mirror of
https://github.com/sindresorhus/touch-bar-simulator
synced 2025-01-19 07:33:51 +00:00
23f7c1ca46
* Show touch bar window during customization * Add extra cases to NSWindow.Level
158 lines
3.9 KiB
Swift
158 lines
3.9 KiB
Swift
import Cocoa
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import Defaults
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final class TouchBarWindow: NSPanel {
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enum Docking: String, Codable {
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case floating, dockedToTop, dockedToBottom
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func dock(window: TouchBarWindow) {
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switch self {
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case .floating:
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window.addTitlebar()
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if let prevPosition = defaults[.lastFloatingPosition] {
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window.setFrameOrigin(prevPosition)
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}
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case .dockedToTop:
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window.removeTitlebar()
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window.moveTo(x: .center, y: .top)
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case .dockedToBottom:
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window.removeTitlebar()
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window.moveTo(x: .center, y: .bottom)
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}
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}
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}
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var docking: Docking? {
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didSet {
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if oldValue == .floating && docking != .floating {
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defaults[.lastFloatingPosition] = frame.origin
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}
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docking?.dock(window: self)
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setIsVisible(true)
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orderFront(nil)
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}
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}
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var showOnAllDesktops: Bool = false {
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didSet {
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if showOnAllDesktops {
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collectionBehavior = .canJoinAllSpaces
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} else {
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collectionBehavior = .moveToActiveSpace
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}
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}
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}
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func addTitlebar() {
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styleMask.insert(.titled)
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title = "Touch Bar Simulator"
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guard let toolbarView = self.toolbarView else {
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return
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}
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toolbarView.addSubviews(
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makeScreenshotButton(toolbarView),
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makeTransparencySlider(toolbarView)
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)
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}
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func removeTitlebar() {
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styleMask.remove(.titled)
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}
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func makeScreenshotButton(_ toolbarView: NSView) -> NSButton {
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let button = NSButton()
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button.image = NSImage(named: "ScreenshotButton")
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button.imageScaling = .scaleProportionallyDown
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button.isBordered = false
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button.bezelStyle = .shadowlessSquare
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button.frame = CGRect(x: toolbarView.frame.width - 19, y: 4, width: 16, height: 11)
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button.action = #selector(AppDelegate.captureScreenshot)
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return button
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}
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private var transparencySlider: ToolbarSlider?
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func makeTransparencySlider(_ parentView: NSView) -> ToolbarSlider {
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let slider = ToolbarSlider().alwaysRedisplayOnValueChanged().bindDoubleValue(to: .windowTransparency)
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slider.frame = CGRect(x: parentView.frame.width - 160, y: 4, width: 140, height: 11)
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slider.minValue = 0.5
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return slider
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}
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override var canBecomeMain: Bool {
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return false
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}
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override var canBecomeKey: Bool {
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return false
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}
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private var defaultsObservations: [DefaultsObservation] = []
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func setUp() {
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let view = contentView!
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view.wantsLayer = true
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view.layer?.backgroundColor = NSColor.black.cgColor
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let touchBarView = TouchBarView()
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setContentSize(touchBarView.bounds.adding(padding: 5).size)
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touchBarView.frame = touchBarView.frame.centered(in: view.bounds)
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view.addSubview(touchBarView)
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// TODO: These could use the `observe` method with `tiedToLifetimeOf` so we don't have to manually invalidate them.
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defaultsObservations.append(defaults.observe(.windowTransparency) { change in
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self.alphaValue = CGFloat(change.newValue)
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})
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defaultsObservations.append(defaults.observe(.windowDocking) { change in
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self.docking = change.newValue
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})
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// TODO: We could maybe simplify this by creating another `Default` extension to bind a default to a KeyPath:
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// `defaults.bind(.showOnAllDesktops, to: \.showOnAllDesktop)`
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defaultsObservations.append(defaults.observe(.showOnAllDesktops) { change in
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self.showOnAllDesktops = change.newValue
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})
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center()
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setFrameOrigin(CGPoint(x: frame.origin.x, y: 100))
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setFrameUsingName(Constants.windowAutosaveName)
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setFrameAutosaveName(Constants.windowAutosaveName)
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orderFront(nil)
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}
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deinit {
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for observation in defaultsObservations {
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observation.invalidate()
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}
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}
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convenience init() {
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self.init(
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contentRect: .zero,
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styleMask: [
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.titled,
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.closable,
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.nonactivatingPanel,
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.hudWindow,
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.utilityWindow
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],
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backing: .buffered,
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defer: false
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)
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self.level = .assistiveTechHigh
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self._setPreventsActivation(true)
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self.isRestorable = true
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self.hidesOnDeactivate = false
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self.worksWhenModal = true
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self.acceptsMouseMovedEvents = true
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self.isMovableByWindowBackground = false
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}
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}
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