rust-clippy/clippy_lints/src/to_string_in_display.rs
Joshua Nelson dfb41f4797 Separate out a hir::Impl struct
This makes it possible to pass the `Impl` directly to functions, instead
of having to pass each of the many fields one at a time. It also
simplifies matches in many cases.
2021-01-12 20:32:33 -05:00

122 lines
3.7 KiB
Rust

use crate::utils::{match_def_path, match_trait_method, paths, qpath_res, span_lint};
use if_chain::if_chain;
use rustc_hir::def::Res;
use rustc_hir::{Expr, ExprKind, HirId, ImplItem, ImplItemKind, Item, ItemKind, Impl};
use rustc_lint::{LateContext, LateLintPass};
use rustc_session::{declare_tool_lint, impl_lint_pass};
declare_clippy_lint! {
/// **What it does:** Checks for uses of `to_string()` in `Display` traits.
///
/// **Why is this bad?** Usually `to_string` is implemented indirectly
/// via `Display`. Hence using it while implementing `Display` would
/// lead to infinite recursion.
///
/// **Known problems:** None.
///
/// **Example:**
///
/// ```rust
/// use std::fmt;
///
/// struct Structure(i32);
/// impl fmt::Display for Structure {
/// fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
/// write!(f, "{}", self.to_string())
/// }
/// }
///
/// ```
/// Use instead:
/// ```rust
/// use std::fmt;
///
/// struct Structure(i32);
/// impl fmt::Display for Structure {
/// fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
/// write!(f, "{}", self.0)
/// }
/// }
/// ```
pub TO_STRING_IN_DISPLAY,
correctness,
"`to_string` method used while implementing `Display` trait"
}
#[derive(Default)]
pub struct ToStringInDisplay {
in_display_impl: bool,
self_hir_id: Option<HirId>,
}
impl ToStringInDisplay {
pub fn new() -> Self {
Self {
in_display_impl: false,
self_hir_id: None,
}
}
}
impl_lint_pass!(ToStringInDisplay => [TO_STRING_IN_DISPLAY]);
impl LateLintPass<'_> for ToStringInDisplay {
fn check_item(&mut self, cx: &LateContext<'_>, item: &Item<'_>) {
if is_display_impl(cx, item) {
self.in_display_impl = true;
}
}
fn check_item_post(&mut self, cx: &LateContext<'_>, item: &Item<'_>) {
if is_display_impl(cx, item) {
self.in_display_impl = false;
self.self_hir_id = None;
}
}
fn check_impl_item(&mut self, cx: &LateContext<'_>, impl_item: &ImplItem<'_>) {
if_chain! {
if self.in_display_impl;
if let ImplItemKind::Fn(.., body_id) = &impl_item.kind;
let body = cx.tcx.hir().body(*body_id);
if !body.params.is_empty();
then {
let self_param = &body.params[0];
self.self_hir_id = Some(self_param.pat.hir_id);
}
}
}
fn check_expr(&mut self, cx: &LateContext<'_>, expr: &Expr<'_>) {
if_chain! {
if let ExprKind::MethodCall(ref path, _, args, _) = expr.kind;
if path.ident.name == sym!(to_string);
if match_trait_method(cx, expr, &paths::TO_STRING);
if self.in_display_impl;
if let ExprKind::Path(ref qpath) = args[0].kind;
if let Res::Local(hir_id) = qpath_res(cx, qpath, args[0].hir_id);
if let Some(self_hir_id) = self.self_hir_id;
if hir_id == self_hir_id;
then {
span_lint(
cx,
TO_STRING_IN_DISPLAY,
expr.span,
"using `to_string` in `fmt::Display` implementation might lead to infinite recursion",
);
}
}
}
}
fn is_display_impl(cx: &LateContext<'_>, item: &Item<'_>) -> bool {
if_chain! {
if let ItemKind::Impl(Impl { of_trait: Some(trait_ref), .. }) = &item.kind;
if let Some(did) = trait_ref.trait_def_id();
then {
match_def_path(cx, did, &paths::DISPLAY_TRAIT)
} else {
false
}
}
}