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https://github.com/thelounge/thelounge
synced 2024-11-21 19:43:07 +00:00
Client: move socket connection out of the constructor
It will make it easier to write tests for what used to be in the connect() method
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parent
76098d7e76
commit
a049a01aeb
5 changed files with 29 additions and 11 deletions
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@ -180,8 +180,16 @@ class Client {
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this.registerPushSubscription(session, session.pushSubscription, true);
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}
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});
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}
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(client.config.networks || []).forEach((network) => client.connect(network, true));
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connect() {
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const client = this;
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if (client.networks.length !== 0) {
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throw new Error(`${client.name} is already connected`);
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}
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(client.config.networks || []).forEach((network) => client.connectToNetwork(network, true));
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// Networks are stored directly in the client object
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// We don't need to keep it in the config object
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@ -192,7 +200,7 @@ class Client {
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// Networks are created instantly, but to reduce server load on startup
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// We randomize the IRC connections and channel log loading
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let delay = manager.clients.length * 500;
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let delay = client.manager.clients.length * 500;
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client.networks.forEach((network) => {
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setTimeout(() => {
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network.channels.forEach((channel) => channel.loadMessages(client, network));
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@ -205,7 +213,7 @@ class Client {
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delay += 1000 + Math.floor(Math.random() * 1000);
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});
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client.fileHash = manager.getDataToSave(client).newHash;
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client.fileHash = client.manager.getDataToSave(client).newHash;
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}
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}
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@ -242,12 +250,10 @@ class Client {
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return false;
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}
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connect(args: Record<string, any>, isStartup = false) {
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networkFromConfig(args: Record<string, any>): Network {
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const client = this;
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let channels: Chan[] = [];
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// Get channel id for lobby before creating other channels for nicer ids
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const lobbyChannelId = client.idChan++;
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let channels: Chan[] = [];
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if (Array.isArray(args.channels)) {
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let badName = false;
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@ -295,7 +301,7 @@ class Client {
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}
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// TODO; better typing for args
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const network = new Network({
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return new Network({
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uuid: args.uuid,
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name: String(
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args.name || (Config.values.lockNetwork ? Config.values.defaults.name : "") || ""
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@ -323,6 +329,15 @@ class Client {
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proxyUsername: String(args.proxyUsername || ""),
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proxyPassword: String(args.proxyPassword || ""),
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});
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}
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connectToNetwork(args: Record<string, any>, isStartup = false) {
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const client = this;
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// Get channel id for lobby before creating other channels for nicer ids
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const lobbyChannelId = client.idChan++;
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const network = this.networkFromConfig(args);
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// Set network lobby channel id
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network.getLobby().id = lobbyChannelId;
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@ -363,7 +378,7 @@ class Client {
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if (!isStartup) {
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client.save();
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channels.forEach((channel) => channel.loadMessages(client, network));
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network.channels.forEach((channel) => channel.loadMessages(client, network));
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}
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}
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@ -145,6 +145,7 @@ class ClientManager {
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}
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} else {
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client = new Client(this, name, userConfig);
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client.connect();
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this.clients.push(client);
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}
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@ -39,7 +39,7 @@ const input: PluginInputHandler = function (network, chan, cmd, args) {
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}
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const host = args[0];
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this.connect({host, port, tls});
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this.connectToNetwork({host, port, tls});
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return true;
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};
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@ -485,7 +485,7 @@ function initializeClient(
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data.commands = null;
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data.ignoreList = null;
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client.connect(data);
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client.connectToNetwork(data);
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}
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});
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@ -948,6 +948,7 @@ function performAuthentication(this: Socket, data) {
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if (Config.values.public) {
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client = new Client(manager!);
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client.connect();
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manager!.clients.push(client);
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socket.on("disconnect", function () {
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@ -27,6 +27,7 @@ describe("Custom highlights", function () {
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},
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} as any
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);
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client.connect();
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logInfoStub.restore();
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expect(userLoadedLog).to.equal("User test loaded\n");
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