rust-clippy/tests/ui/branches_sharing_code/false_positives.rs

95 lines
1.7 KiB
Rust

#![allow(dead_code)]
#![deny(clippy::if_same_then_else, clippy::branches_sharing_code)]
use std::sync::Mutex;
// ##################################
// # Issue clippy#7369
// ##################################
#[derive(Debug)]
pub struct FooBar {
foo: Vec<u32>,
}
impl FooBar {
pub fn bar(&mut self) {
if true {
self.foo.pop();
} else {
self.baz();
self.foo.pop();
self.baz()
}
}
fn baz(&mut self) {}
}
fn foo(x: u32, y: u32) -> u32 {
x / y
}
fn main() {
let x = (1, 2);
let _ = if true {
let (x, y) = x;
foo(x, y)
} else {
let (y, x) = x;
foo(x, y)
};
let m = Mutex::new(0u32);
let l = m.lock().unwrap();
let _ = if true {
drop(l);
println!("foo");
m.lock().unwrap();
0
} else if *l == 0 {
drop(l);
println!("foo");
println!("bar");
m.lock().unwrap();
1
} else {
drop(l);
println!("foo");
println!("baz");
m.lock().unwrap();
2
};
if true {
let _guard = m.lock();
println!("foo");
} else {
println!("foo");
}
if true {
let _guard = m.lock();
println!("foo");
println!("bar");
} else {
let _guard = m.lock();
println!("foo");
println!("baz");
}
let mut c = 0;
for _ in 0..5 {
if c == 0 {
c += 1;
println!("0");
} else if c == 1 {
c += 1;
println!("1");
} else {
c += 1;
println!("more");
}
}
}