mirror of
https://github.com/thelounge/thelounge
synced 2024-11-27 06:20:26 +00:00
237 lines
5.8 KiB
JavaScript
237 lines
5.8 KiB
JavaScript
"use strict";
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// Styling control codes
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const BOLD = "\x02";
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const COLOR = "\x03";
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const HEX_COLOR = "\x04";
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const RESET = "\x0f";
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const REVERSE = "\x16";
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const ITALIC = "\x1d";
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const UNDERLINE = "\x1f";
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const STRIKETHROUGH = "\x1e";
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const MONOSPACE = "\x11";
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// Color code matcher, with format `XX,YY` where both `XX` and `YY` are
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// integers, `XX` is the text color and `YY` is an optional background color.
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const colorRx = /^(\d{1,2})(?:,(\d{1,2}))?/;
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// 6-char Hex color code matcher
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const hexColorRx = /^([0-9a-f]{6})(?:,([0-9a-f]{6}))?/i;
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// Represents all other control codes that to be ignored/filtered from the text
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// This regex allows line feed character
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const controlCodesRx = /[\u0000-\u0009\u000B-\u001F]/g;
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// Converts a given text into an array of objects, each of them representing a
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// similarly styled section of the text. Each object carries the `text`, style
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// information (`bold`, `textColor`, `bgcolor`, `italic`,
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// `underline`, `strikethrough`, `monospace`), and `start`/`end` cursors.
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function parseStyle(text) {
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const result = [];
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let start = 0;
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let position = 0;
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// At any given time, these carry style information since last time a styling
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// control code was met.
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let colorCodes,
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bold,
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textColor,
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bgColor,
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hexColor,
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hexBgColor,
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italic,
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underline,
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strikethrough,
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monospace;
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const resetStyle = () => {
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bold = false;
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textColor = undefined;
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bgColor = undefined;
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hexColor = undefined;
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hexBgColor = undefined;
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italic = false;
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underline = false;
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strikethrough = false;
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monospace = false;
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};
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resetStyle();
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// When called, this "closes" the current fragment by adding an entry to the
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// `result` array using the styling information set last time a control code
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// was met.
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const emitFragment = () => {
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// Uses the text fragment starting from the last control code position up to
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// the current position
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const textPart = text.slice(start, position);
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// Filters out all non-style related control codes present in this text
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const processedText = textPart.replace(controlCodesRx, " ");
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if (processedText.length) {
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// Current fragment starts where the previous one ends, or at 0 if none
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const fragmentStart = result.length ? result[result.length - 1].end : 0;
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result.push({
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bold,
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textColor,
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bgColor,
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hexColor,
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hexBgColor,
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italic,
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underline,
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strikethrough,
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monospace,
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text: processedText,
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start: fragmentStart,
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end: fragmentStart + processedText.length,
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});
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}
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// Now that a fragment has been "closed", the next one will start after that
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start = position + 1;
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};
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// This loop goes through each character of the given text one by one by
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// bumping the `position` cursor. Every time a new special "styling" character
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// is met, an object gets created (with `emitFragment()`)information on text
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// encountered since the previous styling character.
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while (position < text.length) {
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switch (text[position]) {
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case RESET:
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emitFragment();
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resetStyle();
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break;
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// Meeting a BOLD character means that the ongoing text is either going to
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// be in bold or that the previous one was in bold and the following one
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// must be reset.
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// This same behavior applies to COLOR, REVERSE, ITALIC, and UNDERLINE.
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case BOLD:
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emitFragment();
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bold = !bold;
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break;
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case COLOR:
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emitFragment();
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// Go one step further to find the corresponding color
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colorCodes = text.slice(position + 1).match(colorRx);
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if (colorCodes) {
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textColor = Number(colorCodes[1]);
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if (colorCodes[2]) {
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bgColor = Number(colorCodes[2]);
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}
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// Color code length is > 1, so bump the current position cursor by as
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// much (and reset the start cursor for the current text block as well)
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position += colorCodes[0].length;
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start = position + 1;
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} else {
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// If no color codes were found, toggles back to no colors (like BOLD).
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textColor = undefined;
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bgColor = undefined;
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}
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break;
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case HEX_COLOR:
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emitFragment();
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colorCodes = text.slice(position + 1).match(hexColorRx);
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if (colorCodes) {
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hexColor = colorCodes[1].toUpperCase();
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if (colorCodes[2]) {
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hexBgColor = colorCodes[2].toUpperCase();
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}
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// Color code length is > 1, so bump the current position cursor by as
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// much (and reset the start cursor for the current text block as well)
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position += colorCodes[0].length;
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start = position + 1;
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} else {
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// If no color codes were found, toggles back to no colors (like BOLD).
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hexColor = undefined;
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hexBgColor = undefined;
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}
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break;
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case REVERSE: {
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emitFragment();
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const tmp = bgColor;
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bgColor = textColor;
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textColor = tmp;
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break;
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}
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case ITALIC:
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emitFragment();
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italic = !italic;
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break;
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case UNDERLINE:
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emitFragment();
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underline = !underline;
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break;
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case STRIKETHROUGH:
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emitFragment();
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strikethrough = !strikethrough;
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break;
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case MONOSPACE:
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emitFragment();
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monospace = !monospace;
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break;
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}
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// Evaluate the next character at the next iteration
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position += 1;
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}
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// The entire text has been parsed, so we finalize the current text fragment.
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emitFragment();
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return result;
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}
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const properties = [
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"bold",
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"textColor",
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"bgColor",
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"hexColor",
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"hexBgColor",
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"italic",
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"underline",
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"strikethrough",
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"monospace",
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];
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function prepare(text) {
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return (
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parseStyle(text)
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// This optimizes fragments by combining them together when all their values
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// for the properties defined above are equal.
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.reduce((prev, curr) => {
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if (prev.length) {
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const lastEntry = prev[prev.length - 1];
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if (properties.every((key) => curr[key] === lastEntry[key])) {
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lastEntry.text += curr.text;
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lastEntry.end += curr.text.length;
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return prev;
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}
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}
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return prev.concat([curr]);
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}, [])
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);
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}
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export default prepare;
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