mirror of
https://github.com/thelounge/thelounge
synced 2024-11-23 04:23:13 +00:00
393d4fe591
After #4326 Android users could no longer long-touch to bring up the context menu for channels in the network list. Now they can again.
485 lines
12 KiB
Vue
485 lines
12 KiB
Vue
<template>
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<div
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v-if="$store.state.networks.length === 0"
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class="empty"
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role="navigation"
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aria-label="Network and Channel list"
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>
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You are not connected to any networks yet.
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</div>
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<div v-else ref="networklist" role="navigation" aria-label="Network and Channel list">
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<div class="jump-to-input">
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<input
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ref="searchInput"
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:value="searchText"
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placeholder="Jump to..."
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type="search"
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class="search input mousetrap"
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aria-label="Search among the channel list"
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tabindex="-1"
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@input="setSearchText"
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@keydown.up="navigateResults($event, -1)"
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@keydown.down="navigateResults($event, 1)"
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@keydown.page-up="navigateResults($event, -10)"
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@keydown.page-down="navigateResults($event, 10)"
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@keydown.enter="selectResult"
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@keydown.escape="deactivateSearch"
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@focus="activateSearch"
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/>
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</div>
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<div v-if="searchText" class="jump-to-results">
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<div v-if="results.length">
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<div
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v-for="item in results"
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:key="item.channel.id"
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@mouseenter="setActiveSearchItem(item.channel)"
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@click.prevent="selectResult"
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>
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<Channel
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v-if="item.channel.type !== 'lobby'"
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:channel="item.channel"
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:network="item.network"
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:active="item.channel === activeSearchItem"
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:is-filtering="true"
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/>
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<NetworkLobby
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v-else
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:channel="item.channel"
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:network="item.network"
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:active="item.channel === activeSearchItem"
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:is-filtering="true"
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/>
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</div>
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</div>
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<div v-else class="no-results">No results found.</div>
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</div>
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<Draggable
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v-else
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:list="$store.state.networks"
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:delay="LONG_TOUCH_DURATION"
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:delay-on-touch-only="true"
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:touch-start-threshold="10"
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handle=".channel-list-item[data-type='lobby']"
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draggable=".network"
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ghost-class="ui-sortable-ghost"
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drag-class="ui-sortable-dragging"
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group="networks"
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class="networks"
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@change="onNetworkSort"
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@choose="onDraggableChoose"
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@unchoose="onDraggableUnchoose"
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>
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<div
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v-for="network in $store.state.networks"
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:id="'network-' + network.uuid"
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:key="network.uuid"
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:class="{
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collapsed: network.isCollapsed,
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'not-connected': !network.status.connected,
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'not-secure': !network.status.secure,
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}"
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class="network"
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role="region"
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aria-live="polite"
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@touchstart="onDraggableTouchStart"
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@touchmove="onDraggableTouchMove"
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@touchend="onDraggableTouchEnd"
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@touchcancel="onDraggableTouchEnd"
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>
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<NetworkLobby
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:network="network"
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:is-join-channel-shown="network.isJoinChannelShown"
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:active="
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$store.state.activeChannel &&
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network.channels[0] === $store.state.activeChannel.channel
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"
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@toggle-join-channel="network.isJoinChannelShown = !network.isJoinChannelShown"
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/>
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<JoinChannel
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v-if="network.isJoinChannelShown"
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:network="network"
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:channel="network.channels[0]"
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@toggle-join-channel="network.isJoinChannelShown = !network.isJoinChannelShown"
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/>
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<Draggable
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draggable=".channel-list-item"
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ghost-class="ui-sortable-ghost"
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drag-class="ui-sortable-dragging"
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:group="network.uuid"
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:list="network.channels"
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:delay="LONG_TOUCH_DURATION"
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:delay-on-touch-only="true"
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:touch-start-threshold="10"
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class="channels"
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@change="onChannelSort"
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@choose="onDraggableChoose"
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@unchoose="onDraggableUnchoose"
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>
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<template v-for="(channel, index) in network.channels">
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<Channel
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v-if="index > 0"
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:key="channel.id"
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:channel="channel"
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:network="network"
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:active="
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$store.state.activeChannel &&
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channel === $store.state.activeChannel.channel
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"
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/>
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</template>
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</Draggable>
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</div>
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</Draggable>
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</div>
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</template>
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<style>
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.jump-to-input {
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margin: 8px;
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position: relative;
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}
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.jump-to-input .input {
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margin: 0;
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width: 100%;
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border: 0;
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color: #fff;
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background-color: rgba(255, 255, 255, 0.1);
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padding-right: 35px;
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appearance: none;
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}
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.jump-to-input .input::placeholder {
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color: rgba(255, 255, 255, 0.35);
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}
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.jump-to-input::before {
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content: "\f002"; /* http://fontawesome.io/icon/search/ */
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color: rgba(255, 255, 255, 0.35);
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position: absolute;
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right: 8px;
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top: 0;
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bottom: 0;
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pointer-events: none;
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line-height: 35px !important;
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}
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.jump-to-results {
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margin: 0;
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padding: 0;
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list-style: none;
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overflow: auto;
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}
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.jump-to-results .no-results {
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margin: 14px 8px;
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text-align: center;
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}
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.jump-to-results .channel-list-item.active {
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cursor: pointer;
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}
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.jump-to-results .channel-list-item .add-channel,
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.jump-to-results .channel-list-item .close-tooltip {
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display: none;
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}
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.jump-to-results .channel-list-item[data-type="lobby"] {
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padding: 8px 14px;
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}
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.jump-to-results .channel-list-item[data-type="lobby"]::before {
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content: "\f233";
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}
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</style>
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<script>
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import Mousetrap from "mousetrap";
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import Draggable from "vuedraggable";
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import {filter as fuzzyFilter} from "fuzzy";
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import NetworkLobby from "./NetworkLobby.vue";
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import Channel from "./Channel.vue";
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import JoinChannel from "./JoinChannel.vue";
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import socket from "../js/socket";
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import collapseNetwork from "../js/helpers/collapseNetwork";
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import isIgnoredKeybind from "../js/helpers/isIgnoredKeybind";
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import distance from "../js/helpers/distance";
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import eventbus from "../js/eventbus";
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export default {
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name: "NetworkList",
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components: {
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JoinChannel,
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NetworkLobby,
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Channel,
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Draggable,
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},
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data() {
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return {
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searchText: "",
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activeSearchItem: null,
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};
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},
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computed: {
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items() {
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const items = [];
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for (const network of this.$store.state.networks) {
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for (const channel of network.channels) {
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if (
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this.$store.state.activeChannel &&
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channel === this.$store.state.activeChannel.channel
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) {
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continue;
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}
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items.push({network, channel});
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}
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}
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return items;
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},
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results() {
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const results = fuzzyFilter(this.searchText, this.items, {
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extract: (item) => item.channel.name,
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}).map((item) => item.original);
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return results;
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},
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},
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watch: {
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searchText() {
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this.setActiveSearchItem();
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},
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},
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created() {
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// Number of milliseconds a touch has to last to be considered long
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this.LONG_TOUCH_DURATION = 500;
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},
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mounted() {
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Mousetrap.bind("alt+shift+right", this.expandNetwork);
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Mousetrap.bind("alt+shift+left", this.collapseNetwork);
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Mousetrap.bind("alt+j", this.toggleSearch);
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},
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beforeDestroy() {
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Mousetrap.unbind("alt+shift+right", this.expandNetwork);
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Mousetrap.unbind("alt+shift+left", this.collapseNetwork);
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Mousetrap.unbind("alt+j", this.toggleSearch);
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},
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methods: {
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expandNetwork(event) {
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if (isIgnoredKeybind(event)) {
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return true;
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}
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if (this.$store.state.activeChannel) {
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collapseNetwork(this.$store.state.activeChannel.network, false);
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}
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return false;
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},
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collapseNetwork(event) {
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if (isIgnoredKeybind(event)) {
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return true;
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}
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if (this.$store.state.activeChannel) {
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collapseNetwork(this.$store.state.activeChannel.network, true);
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}
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return false;
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},
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onNetworkSort(e) {
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if (!e.moved) {
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return;
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}
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socket.emit("sort", {
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type: "networks",
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order: this.$store.state.networks.map((n) => n.uuid),
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});
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},
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onChannelSort(e) {
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if (!e.moved) {
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return;
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}
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const channel = this.$store.getters.findChannel(e.moved.element.id);
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if (!channel) {
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return;
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}
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socket.emit("sort", {
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type: "channels",
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target: channel.network.uuid,
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order: channel.network.channels.map((c) => c.id),
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});
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},
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isTouchEvent(event) {
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// This is the same way Sortable.js detects a touch event. See
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// SortableJS/Sortable@daaefeda:/src/Sortable.js#L465
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return (
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(event.touches && event.touches[0]) ||
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(event.pointerType && event.pointerType === "touch")
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);
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},
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onDraggableChoose(event) {
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const original = event.originalEvent;
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if (this.isTouchEvent(original)) {
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// onDrag is only triggered when the user actually moves the
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// dragged object but onChoose is triggered as soon as the
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// item is eligible for dragging. This gives us an opportunity
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// to tell the user they've held the touch long enough.
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event.item.classList.add("ui-sortable-dragging-touch-cue");
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if (original instanceof TouchEvent && original.touches.length > 0) {
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this.startDrag = [original.touches[0].clientX, original.touches[0].clientY];
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} else if (original instanceof PointerEvent) {
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this.startDrag = [original.clientX, original.clientY];
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}
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}
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},
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onDraggableUnchoose(event) {
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event.item.classList.remove("ui-sortable-dragging-touch-cue");
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this.startDrag = null;
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},
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onDraggableTouchStart() {
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if (event.touches.length === 1) {
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// This prevents an iOS long touch default behavior: selecting
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// the nearest selectable text.
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document.body.classList.add("force-no-select");
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}
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},
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onDraggableTouchMove(event) {
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if (this.startDrag && event.touches.length > 0) {
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const touch = event.touches[0];
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const currentPosition = [touch.clientX, touch.clientY];
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if (distance(this.startDrag, currentPosition) > 10) {
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// Context menu is shown on Android after long touch.
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// Dismiss it now that we're sure the user is dragging.
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eventbus.emit("contextmenu:cancel");
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}
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}
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},
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onDraggableTouchEnd(event) {
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if (event.touches.length === 0) {
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document.body.classList.remove("force-no-select");
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}
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},
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toggleSearch(event) {
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if (isIgnoredKeybind(event)) {
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return true;
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}
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if (this.$refs.searchInput === document.activeElement) {
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this.deactivateSearch();
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return false;
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}
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this.activateSearch();
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return false;
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},
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activateSearch() {
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if (this.$refs.searchInput === document.activeElement) {
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return;
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}
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this.sidebarWasClosed = this.$store.state.sidebarOpen ? false : true;
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this.$store.commit("sidebarOpen", true);
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this.$nextTick(() => {
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this.$refs.searchInput.focus();
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});
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},
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deactivateSearch() {
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this.activeSearchItem = null;
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this.searchText = "";
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this.$refs.searchInput.blur();
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if (this.sidebarWasClosed) {
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this.$store.commit("sidebarOpen", false);
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}
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},
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setSearchText(e) {
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this.searchText = e.target.value;
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},
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setActiveSearchItem(channel) {
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if (!this.results.length) {
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return;
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}
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if (!channel) {
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channel = this.results[0].channel;
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}
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this.activeSearchItem = channel;
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},
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selectResult() {
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if (!this.searchText || !this.results.length) {
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return;
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}
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this.$root.switchToChannel(this.activeSearchItem);
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this.deactivateSearch();
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this.scrollToActive();
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},
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navigateResults(event, direction) {
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// Prevent propagation to stop global keybind handler from capturing pagedown/pageup
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// and redirecting it to the message list container for scrolling
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event.stopImmediatePropagation();
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event.preventDefault();
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if (!this.searchText) {
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return;
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}
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const channels = this.results.map((r) => r.channel);
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// Bail out if there's no channels to select
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if (!channels.length) {
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this.activeSearchItem = null;
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return;
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}
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let currentIndex = channels.indexOf(this.activeSearchItem);
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// If there's no active channel select the first or last one depending on direction
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if (!this.activeSearchItem || currentIndex === -1) {
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this.activeSearchItem = direction ? channels[0] : channels[channels.length - 1];
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this.scrollToActive();
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return;
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}
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currentIndex += direction;
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// Wrap around the list if necessary. Normaly each loop iterates once at most,
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// but might iterate more often if pgup or pgdown are used in a very short list
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while (currentIndex < 0) {
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currentIndex += channels.length;
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}
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while (currentIndex > channels.length - 1) {
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currentIndex -= channels.length;
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}
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this.activeSearchItem = channels[currentIndex];
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this.scrollToActive();
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},
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scrollToActive() {
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// Scroll the list if needed after the active class is applied
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this.$nextTick(() => {
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const el = this.$refs.networklist.querySelector(".channel-list-item.active");
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if (el) {
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el.scrollIntoView({block: "nearest", inline: "nearest"});
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}
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});
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},
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},
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};
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</script>
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