mirror of
https://github.com/rust-lang/rust-clippy
synced 2024-12-22 19:13:29 +00:00
122 lines
3.7 KiB
Rust
122 lines
3.7 KiB
Rust
use crate::utils::{match_def_path, match_trait_method, paths, qpath_res, span_lint};
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use if_chain::if_chain;
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use rustc_hir::def::Res;
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use rustc_hir::{Expr, ExprKind, HirId, Impl, ImplItem, ImplItemKind, Item, ItemKind};
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use rustc_lint::{LateContext, LateLintPass};
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use rustc_session::{declare_tool_lint, impl_lint_pass};
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declare_clippy_lint! {
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/// **What it does:** Checks for uses of `to_string()` in `Display` traits.
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///
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/// **Why is this bad?** Usually `to_string` is implemented indirectly
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/// via `Display`. Hence using it while implementing `Display` would
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/// lead to infinite recursion.
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///
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/// **Known problems:** None.
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///
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/// **Example:**
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///
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/// ```rust
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/// use std::fmt;
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///
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/// struct Structure(i32);
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/// impl fmt::Display for Structure {
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/// fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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/// write!(f, "{}", self.to_string())
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/// }
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/// }
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///
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/// ```
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/// Use instead:
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/// ```rust
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/// use std::fmt;
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///
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/// struct Structure(i32);
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/// impl fmt::Display for Structure {
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/// fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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/// write!(f, "{}", self.0)
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/// }
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/// }
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/// ```
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pub TO_STRING_IN_DISPLAY,
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correctness,
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"`to_string` method used while implementing `Display` trait"
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}
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#[derive(Default)]
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pub struct ToStringInDisplay {
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in_display_impl: bool,
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self_hir_id: Option<HirId>,
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}
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impl ToStringInDisplay {
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pub fn new() -> Self {
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Self {
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in_display_impl: false,
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self_hir_id: None,
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}
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}
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}
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impl_lint_pass!(ToStringInDisplay => [TO_STRING_IN_DISPLAY]);
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impl LateLintPass<'_> for ToStringInDisplay {
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fn check_item(&mut self, cx: &LateContext<'_>, item: &Item<'_>) {
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if is_display_impl(cx, item) {
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self.in_display_impl = true;
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}
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}
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fn check_item_post(&mut self, cx: &LateContext<'_>, item: &Item<'_>) {
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if is_display_impl(cx, item) {
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self.in_display_impl = false;
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self.self_hir_id = None;
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}
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}
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fn check_impl_item(&mut self, cx: &LateContext<'_>, impl_item: &ImplItem<'_>) {
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if_chain! {
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if self.in_display_impl;
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if let ImplItemKind::Fn(.., body_id) = &impl_item.kind;
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let body = cx.tcx.hir().body(*body_id);
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if !body.params.is_empty();
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then {
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let self_param = &body.params[0];
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self.self_hir_id = Some(self_param.pat.hir_id);
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}
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}
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}
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fn check_expr(&mut self, cx: &LateContext<'_>, expr: &Expr<'_>) {
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if_chain! {
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if let ExprKind::MethodCall(ref path, _, args, _) = expr.kind;
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if path.ident.name == sym!(to_string);
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if match_trait_method(cx, expr, &paths::TO_STRING);
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if self.in_display_impl;
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if let ExprKind::Path(ref qpath) = args[0].kind;
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if let Res::Local(hir_id) = qpath_res(cx, qpath, args[0].hir_id);
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if let Some(self_hir_id) = self.self_hir_id;
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if hir_id == self_hir_id;
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then {
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span_lint(
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cx,
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TO_STRING_IN_DISPLAY,
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expr.span,
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"using `to_string` in `fmt::Display` implementation might lead to infinite recursion",
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);
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}
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}
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}
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}
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fn is_display_impl(cx: &LateContext<'_>, item: &Item<'_>) -> bool {
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if_chain! {
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if let ItemKind::Impl(Impl { of_trait: Some(trait_ref), .. }) = &item.kind;
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if let Some(did) = trait_ref.trait_def_id();
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then {
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match_def_path(cx, did, &paths::DISPLAY_TRAIT)
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} else {
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false
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}
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}
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}
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