thelounge/lib/models/network.js

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var _ = require("lodash");
var Chan = require("./chan");
module.exports = Network;
function Network(attr) {
_.merge(this, _.extend({
id: global.id = ++global.id || 1,
client: null,
host: "",
nick: "",
channels: [],
}, attr));
// Add lobby
this.channels.unshift(
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new Chan({name: "Status", type: "lobby"})
);
};
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Network.prototype.toJSON = function() {
var copy = _.omit(
this,
"client"
);
var name = copy.host.split(".")[1];
if (name) {
copy.host = name;
}
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return copy;
};