thelounge/lib/models/network.js
2014-06-23 19:28:49 +02:00

40 lines
738 B
JavaScript

var _ = require("lodash");
var Chan = require("./chan");
module.exports = Network;
function Network(attr) {
_.merge(this, _.extend({
id: global.id = ++global.id || 1,
connected: false,
slate: null,
host: "",
name: attr.host.split(".")[1].capitalize() || attr.host,
channels: [],
}, attr));
// Add lobby
this.channels.unshift(
new Chan({name: this.name, type: "lobby"})
);
};
Network.prototype.addChan = function(chan) {
chan.network = this;
this.channels.push(chan);
};
Network.prototype.toJSON = function() {
var clone = _.omit(this, [
"client",
"connected",
"slate"
]);
return clone;
};
// Helper
String.prototype.capitalize = function() {
return this.charAt(0).toUpperCase() + this.slice(1);
}