mirror of
https://github.com/rust-lang/rust-clippy
synced 2024-11-27 15:11:30 +00:00
116 lines
1.7 KiB
Rust
116 lines
1.7 KiB
Rust
#![warn(clippy::unnecessary_wraps)]
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#![allow(clippy::no_effect)]
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#![allow(clippy::needless_return)]
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#![allow(clippy::if_same_then_else)]
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#![allow(dead_code)]
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// should be linted
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fn func1(a: bool, b: bool) -> Option<i32> {
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if a && b {
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return Some(42);
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}
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if a {
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Some(-1);
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Some(2)
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} else {
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return Some(1337);
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}
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}
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// should be linted
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fn func2(a: bool, b: bool) -> Option<i32> {
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if a && b {
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return Some(10);
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}
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if a {
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Some(20)
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} else {
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Some(30)
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}
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}
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// public fns should not be linted
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pub fn func3(a: bool) -> Option<i32> {
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if a {
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Some(1)
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} else {
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Some(1)
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}
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}
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// should not be linted
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fn func4(a: bool) -> Option<i32> {
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if a {
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Some(1)
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} else {
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None
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}
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}
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// should be linted
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fn func5() -> Option<i32> {
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Some(1)
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}
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// should not be linted
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fn func6() -> Option<i32> {
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None
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}
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// should be linted
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fn func7() -> Result<i32, ()> {
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Ok(1)
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}
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// should not be linted
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fn func8(a: bool) -> Result<i32, ()> {
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if a {
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Ok(1)
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} else {
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Err(())
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}
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}
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// should not be linted
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fn func9(a: bool) -> Result<i32, ()> {
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Err(())
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}
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// should not be linted
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fn func10() -> Option<()> {
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unimplemented!()
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}
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struct A;
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impl A {
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// should not be linted
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pub fn func11() -> Option<i32> {
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Some(1)
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}
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// should be linted
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fn func12() -> Option<i32> {
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Some(1)
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}
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}
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trait B {
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// trait impls are not linted
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fn func13() -> Option<i32> {
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Some(1)
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}
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}
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impl B for A {
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// trait impls are not linted
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fn func13() -> Option<i32> {
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Some(0)
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}
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}
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fn main() {
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// method calls are not linted
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func1(true, true);
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func2(true, true);
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}
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