mirror of
https://github.com/rust-lang/rust-clippy
synced 2024-11-24 05:33:27 +00:00
133 lines
2.2 KiB
Rust
133 lines
2.2 KiB
Rust
#![warn(clippy::unit_arg)]
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#![allow(
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clippy::no_effect,
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unused_must_use,
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unused_variables,
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clippy::unused_unit,
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clippy::unnecessary_wraps,
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clippy::or_fun_call,
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clippy::needless_question_mark,
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clippy::self_named_constructors,
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clippy::let_unit_value
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)]
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use std::fmt::Debug;
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fn foo<T: Debug>(t: T) {
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println!("{:?}", t);
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}
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fn foo3<T1: Debug, T2: Debug, T3: Debug>(t1: T1, t2: T2, t3: T3) {
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println!("{:?}, {:?}, {:?}", t1, t2, t3);
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}
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struct Bar;
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impl Bar {
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fn bar<T: Debug>(&self, t: T) {
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println!("{:?}", t);
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}
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}
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fn baz<T: Debug>(t: T) {
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foo(t);
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}
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trait Tr {
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type Args;
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fn do_it(args: Self::Args);
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}
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struct A;
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impl Tr for A {
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type Args = ();
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fn do_it(_: Self::Args) {}
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}
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struct B;
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impl Tr for B {
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type Args = <A as Tr>::Args;
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fn do_it(args: Self::Args) {
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A::do_it(args)
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}
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}
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fn bad() {
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foo({
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1;
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});
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foo(foo(1));
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foo({
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foo(1);
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foo(2);
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});
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let b = Bar;
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b.bar({
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1;
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});
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taking_multiple_units(foo(0), foo(1));
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taking_multiple_units(foo(0), {
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foo(1);
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foo(2);
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});
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taking_multiple_units(
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{
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foo(0);
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foo(1);
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},
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{
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foo(2);
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foo(3);
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},
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);
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// here Some(foo(2)) isn't the top level statement expression, wrap the suggestion in a block
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None.or(Some(foo(2)));
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// in this case, the suggestion can be inlined, no need for a surrounding block
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// foo(()); foo(()) instead of { foo(()); foo(()) }
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foo(foo(()));
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}
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fn ok() {
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foo(());
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foo(1);
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foo({ 1 });
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foo3("a", 3, vec![3]);
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let b = Bar;
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b.bar({ 1 });
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b.bar(());
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question_mark();
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let named_unit_arg = ();
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foo(named_unit_arg);
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baz(());
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B::do_it(());
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}
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fn question_mark() -> Result<(), ()> {
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Ok(Ok(())?)?;
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Ok(Ok(()))??;
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Ok(())
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}
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#[allow(dead_code)]
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mod issue_2945 {
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fn unit_fn() -> Result<(), i32> {
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Ok(())
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}
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fn fallible() -> Result<(), i32> {
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Ok(unit_fn()?)
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}
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}
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#[allow(dead_code)]
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fn returning_expr() -> Option<()> {
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Some(foo(1))
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}
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fn taking_multiple_units(a: (), b: ()) {}
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fn main() {
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bad();
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ok();
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}
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