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https://github.com/trufflesecurity/trufflehog.git
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dbcb888063
The previous implementation used int64 for both, which can be mixed up easily. Using distinct types adds a layer of type safety checked by the compiler.
353 lines
11 KiB
Go
353 lines
11 KiB
Go
package sources
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//go:generate mockgen --source=./job_progress.go --destination=mock_job_progress_test.go --package=sources
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import (
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"context"
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"errors"
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"fmt"
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"sync"
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"time"
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)
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type JobProgressHook interface {
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// Start and End marks the overall start and end time for this job.
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Start(JobProgressRef, time.Time)
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End(JobProgressRef, time.Time)
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// StartEnumerating and EndEnumerating marks the start and end time for
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// calling the source's Enumerate method. If the source does not
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// support enumeration these methods will never be called.
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StartEnumerating(JobProgressRef, time.Time)
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EndEnumerating(JobProgressRef, time.Time)
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// StartUnitChunking and EndUnitChunking marks the start and end time
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// for calling the source's ChunkUnit method for a given unit. If the
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// source does not support enumeration these methods will never be
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// called.
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StartUnitChunking(JobProgressRef, SourceUnit, time.Time)
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EndUnitChunking(JobProgressRef, SourceUnit, time.Time)
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// ReportError is called when any general error is encountered, usually
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// from enumeration.
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ReportError(JobProgressRef, error)
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// ReportUnit is called when a unit has been enumerated. If the source
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// does not support enumeration this method will never be called.
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ReportUnit(JobProgressRef, SourceUnit)
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// ReportChunk is called when a chunk has been produced for the given
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// unit. The unit will be nil if the source does not support
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// enumeration.
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ReportChunk(JobProgressRef, SourceUnit, *Chunk)
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// Finish marks the job as done.
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Finish(JobProgressRef)
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}
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// JobProgressRef is a wrapper of a JobProgress for read-only access to its state.
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// If the job supports it, the reference can also be used to cancel running via
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// CancelRun.
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type JobProgressRef struct {
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JobID JobID
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SourceID SourceID
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SourceName string
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jobProgress *JobProgress
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}
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// Snapshot returns a snapshot of the job's current metrics.
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func (r *JobProgressRef) Snapshot() JobProgressMetrics {
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if r.jobProgress == nil {
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return JobProgressMetrics{}
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}
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return r.jobProgress.Snapshot()
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}
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// Done returns a channel that will block until the job has completed.
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func (r *JobProgressRef) Done() <-chan struct{} {
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if r.jobProgress == nil {
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// Return a closed channel so it does not block.
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ch := make(chan struct{})
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close(ch)
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return ch
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}
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return r.jobProgress.Done()
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}
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// CancelRun requests that the job this is referencing is cancelled and stops
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// running. This method will have no effect if the job does not allow
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// cancellation.
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func (r *JobProgressRef) CancelRun(cause error) {
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if r.jobProgress == nil || r.jobProgress.jobCancel == nil {
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return
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}
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r.jobProgress.jobCancel(cause)
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}
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// Fatal is a wrapper around error to differentiate non-fatal errors from fatal
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// ones. A fatal error is typically from a finished context or any error
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// returned from a source's Init, Chunks, Enumerate, or ChunkUnit methods.
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type Fatal struct{ error }
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func (f Fatal) Error() string { return fmt.Sprintf("fatal: %s", f.error.Error()) }
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func (f Fatal) Unwrap() error { return f.error }
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// ChunkError is a custom error type for errors encountered during chunking of
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// a specific unit.
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type ChunkError struct {
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unit SourceUnit
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err error
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}
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func (f ChunkError) Error() string {
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return fmt.Sprintf("error chunking unit %q: %s", f.unit.SourceUnitID(), f.err.Error())
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}
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func (f ChunkError) Unwrap() error { return f.err }
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// JobProgress aggregates information about a run of a Source.
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type JobProgress struct {
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// Unique identifiers for this job.
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JobID JobID
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SourceID SourceID
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SourceName string
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// Tracks whether the job is finished or not.
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ctx context.Context
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cancel context.CancelFunc
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// Requests to cancel the job.
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jobCancel context.CancelCauseFunc
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// Metrics.
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metrics JobProgressMetrics
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metricsLock sync.Mutex
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// Progress reported by the source.
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progress *Progress
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// Coarse grained hooks for adding extra functionality when events trigger.
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hooks []JobProgressHook
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}
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// JobProgressMetrics tracks the metrics of a job.
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type JobProgressMetrics struct {
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StartTime time.Time
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EndTime time.Time
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// Total number of units found by the Source.
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TotalUnits uint64
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// Total number of units that have finished chunking.
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FinishedUnits uint64
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// Total number of chunks produced. This metric updates before the
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// chunk is sent on the output channel.
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TotalChunks uint64
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// All errors encountered.
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Errors []error
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// Set to true if the source supports enumeration and has finished
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// enumerating. If the source does not support enumeration, this field
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// is always false.
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DoneEnumerating bool
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// Progress information reported by the source.
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SourcePercent int64
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SourceMessage string
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SourceEncodedResumeInfo string
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SourceSectionsCompleted int32
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SourceSectionsRemaining int32
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}
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// WithHooks adds hooks to be called when an event triggers.
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func WithHooks(hooks ...JobProgressHook) func(*JobProgress) {
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return func(jp *JobProgress) { jp.hooks = append(jp.hooks, hooks...) }
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}
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// WithCancel allows cancelling the job by the JobProgressRef.
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func WithCancel(cancel context.CancelCauseFunc) func(*JobProgress) {
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return func(jp *JobProgress) { jp.jobCancel = cancel }
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}
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// NewJobProgress creates a new job report for the given source and job ID.
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func NewJobProgress(jobID JobID, sourceID SourceID, sourceName string, opts ...func(*JobProgress)) *JobProgress {
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ctx, cancel := context.WithCancel(context.Background())
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jp := &JobProgress{
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JobID: jobID,
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SourceID: sourceID,
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SourceName: sourceName,
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ctx: ctx,
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cancel: cancel,
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}
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for _, opt := range opts {
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opt(jp)
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}
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return jp
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}
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// TrackProgress informs the JobProgress of a Progress object and safely
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// exposes its information in the Snapshots.
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func (jp *JobProgress) TrackProgress(progress *Progress) {
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jp.progress = progress
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}
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// executeHooks is a helper method to execute all the hooks for the given
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// closure.
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func (jp *JobProgress) executeHooks(todo func(hook JobProgressHook)) {
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for _, hook := range jp.hooks {
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// TODO: Non-blocking?
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todo(hook)
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}
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}
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// TODO: Comment all this mess. They are mostly implementing JobProgressHook but
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// without the JobProgressRef parameter.
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func (jp *JobProgress) Start(start time.Time) {
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jp.metricsLock.Lock()
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jp.metrics.StartTime = start
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jp.metricsLock.Unlock()
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jp.executeHooks(func(hook JobProgressHook) { hook.Start(jp.Ref(), start) })
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}
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func (jp *JobProgress) End(end time.Time) {
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jp.metricsLock.Lock()
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jp.metrics.EndTime = end
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jp.metricsLock.Unlock()
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jp.executeHooks(func(hook JobProgressHook) { hook.End(jp.Ref(), end) })
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}
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func (jp *JobProgress) Finish() {
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jp.cancel()
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jp.executeHooks(func(hook JobProgressHook) { hook.Finish(jp.Ref()) })
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}
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func (jp *JobProgress) Done() <-chan struct{} { return jp.ctx.Done() }
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func (jp *JobProgress) ReportUnit(unit SourceUnit) {
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jp.metricsLock.Lock()
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jp.metrics.TotalUnits++
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jp.metricsLock.Unlock()
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jp.executeHooks(func(hook JobProgressHook) { hook.ReportUnit(jp.Ref(), unit) })
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}
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func (jp *JobProgress) ReportChunk(unit SourceUnit, chunk *Chunk) {
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jp.metricsLock.Lock()
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jp.metrics.TotalChunks++
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jp.metricsLock.Unlock()
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jp.executeHooks(func(hook JobProgressHook) { hook.ReportChunk(jp.Ref(), unit, chunk) })
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}
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func (jp *JobProgress) StartUnitChunking(unit SourceUnit, start time.Time) {
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// TODO: Record time.
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jp.executeHooks(func(hook JobProgressHook) { hook.StartUnitChunking(jp.Ref(), unit, start) })
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}
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func (jp *JobProgress) EndUnitChunking(unit SourceUnit, end time.Time) {
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// TODO: Record time.
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jp.metricsLock.Lock()
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jp.metrics.FinishedUnits++
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jp.metricsLock.Unlock()
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jp.executeHooks(func(hook JobProgressHook) { hook.EndUnitChunking(jp.Ref(), unit, end) })
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}
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func (jp *JobProgress) StartEnumerating(start time.Time) {
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// TODO: Record time.
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jp.executeHooks(func(hook JobProgressHook) { hook.StartEnumerating(jp.Ref(), start) })
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}
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func (jp *JobProgress) EndEnumerating(end time.Time) {
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jp.metricsLock.Lock()
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// TODO: Record time.
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jp.metrics.DoneEnumerating = true
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jp.metricsLock.Unlock()
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jp.executeHooks(func(hook JobProgressHook) { hook.EndEnumerating(jp.Ref(), end) })
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}
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// Snapshot safely gets the job's current metrics.
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func (jp *JobProgress) Snapshot() JobProgressMetrics {
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jp.metricsLock.Lock()
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defer jp.metricsLock.Unlock()
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metrics := jp.metrics
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metrics.Errors = make([]error, len(metrics.Errors))
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copy(metrics.Errors, jp.metrics.Errors)
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if jp.progress != nil {
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jp.progress.mut.Lock()
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defer jp.progress.mut.Unlock()
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metrics.SourcePercent = jp.progress.PercentComplete
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metrics.SourceMessage = jp.progress.Message
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metrics.SourceEncodedResumeInfo = jp.progress.EncodedResumeInfo
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metrics.SourceSectionsCompleted = jp.progress.SectionsCompleted
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metrics.SourceSectionsRemaining = jp.progress.SectionsRemaining
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}
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return metrics
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}
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// ReportError adds a non-nil error to the aggregate of errors
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// encountered during scanning.
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func (jp *JobProgress) ReportError(err error) {
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if err == nil {
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return
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}
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jp.metricsLock.Lock()
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jp.metrics.Errors = append(jp.metrics.Errors, err)
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jp.metricsLock.Unlock()
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jp.executeHooks(func(hook JobProgressHook) { hook.ReportError(jp.Ref(), err) })
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}
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// Ref provides a read-only reference to the JobProgress.
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func (jp *JobProgress) Ref() JobProgressRef {
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return JobProgressRef{
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SourceID: jp.SourceID,
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JobID: jp.JobID,
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SourceName: jp.SourceName,
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jobProgress: jp,
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}
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}
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// EnumerationErrors joins all errors encountered during initialization or
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// enumeration.
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func (m JobProgressMetrics) EnumerationError() error {
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return errors.Join(m.Errors...)
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}
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// ChunkErrors joins all errors encountered during chunking.
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func (m JobProgressMetrics) ChunkError() error {
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var aggregate []error
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for _, err := range m.Errors {
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var chunkErr ChunkError
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if ok := errors.As(err, &chunkErr); ok {
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aggregate = append(aggregate, err)
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}
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}
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return errors.Join(aggregate...)
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}
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// FatalError returns the first Fatal error, if any, encountered in the scan.
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func (m JobProgressMetrics) FatalError() error {
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for _, err := range m.Errors {
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var fatalErr Fatal
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if found := errors.As(err, &fatalErr); found {
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return fatalErr
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}
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}
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return nil
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}
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// FatalErrors returns all of the encountered fatal errors joined together.
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func (m JobProgressMetrics) FatalErrors() error {
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var aggregate []error
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for _, err := range m.Errors {
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var fatalErr Fatal
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if found := errors.As(err, &fatalErr); found {
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aggregate = append(aggregate, fatalErr)
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}
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}
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return errors.Join(aggregate...)
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}
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func (m JobProgressMetrics) PercentComplete() int {
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num := m.FinishedUnits
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den := m.TotalUnits
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if num == 0 && den == 0 {
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// Fallback to the source's self-reported percent complete if
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// the unit information isn't available.
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return int(m.SourcePercent)
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}
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return int(num * 100 / den)
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}
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// ElapsedTime is a convenience method that provides the elapsed time the job
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// has been running. If it hasn't started yet, 0 is returned. If it has
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// finished, the total time is returned.
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func (m JobProgressMetrics) ElapsedTime() time.Duration {
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if m.StartTime.IsZero() {
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return 0
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}
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if m.EndTime.IsZero() {
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return time.Since(m.StartTime)
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}
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return m.EndTime.Sub(m.StartTime)
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}
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