mirror of
https://github.com/rust-lang/rust-clippy
synced 2024-11-18 10:48:36 +00:00
144 lines
2.4 KiB
Rust
144 lines
2.4 KiB
Rust
#![warn(clippy::unnecessary_wraps)]
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#![allow(clippy::no_effect)]
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#![allow(clippy::needless_return)]
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#![allow(clippy::if_same_then_else)]
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#![allow(dead_code)]
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// should be linted
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fn func1(a: bool, b: bool) -> Option<i32> {
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if a && b {
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return Some(42);
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}
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if a {
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Some(-1);
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Some(2)
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} else {
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return Some(1337);
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}
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}
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// should be linted
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fn func2(a: bool, b: bool) -> Option<i32> {
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if a && b {
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return Some(10);
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}
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if a { Some(20) } else { Some(30) }
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}
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// public fns should not be linted
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pub fn func3(a: bool) -> Option<i32> {
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if a { Some(1) } else { Some(1) }
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}
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// should not be linted
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fn func4(a: bool) -> Option<i32> {
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if a { Some(1) } else { None }
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}
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// should be linted
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fn func5() -> Option<i32> {
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Some(1)
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}
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// should not be linted
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fn func6() -> Option<i32> {
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None
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}
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// should be linted
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fn func7() -> Result<i32, ()> {
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Ok(1)
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}
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// should not be linted
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fn func8(a: bool) -> Result<i32, ()> {
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if a { Ok(1) } else { Err(()) }
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}
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// should not be linted
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fn func9(a: bool) -> Result<i32, ()> {
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Err(())
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}
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// should not be linted
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fn func10() -> Option<()> {
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unimplemented!()
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}
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struct A;
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impl A {
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// should not be linted
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pub fn func11() -> Option<i32> {
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Some(1)
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}
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// should be linted
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fn func12() -> Option<i32> {
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Some(1)
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}
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}
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trait B {
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// trait impls are not linted
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fn func13() -> Option<i32> {
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Some(1)
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}
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}
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impl B for A {
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// trait impls are not linted
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fn func13() -> Option<i32> {
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Some(0)
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}
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}
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fn issue_6384(s: &str) -> Option<&str> {
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Some(match s {
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"a" => "A",
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_ => return None,
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})
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}
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// should be linted
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fn issue_6640_1(a: bool, b: bool) -> Option<()> {
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if a && b {
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return Some(());
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}
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if a {
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Some(());
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Some(())
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} else {
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return Some(());
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}
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}
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// should be linted
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fn issue_6640_2(a: bool, b: bool) -> Result<(), i32> {
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if a && b {
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return Ok(());
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}
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if a {
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Ok(())
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} else {
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return Ok(());
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}
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}
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// should not be linted
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fn issue_6640_3() -> Option<()> {
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if true { Some(()) } else { None }
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}
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// should not be linted
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fn issue_6640_4() -> Result<(), ()> {
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if true { Ok(()) } else { Err(()) }
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}
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fn main() {
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// method calls are not linted
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func1(true, true);
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func2(true, true);
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issue_6640_1(true, true);
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issue_6640_2(true, true);
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}
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