mirror of
https://github.com/thelounge/thelounge
synced 2024-12-12 13:42:32 +00:00
5bf205195d
Currently, for join/part/kick/nick/... the server will send an updated list of users and the client will re-render the list entirely. This ends up being a very expensive operation when joined on large channels and causes the client to slow down a lot.
49 lines
1,005 B
JavaScript
49 lines
1,005 B
JavaScript
var _ = require("lodash");
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var Msg = require("../../models/msg");
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module.exports = function(irc, network) {
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var client = this;
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irc.on("nick", function(data) {
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var self = false;
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var nick = data["new"];
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if (nick === irc.me) {
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var lobby = network.channels[0];
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var msg = new Msg({
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text: "You're now known as " + nick,
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});
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lobby.messages.push(msg);
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client.emit("msg", {
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chan: lobby.id,
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msg: msg
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});
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self = true;
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client.save();
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client.emit("nick", {
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network: network.id,
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nick: nick
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});
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}
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network.channels.forEach(function(chan) {
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var user = _.findWhere(chan.users, {name: data.nick});
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if (typeof user === "undefined") {
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return;
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}
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user.name = nick;
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chan.sortUsers();
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client.emit("users", {
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chan: chan.id
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});
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var msg = new Msg({
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type: Msg.Type.NICK,
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from: data.nick,
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text: nick,
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self: self
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});
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chan.messages.push(msg);
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client.emit("msg", {
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chan: chan.id,
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msg: msg
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});
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});
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});
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};
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