rust-clippy/tests/ui/transmute_undefined_repr.rs

91 lines
4.5 KiB
Rust

#![warn(clippy::transmute_undefined_repr)]
#![allow(clippy::unit_arg, clippy::transmute_ptr_to_ref)]
use core::ffi::c_void;
use core::mem::{size_of, transmute};
fn value<T>() -> T {
unimplemented!()
}
struct Empty;
struct Ty<T>(T);
struct Ty2<T, U>(T, U);
#[repr(C)]
struct Ty2C<T, U>(T, U);
fn main() {
unsafe {
let _: () = transmute(value::<Empty>());
let _: Empty = transmute(value::<()>());
let _: Ty<u32> = transmute(value::<u32>());
let _: Ty<u32> = transmute(value::<u32>());
let _: Ty2C<u32, i32> = transmute(value::<Ty2<u32, i32>>()); // Lint, Ty2 is unordered
let _: Ty2<u32, i32> = transmute(value::<Ty2C<u32, i32>>()); // Lint, Ty2 is unordered
let _: Ty2<u32, i32> = transmute(value::<Ty<Ty2<u32, i32>>>()); // Ok, Ty2 types are the same
let _: Ty<Ty2<u32, i32>> = transmute(value::<Ty2<u32, i32>>()); // Ok, Ty2 types are the same
let _: Ty2<u32, f32> = transmute(value::<Ty<Ty2<u32, i32>>>()); // Lint, different Ty2 instances
let _: Ty<Ty2<u32, i32>> = transmute(value::<Ty2<u32, f32>>()); // Lint, different Ty2 instances
let _: Ty<&()> = transmute(value::<&()>());
let _: &() = transmute(value::<Ty<&()>>());
let _: &Ty2<u32, f32> = transmute(value::<Ty<&Ty2<u32, i32>>>()); // Lint, different Ty2 instances
let _: Ty<&Ty2<u32, i32>> = transmute(value::<&Ty2<u32, f32>>()); // Lint, different Ty2 instances
let _: Ty<usize> = transmute(value::<&Ty2<u32, i32>>()); // Ok, pointer to usize conversion
let _: &Ty2<u32, i32> = transmute(value::<Ty<usize>>()); // Ok, pointer to usize conversion
let _: Ty<[u8; 8]> = transmute(value::<Ty2<u32, i32>>()); // Ok, transmute to byte array
let _: Ty2<u32, i32> = transmute(value::<Ty<[u8; 8]>>()); // Ok, transmute from byte array
// issue #8417
let _: Ty2C<Ty2<u32, i32>, ()> = transmute(value::<Ty2<u32, i32>>()); // Ok, Ty2 types are the same
let _: Ty2<u32, i32> = transmute(value::<Ty2C<Ty2<u32, i32>, ()>>()); // Ok, Ty2 types are the same
let _: &'static mut Ty2<u32, u32> = transmute(value::<Box<Ty2<u32, u32>>>()); // Ok, Ty2 types are the same
let _: Box<Ty2<u32, u32>> = transmute(value::<&'static mut Ty2<u32, u32>>()); // Ok, Ty2 types are the same
let _: *mut Ty2<u32, u32> = transmute(value::<Box<Ty2<u32, u32>>>()); // Ok, Ty2 types are the same
let _: Box<Ty2<u32, u32>> = transmute(value::<*mut Ty2<u32, u32>>()); // Ok, Ty2 types are the same
let _: &'static mut Ty2<u32, f32> = transmute(value::<Box<Ty2<u32, u32>>>()); // Lint, different Ty2 instances
let _: Box<Ty2<u32, u32>> = transmute(value::<&'static mut Ty2<u32, f32>>()); // Lint, different Ty2 instances
let _: *const () = transmute(value::<Ty<&Ty2<u32, f32>>>()); // Ok, type erasure
let _: Ty<&Ty2<u32, f32>> = transmute(value::<*const ()>()); // Ok, reverse type erasure
let _: *const c_void = transmute(value::<Ty<&Ty2<u32, f32>>>()); // Ok, type erasure
let _: Ty<&Ty2<u32, f32>> = transmute(value::<*const c_void>()); // Ok, reverse type erasure
enum Erase {}
let _: *const Erase = transmute(value::<Ty<&Ty2<u32, f32>>>()); // Ok, type erasure
let _: Ty<&Ty2<u32, f32>> = transmute(value::<*const Erase>()); // Ok, reverse type erasure
struct Erase2(
[u8; 0],
core::marker::PhantomData<(*mut u8, core::marker::PhantomPinned)>,
);
let _: *const Erase2 = transmute(value::<Ty<&Ty2<u32, f32>>>()); // Ok, type erasure
let _: Ty<&Ty2<u32, f32>> = transmute(value::<*const Erase2>()); // Ok, reverse type erasure
let _: *const () = transmute(value::<&&[u8]>()); // Ok, type erasure
let _: &&[u8] = transmute(value::<*const ()>()); // Ok, reverse type erasure
let _: *mut c_void = transmute(value::<&mut &[u8]>()); // Ok, type erasure
let _: &mut &[u8] = transmute(value::<*mut c_void>()); // Ok, reverse type erasure
let _: [u8; size_of::<&[u8]>()] = transmute(value::<&[u8]>()); // Ok, transmute to byte array
let _: &[u8] = transmute(value::<[u8; size_of::<&[u8]>()]>()); // Ok, transmute from byte array
let _: [usize; 2] = transmute(value::<&[u8]>()); // Ok, transmute to int array
let _: &[u8] = transmute(value::<[usize; 2]>()); // Ok, transmute from int array
let _: *const [u8] = transmute(value::<Box<[u8]>>()); // Ok
let _: Box<[u8]> = transmute(value::<*mut [u8]>()); // Ok
}
}