thelounge/lib/models/network.js
2014-04-30 17:14:54 +02:00

31 lines
505 B
JavaScript

var _ = require("lodash");
var Chan = require("./chan");
module.exports = Network;
function Network(attr) {
_.merge(this, _.extend({
id: global.id = ++global.id || 1,
client: null,
host: "",
nick: "",
channels: [],
}, attr));
// Add lobby
this.channels.unshift(
new Chan({name: "Status", type: "lobby"})
);
};
Network.prototype.toJSON = function() {
var copy = _.omit(
this,
"client"
);
var name = copy.host.split(".")[1];
if (name) {
copy.host = name;
}
return copy;
};