mirror of
https://github.com/thelounge/thelounge
synced 2024-11-23 04:23:13 +00:00
fade6a8d2e
This documents what we actually want and allows us to shift the logic to the network
223 lines
4.7 KiB
TypeScript
223 lines
4.7 KiB
TypeScript
/* eslint-disable @typescript-eslint/restrict-plus-operands */
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import _ from "lodash";
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import {IrcEventHandler} from "../../client";
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import log from "../../log";
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import Msg, {MessageType} from "../../models/msg";
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import Helper from "../../helper";
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import Config from "../../config";
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import {ChanType, ChanState} from "../../models/chan";
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export default <IrcEventHandler>function (irc, network) {
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const client = this;
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network.getLobby().pushMessage(
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client,
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new Msg({
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text: "Network created, connecting to " + network.host + ":" + network.port + "...",
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}),
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true
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);
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irc.on("registered", function () {
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if (network.irc.network.cap.enabled.length > 0) {
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network.getLobby().pushMessage(
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client,
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new Msg({
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text: "Enabled capabilities: " + network.irc.network.cap.enabled.join(", "),
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}),
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true
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);
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}
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// Always restore away message for this network
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if (network.awayMessage) {
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irc.raw("AWAY", network.awayMessage);
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// Only set generic away message if there are no clients attached
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} else if (client.awayMessage && _.size(client.attachedClients) === 0) {
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irc.raw("AWAY", client.awayMessage);
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}
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let delay = 1000;
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if (Array.isArray(network.commands)) {
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network.commands.forEach((cmd) => {
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setTimeout(function () {
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client.input({
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target: network.getLobby().id,
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text: cmd,
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});
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}, delay);
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delay += 1000;
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});
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}
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network.channels.forEach((chan) => {
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if (chan.type !== ChanType.CHANNEL) {
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return;
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}
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setTimeout(function () {
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network.irc.join(chan.name, chan.key);
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}, delay);
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delay += 1000;
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});
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});
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irc.on("socket connected", function () {
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if (irc.network.options.PREFIX) {
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network.serverOptions.PREFIX.update(irc.network.options.PREFIX);
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}
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network.getLobby().pushMessage(
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client,
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new Msg({
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text: "Connected to the network.",
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}),
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true
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);
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sendStatus();
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});
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irc.on("close", function () {
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network.getLobby().pushMessage(
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client,
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new Msg({
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text: "Disconnected from the network, and will not reconnect. Use /connect to reconnect again.",
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}),
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true
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);
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});
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let identSocketId;
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irc.on("raw socket connected", function (socket) {
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let ident = client.name || network.username;
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if (Config.values.useHexIp) {
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ident = Helper.ip2hex(client.config.browser!.ip!);
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}
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identSocketId = client.manager.identHandler.addSocket(socket, ident);
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});
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irc.on("socket close", function (error) {
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if (identSocketId > 0) {
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client.manager.identHandler.removeSocket(identSocketId);
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identSocketId = 0;
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}
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network.channels.forEach((chan) => {
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chan.users = new Map();
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chan.state = ChanState.PARTED;
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});
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if (error) {
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network.getLobby().pushMessage(
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client,
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new Msg({
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type: MessageType.ERROR,
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text: `Connection closed unexpectedly: ${String(error)}`,
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}),
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true
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);
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}
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if (network.keepNick) {
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// We disconnected without getting our original nick back yet, just set it back locally
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irc.options.nick = irc.user.nick = network.keepNick;
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network.setNick(network.keepNick);
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network.keepNick = null;
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client.emit("nick", {
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network: network.uuid,
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nick: network.nick,
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});
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}
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sendStatus();
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});
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if (Config.values.debug.ircFramework) {
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irc.on("debug", function (message) {
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log.debug(
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`[${client.name} (${client.id}) on ${network.name} (${network.uuid}]`,
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message
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);
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});
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}
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if (Config.values.debug.raw) {
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irc.on("raw", function (message) {
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network.getLobby().pushMessage(
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client,
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new Msg({
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self: !message.from_server,
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type: MessageType.RAW,
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text: message.line,
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}),
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true
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);
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});
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}
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irc.on("socket error", function (err) {
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network.getLobby().pushMessage(
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client,
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new Msg({
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type: MessageType.ERROR,
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text: "Socket error: " + err,
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}),
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true
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);
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});
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irc.on("reconnecting", function (data) {
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network.getLobby().pushMessage(
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client,
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new Msg({
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text: `Disconnected from the network. Reconnecting in ${Math.round(
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data.wait / 1000
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)} seconds… (Attempt ${Number(data.attempt)})`,
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}),
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true
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);
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});
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irc.on("ping timeout", function () {
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network.getLobby().pushMessage(
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client,
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new Msg({
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text: "Ping timeout, disconnecting…",
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}),
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true
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);
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});
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irc.on("server options", function (data) {
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network.serverOptions.PREFIX.update(data.options.PREFIX);
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if (data.options.CHANTYPES) {
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network.serverOptions.CHANTYPES = data.options.CHANTYPES;
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}
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network.serverOptions.NETWORK = data.options.NETWORK;
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client.emit("network:options", {
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network: network.uuid,
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serverOptions: network.serverOptions,
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});
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});
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function sendStatus() {
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const status = network.getNetworkStatus();
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const toSend = {
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...status,
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network: network.uuid,
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};
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client.emit("network:status", toSend);
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}
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};
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