stylix/palette-generator/Stylix/Palette.hs
2023-02-14 12:25:41 +00:00

106 lines
4 KiB
Haskell

{-# LANGUAGE FlexibleInstances, MultiParamTypeClasses #-}
module Stylix.Palette ( ) where
import Ai.Evolutionary ( Species(..) )
import Codec.Picture ( Image(imageWidth, imageHeight), PixelRGB8(PixelRGB8), pixelAt )
import Data.Bifunctor ( second )
import Data.Colour ( LAB(lightness), RGB(RGB), deltaE, rgb2lab )
import Data.Vector ( (//) )
import qualified Data.Vector as V
import System.Random ( RandomGen, randomR )
-- | Extract the primary scale from a pallete.
primary :: V.Vector a -> V.Vector a
primary = V.take 8
-- | Extract the accent colours from a palette.
accent :: V.Vector a -> V.Vector a
accent = V.drop 8
{- |
Combine two palettes by taking a colour from the left,
then the right, then the left, and so on until we have
taken enough colours for a new palette.
-}
alternatingZip :: V.Vector a -> V.Vector a -> V.Vector a
alternatingZip = V.izipWith (\i a b -> if even i then a else b)
-- | Select a random color from an image.
randomFromImage :: (RandomGen r, Floating a, Num a, Ord a)
=> r -- ^ Random generator
-> Image PixelRGB8
-> (LAB a, r) -- ^ Chosen color, new random generator
randomFromImage generator image
= let (x, generator') = randomR (0, imageWidth image - 1) generator
(y, generator'') = randomR (0, imageHeight image - 1) generator'
(PixelRGB8 r g b) = pixelAt image x y
color = RGB (fromIntegral r) (fromIntegral g) (fromIntegral b)
in (rgb2lab color, generator'')
instance (Floating a, Real a) => Species (String, (Image PixelRGB8)) (V.Vector (LAB a)) where
{- |
Palettes in the initial population are created by randomly
sampling 16 colours from the source image.
-}
generate (_, image) = generateColour 16
where generateColour 0 generator = (generator, V.empty)
generateColour n generator
= let (colour, generator') = randomFromImage generator image
in second (V.cons colour) $ generateColour (n - 1) generator'
crossover _ generator a b = (generator, alternatingZip a b)
{- |
Mutation is done by replacing a random slot in the palette with
a new colour, which is randomly sampled from the source image.
-}
mutate (_, image) generator palette
= let (index, generator') = randomR (0, 15) generator
(colour, generator'') = randomFromImage generator' image
in (generator'', palette // [(index, colour)])
fitness (polarity, _) palette
= realToFrac $ accentDifference - (primarySimilarity/10) - scheme
where
-- The primary scale should use similar colours, to an extent.
primarySimilarity = maximum $ do
a <- primary palette
b <- primary palette
return $ deltaE a b
-- The accent colours should be as different as possible.
accentDifference = minimum $ do
a <- accent palette
b <- accent palette
return $ deltaE a b
-- Helpers for the function below.
lightnesses = V.map lightness palette
difference a b = abs $ a - b
lightnessError primaryScale accentValue
-- The primary scale's lightnesses should match the given pattern.
= sum (V.zipWith difference primaryScale $ primary lightnesses)
-- The accent colours should all have the given lightness.
+ sum (V.map (difference accentValue) $ accent lightnesses)
scheme = case polarity of
"either" -> min lightScheme darkScheme
"light" -> lightScheme
"dark" -> darkScheme
_ -> error ("Invalid polarity: " ++ polarity)
{-
For light themes, the background is bright and the text is dark.
The accent colours are slightly darker.
-}
lightScheme
= lightnessError (V.fromList [90, 70, 55, 35, 25, 10, 5, 5]) 40
{-
For dark themes, the background is dark and the text is bright.
The accent colours are slightly brighter.
-}
darkScheme
= lightnessError (V.fromList [10, 30, 45, 65, 75, 90, 95, 95]) 60