndef __WINDOWS16__
#define __WINDOWS16__
#endif
#ifndef __WINDOWS__
#define __WINDOWS__
#endif
#ifndef __MSDOS__
#define __MSDOS__
#endif
/* 16-bit DOS compile environment */
#else
#ifndef __16BIT__
#define __16BIT__
#endif
#ifndef __MSDOS16__
#define __MSDOS16__
#endif
#ifndef __REALDOS__
#define __REALDOS__
#endif
#ifndef __CONSOLE__
#define __CONSOLE__
#endif
#endif
/* 32-bit Windows compile environment */
#elif defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__)
#ifndef __32BIT__
#define __32BIT__
#endif
#ifndef __WINDOWS32__
#define __WINDOWS32__
#endif
#ifndef _WIN32
#define _WIN32 /* Microsoft Win32 SDK headers use _WIN32 */
#endif
#ifndef WIN32
#define WIN32 /* OpenGL headers use WIN32 */
#endif
#ifndef __WINDOWS__
#define __WINDOWS__
#endif
/* 32-bit OS/2 VDD compile environment */
/* We're assuming (for now) that CL386 must be used */
#elif defined(MSDOS) && defined(M_I386)
/* fixes necessary to compile with CL386 */
#define __cdecl _cdecl
typedef unsigned int size_t;
#include <mvdm.h>
/* This should probably be somewhere else... */
/* Inline eligible functions (we have no CRT libs for CL386) */
#pragma intrinsic (strcpy, strcmp, strlen, strcat)
#pragma intrinsic (memcmp, memcpy, memset)
#define __OS2_VDD__
#ifndef __32BIT__
#define __32BIT__
#endif
#define CCHMAXPATH 256
#define _MAX_PATH 256
#ifndef __OS2__
#define __OS2__
#endif
#ifndef __OS2_32__
#define __OS2_32__
#endif
/* 16-bit OS/2 compile environment */
#elif defined(__OS2_16__)
#ifndef __OS2__
#define __OS2__
#endif
#ifndef __16BIT__
#define __16BIT__
#endif
#ifndef __OS2_PM__
#ifndef __CONSOLE__
#define __CONSOLE__
#endif
#endif
/* 32-bit OS/2 compile environment */
#elif defined(__OS2__) || defined(__OS2_32__)
#ifndef __OS2__
#define __OS2__
#endif
#ifndef __OS2_32__
#define __OS2_32__
#endif
#ifndef __32BIT__
#define __32BIT__
#endif
#ifndef __OS2_PM__
#ifndef __CONSOLE__
#define __CONSOLE__
#endif
#endif
/* 32-bit QNX compile environment */
#elif defined(__QNX__)
#ifndef __32BIT__
#define __32BIT__
#endif
#ifndef __UNIX__
#define __UNIX__
#endif
#ifdef __GNUC__
#define stricmp strcasecmp
#endif
#if !defined(__PHOTON__) && !defined(__X11__)
#ifndef __CONSOLE__
#define __CONSOLE__
#endif
#endif
/* 32-bit Linux compile environment */
#elif defined(__LINUX__) || defined(linux)
#ifndef __LINUX__
#define __LINUX__
#endif
#ifndef __32BIT__
#define __32BIT__
#endif
#ifndef __UNIX__
#define __UNIX__
#endif
#ifdef __GNUC__
#define stricmp strcasecmp
#endif
#ifndef __X11__
#ifndef __CONSOLE__
#define __CONSOLE__
#endif
#endif
/* 32-bit FreeBSD compile environment */
#elif defined(__FREEBSD__)
#ifndef __FREEBSD__
#define __FREEBSD__
#endif
#ifndef __32BIT__
#define __32BIT__
#endif
#ifndef __UNIX__
#define __UNIX__
#endif
#ifdef __GNUC__
#define stricmp strcasecmp
#endif
#ifndef __X11__
#ifndef __CONSOLE__
#define __CONSOLE__
#endif
#endif
/* 32-bit BeOS compile environment */
#elif defined(__BEOS__)
#ifndef __32BIT__
#define __32BIT__
#endif
#ifndef __UNIX__
#define __UNIX__
#endif
#ifdef __GNUC__
#define stricmp strcasecmp
#endif
/* Unsupported OS! */
#else
#error This platform is not currently supported!
#endif
/* Determine the CPU type that we are compiling for */
#if defined(__M_ALPHA) || defined(__ALPHA_) || defined(__ALPHA) || defined(__alpha)
#ifndef __ALPHA__
#define __ALPHA__
#endif
#elif defined(__M_PPC) || defined(__POWERC)
#ifndef __PPC__
#define __PPC__
#endif
#elif defined(__M_MRX000)
#ifndef __MIPS__
#define __MIPS__
#endif
#else
#ifndef __INTEL__
#define __INTEL__ /* Assume Intel if nothing found */
#endif
#endif
/* We have the following defines to define the calling conventions for
* publicly accesible functions:
*
* _PUBAPI - Compiler default calling conventions for all public 'C' functions
* _ASMAPI - Calling conventions for all public assembler functions
* _VARAPI - Modifiers for variables; Watcom C++ mangles C++ globals
* _STDCALL - Win32 __stdcall where possible, __cdecl if not supported
*/
#if defined(_MSC_VER) && defined(_WIN32) && !defined(__SC__)
#define __PASCAL __stdcall
#else
#define __PASCAL __pascal
#endif
#if defined(NO_STDCALL)
#define _STDCALL __cdecl
#else
#define _STDCALL __stdcall
#endif
#ifdef __WATCOMC__
#if (__WATCOMC__ >= 1050)
#define _VARAPI __cdecl
#else
#define _VARAPI
#endif
#else
#define _VARAPI
#endif
#if defined(__IBMC__) || defined(__IBMCPP__)
#define PTR_DECL_IN_FRONT
#endif
/* Define the calling conventions for all public functions. For simplicity
* we define all public functions as __cdecl calling conventions, so that
* they are the same across all compilers and runtime DLL's.
*/
#define _PUBAPI __cdecl
#define _ASMAPI __cdecl
/* Determine the syntax for declaring a function pointer with a
* calling conventions override. Most compilers require the calling
* convention to be declared in front of the '*', but others require
* it to be declared after the '*'. We handle both in here depending
* on what the compiler requires.
*/
#ifdef PTR_DECL_IN_FRONT
#define _PUBAPIP * _PUBAPI
#define _ASMAPIP * _ASMAPI
#else
#define _PUBAPIP _PUBAPI *
#define _ASMAPIP _ASMAPI *
#endif
/* Useful macros */
#define PRIVATE static
#define PUBLIC
/* This HAS to be 0L for 16-bit real mode code to work!!! */
#ifndef NULL
# define _NULL 0L
# define NULL _NULL
#endif
#ifndef MAX
# define MAX(a,b) ( ((a) > (b)) ? (a) : (b))
#endif
#ifndef MIN
# define MIN(a,b) ( ((a) < (b)) ? (a) : (b))
#endif
#ifndef ABS
# define ABS(a) ((a) >= 0 ? (a) : -(a))
#endif
#ifndef SIGN
# define SIGN(a) ((a) > 0 ? 1 : -1)
#endif
/* General typedefs */
#ifndef __GENDEFS
#define __GENDEFS
#if defined(__BEOS__)
#include <SupportDefs.h>
#else
#ifdef __LINUX__
#include <sys/types.h>
#ifdef __STRICT_ANSI__
typedef unsigned short ushort;
typedef unsigned long ulong;
typedef unsigned int uint;
#endif
#ifdef __KERNEL__
#define __GENDEFS_2
#endif
#else
#if !(defined(__QNXNTO__) && defined(GENERAL_STRUCT))
typedef unsigned short ushort;
typedef unsigned long ulong;
#endif
typedef unsigned int uint;
#endif
typedef unsigned char uchar;
#endif
typedef int ibool; /* Integer boolean type */
#ifdef USE_BOOL /* Only for older code */
#ifndef __cplusplus
#define bool ibool /* Standard C */
#else
#ifndef __HAS_BOOL__
#define bool ibool /* Older C++ compilers */
#endif
#endif /* __cplusplus */
#endif /* USE_BOOL */
#endif /* __GENDEFS */
/* More general typedefs compatible with Linux kernel code */
#ifndef __GENDEFS_2
#define __GENDEFS_2
typedef char s8;
typedef unsigned char u8;
typedef short s16;
typedef unsigned short u16;
#ifdef __16BIT__
typedef long s32;
typedef unsigned long u32;
#else
typedef int s32;
typedef unsigned int u32;
#endif
typedef struct {
u32 low;
s32 high;
} __i64;
#ifdef __HAS_LONG_LONG__
#define __NATIVE_INT64__
typedef long long s64;
typedef unsigned long long u64;
#elif defined(__HAS_INT64__) && !defined(__16BIT__)
#define __NATIVE_INT64__
typedef __int64 s64;
typedef unsigned __int64 u64;
#else
typedef __i64 s64;
typedef __i64 u64;
#endif
#endif
/* Boolean truth values */
#undef false
#undef true
#undef NO
#undef YES
#undef FALSE
#undef TRUE
#define false 0
#define true 1
#define NO 0
#define YES 1
#define FALSE 0
#define TRUE 1
/* Inline debugger interrupts for Watcom C++ and Borland C++ */
#ifdef __WATCOMC__
void DebugInt(void);
#pragma aux DebugInt = \
"int 3";
void DebugVxD(void);
#pragma aux DebugVxD = \
"int 1";
#elif defined(__BORLANDC__)
#define DebugInt() __emit__(0xCC)
#define DebugVxD() {__emit__(0xCD); __emit__(0x01);}
#elif defined(_MSC_VER)
#define DebugInt() _asm int 0x3
#define DebugVxD() _asm int 0x1
#elif defined(__GNUC__)
#define DebugInt() asm volatile ("int $0x3")
#define DebugVxD() asm volatile ("int $0x1")
#else
void _ASMAPI DebugInt(void);
void _ASMAPI DebugVxD(void);
#endif
/* Macros to break once and never break again */
#define DebugIntOnce() \
{ \
static ibool firstTime = true; \
if (firstTime) { \
firstTime = false; \
DebugInt(); \
} \
}
#define DebugVxDOnce() \
{ \
static ibool firstTime = true; \
if (firstTime) { \
firstTime = false; \
DebugVxD(); \
} \
}
/* Macros for linux string compatibility functions */
#ifdef __LINUX__
#define stricmp strcasecmp
#define strnicmp strncasecmp
#endif
/* Macros for NT driver string compatibility functions */
#ifdef __NT_DRIVER__
#define stricmp _stricmp
#define strnicmp _strnicmp
#endif
/* Get rid of some helaciously annoying Visual C++ warnings! */
#if defined(_MSC_VER) && !defined(__MWERKS__) && !defined(__SC__)
#pragma warning(disable:4761) // integral size mismatch in argument; conversion supplied
#pragma warning(disable:4244) // conversion from 'unsigned short ' to 'unsigned char ', possible loss of data
#pragma warning(disable:4018) // '<' : signed/unsigned mismatch
#pragma warning(disable:4305) // 'initializing' : truncation from 'const double' to 'float'
#endif
/*---------------------------------------------------------------------------
* Set of debugging macros used by the libraries. If the debug flag is
* set, they are turned on depending on the setting of the flag. User code
* can override the default functions called when a check fails, and the
* MGL does this so it can restore the system from graphics mode to display
* an error message. These functions also log information to the
* scitech.log file in the root directory of the hard drive when problems
* show up.
*
* If you set the value of CHECKED to be 2, it will also enable code to
* insert hard coded debugger interrupt into the source code at the line of
* code where the check fail. This is useful if you run the code under a
* debugger as it will break inside the debugger before exiting with a
* failure condition.
*
* Also for code compiled to run under Windows, we also call the
* OutputDebugString function to send the message to the system debugger
* such as Soft-ICE or WDEB386. Hence if you get any non-fatal warnings you
* will see those on the debugger terminal as well as in the log file.
*-------------------------------------------------------------------------*/
#ifdef __cplusplus
extern "C" { /* Use "C" linkage when in C++ mode */
#endif
extern void (*_CHK_fail)(int fatal,const char *msg,const char *cond,const char *file,int line);
void _CHK_defaultFail(int fatal,const char *msg,const char *cond,const char *file,int line);
#ifdef CHECKED
# define CHK(x) x
#if CHECKED > 1
# define CHECK(p) \
((p) ? (void)0 : DebugInt(), \
_CHK_fail(1,"Check failed: '%s', file %s, line %d\n", \
#p, __FILE__, __LINE__))
# define WARN(p) \
((p) ? (void)0 : DebugInt(), \
_CHK_fail(0,"Warning: '%s', file %s, line %d\n", \
#p, __FILE__, __LINE__))
#else
# define CHECK(p) \
((p) ? (void)0 : \
_CHK_fail(1,"Check failed: '%s', file %s, line %d\n", \
#p, __FILE__, __LINE__))
# define WARN(p) \
((p) ? (void)0 : \
_CHK_fail(0,"Warning: '%s', file %s, line %d\n", \
#p, __FILE__, __LINE__))
#endif
# define LOGFATAL(msg) \
_CHK_fail(1,"Fatal error: '%s', file %s, line %d\n", \
msg, __FILE__, __LINE__)
# define LOGWARN(msg) \
_CHK_fail(0,"Warning: '%s', file %s, line %d\n", \
msg, __FILE__, __LINE__)
#else
# define CHK(x)
# define CHECK(p) ((void)0)
# define WARN(p) ((void)0)
# define LOGFATAL(msg) ((void)0)
# define LOGWARN(msg) ((void)0)
#endif
#ifdef __cplusplus
} /* End of "C" linkage for C++ */
#endif
#endif /* __SCITECH_H */