mirror of
https://github.com/rust-lang/rust-clippy
synced 2025-01-06 10:18:48 +00:00
109 lines
4.7 KiB
Rust
109 lines
4.7 KiB
Rust
use clippy_utils::diagnostics::span_lint_and_then;
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use clippy_utils::source::snippet;
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use clippy_utils::{path_to_local, search_same, SpanlessEq, SpanlessHash};
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use rustc_hir::{Arm, Expr, HirId, HirIdMap, HirIdSet, Pat, PatKind};
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use rustc_lint::LateContext;
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use std::collections::hash_map::Entry;
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use super::MATCH_SAME_ARMS;
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pub(crate) fn check<'tcx>(cx: &LateContext<'tcx>, arms: &'tcx [Arm<'_>]) {
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let hash = |&(_, arm): &(usize, &Arm<'_>)| -> u64 {
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let mut h = SpanlessHash::new(cx);
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h.hash_expr(arm.body);
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h.finish()
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};
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let eq = |&(lindex, lhs): &(usize, &Arm<'_>), &(rindex, rhs): &(usize, &Arm<'_>)| -> bool {
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let min_index = usize::min(lindex, rindex);
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let max_index = usize::max(lindex, rindex);
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let mut local_map: HirIdMap<HirId> = HirIdMap::default();
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let eq_fallback = |a: &Expr<'_>, b: &Expr<'_>| {
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if_chain! {
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if let Some(a_id) = path_to_local(a);
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if let Some(b_id) = path_to_local(b);
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let entry = match local_map.entry(a_id) {
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Entry::Vacant(entry) => entry,
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// check if using the same bindings as before
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Entry::Occupied(entry) => return *entry.get() == b_id,
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};
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// the names technically don't have to match; this makes the lint more conservative
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if cx.tcx.hir().name(a_id) == cx.tcx.hir().name(b_id);
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if cx.typeck_results().expr_ty(a) == cx.typeck_results().expr_ty(b);
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if pat_contains_local(lhs.pat, a_id);
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if pat_contains_local(rhs.pat, b_id);
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then {
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entry.insert(b_id);
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true
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} else {
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false
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}
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}
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};
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// Arms with a guard are ignored, those can’t always be merged together
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// This is also the case for arms in-between each there is an arm with a guard
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(min_index..=max_index).all(|index| arms[index].guard.is_none())
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&& SpanlessEq::new(cx)
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.expr_fallback(eq_fallback)
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.eq_expr(lhs.body, rhs.body)
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// these checks could be removed to allow unused bindings
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&& bindings_eq(lhs.pat, local_map.keys().copied().collect())
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&& bindings_eq(rhs.pat, local_map.values().copied().collect())
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};
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let indexed_arms: Vec<(usize, &Arm<'_>)> = arms.iter().enumerate().collect();
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for (&(_, i), &(_, j)) in search_same(&indexed_arms, hash, eq) {
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span_lint_and_then(
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cx,
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MATCH_SAME_ARMS,
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j.body.span,
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"this `match` has identical arm bodies",
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|diag| {
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diag.span_note(i.body.span, "same as this");
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// Note: this does not use `span_suggestion` on purpose:
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// there is no clean way
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// to remove the other arm. Building a span and suggest to replace it to ""
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// makes an even more confusing error message. Also in order not to make up a
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// span for the whole pattern, the suggestion is only shown when there is only
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// one pattern. The user should know about `|` if they are already using it…
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let lhs = snippet(cx, i.pat.span, "<pat1>");
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let rhs = snippet(cx, j.pat.span, "<pat2>");
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if let PatKind::Wild = j.pat.kind {
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// if the last arm is _, then i could be integrated into _
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// note that i.pat cannot be _, because that would mean that we're
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// hiding all the subsequent arms, and rust won't compile
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diag.span_note(
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i.body.span,
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&format!(
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"`{}` has the same arm body as the `_` wildcard, consider removing it",
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lhs
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),
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);
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} else {
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diag.span_help(i.pat.span, &format!("consider refactoring into `{} | {}`", lhs, rhs,))
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.help("...or consider changing the match arm bodies");
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}
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},
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);
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}
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}
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fn pat_contains_local(pat: &Pat<'_>, id: HirId) -> bool {
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let mut result = false;
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pat.walk_short(|p| {
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result |= matches!(p.kind, PatKind::Binding(_, binding_id, ..) if binding_id == id);
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!result
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});
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result
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}
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/// Returns true if all the bindings in the `Pat` are in `ids` and vice versa
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fn bindings_eq(pat: &Pat<'_>, mut ids: HirIdSet) -> bool {
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let mut result = true;
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pat.each_binding_or_first(&mut |_, id, _, _| result &= ids.remove(&id));
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result && ids.is_empty()
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}
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