mirror of
https://github.com/rust-lang/rust-clippy
synced 2024-11-23 21:23:56 +00:00
310 lines
5.7 KiB
Rust
310 lines
5.7 KiB
Rust
// run-rustfix
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#![warn(clippy::use_self)]
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#![allow(dead_code)]
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#![allow(clippy::should_implement_trait)]
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fn main() {}
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mod use_self {
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struct Foo {}
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impl Foo {
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fn new() -> Self {
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Self {}
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}
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fn test() -> Self {
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Self::new()
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}
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}
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impl Default for Foo {
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fn default() -> Self {
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Self::new()
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}
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}
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}
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mod better {
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struct Foo {}
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impl Foo {
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fn new() -> Self {
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Self {}
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}
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fn test() -> Self {
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Self::new()
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}
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}
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impl Default for Foo {
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fn default() -> Self {
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Self::new()
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}
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}
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}
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mod lifetimes {
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struct Foo<'a> {
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foo_str: &'a str,
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}
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impl<'a> Foo<'a> {
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// Cannot use `Self` as return type, because the function is actually `fn foo<'b>(s: &'b str) ->
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// Foo<'b>`
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fn foo(s: &str) -> Foo {
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Foo { foo_str: s }
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}
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// cannot replace with `Self`, because that's `Foo<'a>`
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fn bar() -> Foo<'static> {
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Foo { foo_str: "foo" }
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}
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// FIXME: the lint does not handle lifetimed struct
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// `Self` should be applicable here
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fn clone(&self) -> Foo<'a> {
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Foo { foo_str: self.foo_str }
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}
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}
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}
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#[allow(clippy::boxed_local)]
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mod traits {
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use std::ops::Mul;
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trait SelfTrait {
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fn refs(p1: &Self) -> &Self;
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fn ref_refs<'a>(p1: &'a &'a Self) -> &'a &'a Self;
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fn mut_refs(p1: &mut Self) -> &mut Self;
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fn nested(p1: Box<Self>, p2: (&u8, &Self));
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fn vals(r: Self) -> Self;
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}
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#[derive(Default)]
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struct Bad;
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impl SelfTrait for Bad {
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fn refs(p1: &Self) -> &Self {
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p1
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}
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fn ref_refs<'a>(p1: &'a &'a Self) -> &'a &'a Self {
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p1
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}
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fn mut_refs(p1: &mut Self) -> &mut Self {
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p1
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}
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fn nested(_p1: Box<Self>, _p2: (&u8, &Self)) {}
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fn vals(_: Self) -> Self {
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Self::default()
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}
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}
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impl Mul for Bad {
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type Output = Self;
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fn mul(self, rhs: Self) -> Self {
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rhs
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}
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}
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#[derive(Default)]
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struct Good;
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impl SelfTrait for Good {
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fn refs(p1: &Self) -> &Self {
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p1
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}
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fn ref_refs<'a>(p1: &'a &'a Self) -> &'a &'a Self {
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p1
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}
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fn mut_refs(p1: &mut Self) -> &mut Self {
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p1
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}
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fn nested(_p1: Box<Self>, _p2: (&u8, &Self)) {}
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fn vals(_: Self) -> Self {
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Self::default()
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}
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}
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impl Mul for Good {
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type Output = Self;
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fn mul(self, rhs: Self) -> Self {
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rhs
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}
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}
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trait NameTrait {
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fn refs(p1: &u8) -> &u8;
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fn ref_refs<'a>(p1: &'a &'a u8) -> &'a &'a u8;
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fn mut_refs(p1: &mut u8) -> &mut u8;
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fn nested(p1: Box<u8>, p2: (&u8, &u8));
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fn vals(p1: u8) -> u8;
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}
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// Using `Self` instead of the type name is OK
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impl NameTrait for u8 {
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fn refs(p1: &Self) -> &Self {
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p1
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}
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fn ref_refs<'a>(p1: &'a &'a Self) -> &'a &'a Self {
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p1
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}
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fn mut_refs(p1: &mut Self) -> &mut Self {
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p1
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}
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fn nested(_p1: Box<Self>, _p2: (&Self, &Self)) {}
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fn vals(_: Self) -> Self {
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Self::default()
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}
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}
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// Check that self arg isn't linted
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impl Clone for Good {
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fn clone(&self) -> Self {
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// Note: Not linted and it wouldn't be valid
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// because "can't use `Self` as a constructor`"
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Good
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}
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}
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}
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mod issue2894 {
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trait IntoBytes {
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fn into_bytes(&self) -> Vec<u8>;
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}
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// This should not be linted
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impl IntoBytes for u8 {
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fn into_bytes(&self) -> Vec<u8> {
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vec![*self]
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}
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}
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}
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mod existential {
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struct Foo;
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impl Foo {
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fn bad(foos: &[Self]) -> impl Iterator<Item = &Self> {
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foos.iter()
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}
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fn good(foos: &[Self]) -> impl Iterator<Item = &Self> {
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foos.iter()
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}
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}
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}
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mod tuple_structs {
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pub struct TS(i32);
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impl TS {
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pub fn ts() -> Self {
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Self(0)
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}
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}
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}
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mod macros {
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macro_rules! use_self_expand {
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() => {
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fn new() -> Self {
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Self {}
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}
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};
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}
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struct Foo {}
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impl Foo {
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use_self_expand!(); // Should lint in local macros
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}
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}
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mod nesting {
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struct Foo {}
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impl Foo {
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fn foo() {
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#[allow(unused_imports)]
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use self::Foo; // Can't use Self here
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struct Bar {
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foo: Foo, // Foo != Self
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}
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impl Bar {
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fn bar() -> Self {
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Self { foo: Foo {} }
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}
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}
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// Can't use Self here
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fn baz() -> Foo {
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Foo {}
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}
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}
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// Should lint here
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fn baz() -> Self {
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Self {}
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}
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}
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enum Enum {
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A,
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}
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impl Enum {
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fn method() {
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#[allow(unused_imports)]
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use self::Enum::*; // Issue 3425
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static STATIC: Enum = Enum::A; // Can't use Self as type
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}
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}
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}
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mod issue3410 {
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struct A;
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struct B;
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trait Trait<T> {
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fn a(v: T);
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}
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impl Trait<Vec<A>> for Vec<B> {
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fn a(_: Vec<A>) {}
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}
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}
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#[allow(clippy::no_effect, path_statements)]
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mod rustfix {
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mod nested {
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pub struct A {}
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}
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impl nested::A {
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const A: bool = true;
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fn fun_1() {}
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fn fun_2() {
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Self::fun_1();
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Self::A;
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Self {};
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}
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}
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}
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