mirror of
https://github.com/rust-lang/rust-clippy
synced 2024-11-15 09:27:25 +00:00
122 lines
2.5 KiB
Rust
122 lines
2.5 KiB
Rust
// run-rustfix
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#![warn(clippy::needless_match)]
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#![allow(clippy::manual_map)]
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#![allow(dead_code)]
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#[derive(Clone, Copy)]
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enum Choice {
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A,
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B,
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C,
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D,
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}
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#[allow(unused_mut)]
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fn useless_match() {
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let mut i = 10;
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let _: i32 = match i {
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0 => 0,
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1 => 1,
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2 => 2,
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_ => i,
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};
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let _: i32 = match i {
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0 => 0,
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1 => 1,
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ref i => *i,
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};
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let mut _i_mut = match i {
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0 => 0,
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1 => 1,
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ref mut i => *i,
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};
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let s = "test";
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let _: &str = match s {
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"a" => "a",
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"b" => "b",
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s => s,
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};
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}
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fn custom_type_match(se: Choice) {
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let _: Choice = match se {
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Choice::A => Choice::A,
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Choice::B => Choice::B,
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Choice::C => Choice::C,
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Choice::D => Choice::D,
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};
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// Don't trigger
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let _: Choice = match se {
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Choice::A => Choice::A,
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Choice::B => Choice::B,
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_ => Choice::C,
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};
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// Mingled, don't trigger
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let _: Choice = match se {
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Choice::A => Choice::B,
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Choice::B => Choice::C,
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Choice::C => Choice::D,
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Choice::D => Choice::A,
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};
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}
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fn option_match(x: Option<i32>) {
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let _: Option<i32> = match x {
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Some(a) => Some(a),
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None => None,
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};
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// Don't trigger, this is the case for manual_map_option
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let _: Option<i32> = match x {
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Some(a) => Some(-a),
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None => None,
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};
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}
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fn func_ret_err<T>(err: T) -> Result<i32, T> {
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Err(err)
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}
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fn result_match() {
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let _: Result<i32, i32> = match Ok(1) {
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Ok(a) => Ok(a),
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Err(err) => Err(err),
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};
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let _: Result<i32, i32> = match func_ret_err(0_i32) {
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Err(err) => Err(err),
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Ok(a) => Ok(a),
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};
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}
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fn if_let_option() -> Option<i32> {
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if let Some(a) = Some(1) { Some(a) } else { None }
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}
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fn if_let_result(x: Result<(), i32>) {
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let _: Result<(), i32> = if let Err(e) = x { Err(e) } else { x };
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let _: Result<(), i32> = if let Ok(val) = x { Ok(val) } else { x };
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// Input type mismatch, don't trigger
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let _: Result<(), i32> = if let Err(e) = Ok(1) { Err(e) } else { x };
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}
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fn if_let_custom_enum(x: Choice) {
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let _: Choice = if let Choice::A = x {
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Choice::A
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} else if let Choice::B = x {
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Choice::B
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} else if let Choice::C = x {
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Choice::C
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} else {
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x
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};
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// Don't trigger
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let _: Choice = if let Choice::A = x {
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Choice::A
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} else if true {
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Choice::B
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} else {
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x
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};
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}
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fn main() {}
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