mirror of
https://github.com/thelounge/thelounge
synced 2024-11-26 22:10:22 +00:00
191 lines
4.3 KiB
Vue
191 lines
4.3 KiB
Vue
<template>
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<aside
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ref="userlist"
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class="userlist"
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>
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<div class="count">
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<input
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ref="input"
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:placeholder="channel.users.length + ' user' + (channel.users.length === 1 ? '' : 's')"
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v-model="userSearchInput"
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type="search"
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class="search"
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aria-label="Search among the user list"
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tabindex="-1"
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@keydown.up="navigateUserList(-1)"
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@keydown.down="navigateUserList(1)"
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@keydown.page-up="navigateUserList(-10)"
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@keydown.page-down="navigateUserList(10)"
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@keydown.enter="selectUser"
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>
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</div>
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<div class="names">
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<div
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v-for="(users, mode) in groupedUsers"
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:key="mode"
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:class="['user-mode', getModeClass(mode)]"
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>
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<template v-if="userSearchInput.length > 0">
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<UsernameFiltered
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v-for="user in users"
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:on-hover="hoverUser"
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:key="user.original.nick"
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:active="user.original === activeUser"
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:user="user"/>
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</template>
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<template v-else>
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<Username
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v-for="user in users"
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:on-hover="hoverUser"
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:key="user.nick"
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:active="user === activeUser"
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:user="user"/>
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</template>
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</div>
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</div>
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</aside>
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</template>
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<script>
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const fuzzy = require("fuzzy");
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import Username from "./Username.vue";
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import UsernameFiltered from "./UsernameFiltered.vue";
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const modes = {
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"~": "owner",
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"&": "admin",
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"!": "admin",
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"@": "op",
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"%": "half-op",
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"+": "voice",
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"": "normal",
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};
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export default {
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name: "ChatUserList",
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components: {
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Username,
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UsernameFiltered,
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},
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props: {
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channel: Object,
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},
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data() {
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return {
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userSearchInput: "",
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activeUser: null,
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};
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},
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computed: {
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// filteredUsers is computed, to avoid unnecessary filtering
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// as it is shared between filtering and keybindings.
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filteredUsers() {
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return fuzzy.filter(
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this.userSearchInput,
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this.channel.users,
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{
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pre: "<b>",
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post: "</b>",
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extract: (u) => u.nick,
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}
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);
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},
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groupedUsers() {
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const groups = {};
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if (this.userSearchInput) {
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const result = this.filteredUsers;
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for (const user of result) {
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if (!groups[user.original.mode]) {
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groups[user.original.mode] = [];
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}
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groups[user.original.mode].push(user);
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}
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} else {
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for (const user of this.channel.users) {
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if (!groups[user.mode]) {
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groups[user.mode] = [user];
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} else {
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groups[user.mode].push(user);
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}
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}
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}
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return groups;
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},
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},
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methods: {
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getModeClass(mode) {
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return modes[mode];
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},
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selectUser() {
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// Simulate a click on the active user to open the context menu.
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// Coordinates are provided to position the menu correctly.
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if (!this.activeUser) {
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return;
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}
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const el = this.$refs.userlist.querySelector(".active");
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const rect = el.getBoundingClientRect();
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const ev = new MouseEvent("click", {
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view: window,
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bubbles: true,
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cancelable: true,
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clientX: rect.x,
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clientY: rect.y + rect.height,
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});
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el.dispatchEvent(ev);
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},
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hoverUser(user) {
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this.activeUser = user;
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},
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navigateUserList(direction) {
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let users = this.channel.users;
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// Only using filteredUsers when we have to avoids filtering when it's not needed
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if (this.userSearchInput) {
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users = this.filteredUsers.map((result) => result.original);
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}
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// Bail out if there's no users to select
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if (!users.length) {
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this.activeUser = null;
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return;
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}
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let currentIndex = users.indexOf(this.activeUser);
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// If there's no active user select the first or last one depending on direction
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if (!this.activeUser || currentIndex === -1) {
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this.activeUser = direction ? users[0] : users[users.length - 1];
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this.scrollToActiveUser();
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return;
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}
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currentIndex += direction;
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// Wrap around the list if necessary. Normaly each loop iterates once at most,
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// but might iterate more often if pgup or pgdown are used in a very short user list
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while (currentIndex < 0) {
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currentIndex += users.length;
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}
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while (currentIndex > users.length - 1) {
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currentIndex -= users.length;
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}
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this.activeUser = users[currentIndex];
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this.scrollToActiveUser();
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},
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scrollToActiveUser() {
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// Scroll the list if needed after the active class is applied
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this.$nextTick(() => {
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const el = this.$refs.userlist.querySelector(".active");
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el.scrollIntoView({block: "nearest", inline: "nearest"});
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});
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},
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},
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};
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</script>
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