rust-clippy/tests/ui/float_cmp.rs
Matthias Krüger 435299be30 rustfmt tests
2018-12-09 23:26:16 +01:00

89 lines
2.1 KiB
Rust

// Copyright 2014-2018 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
#![warn(clippy::float_cmp)]
#![allow(unused, clippy::no_effect, clippy::unnecessary_operation, clippy::cast_lossless)]
use std::ops::Add;
const ZERO: f32 = 0.0;
const ONE: f32 = ZERO + 1.0;
fn twice<T>(x: T) -> T
where
T: Add<T, Output = T>,
T: Copy,
{
x + x
}
fn eq_fl(x: f32, y: f32) -> bool {
if x.is_nan() {
y.is_nan()
} else {
x == y
} // no error, inside "eq" fn
}
fn fl_eq(x: f32, y: f32) -> bool {
if x.is_nan() {
y.is_nan()
} else {
x == y
} // no error, inside "eq" fn
}
struct X {
val: f32,
}
impl PartialEq for X {
fn eq(&self, o: &X) -> bool {
if self.val.is_nan() {
o.val.is_nan()
} else {
self.val == o.val // no error, inside "eq" fn
}
}
}
fn main() {
ZERO == 0f32; //no error, comparison with zero is ok
1.0f32 != ::std::f32::INFINITY; // also comparison with infinity
1.0f32 != ::std::f32::NEG_INFINITY; // and negative infinity
ZERO == 0.0; //no error, comparison with zero is ok
ZERO + ZERO != 1.0; //no error, comparison with zero is ok
ONE == 1f32;
ONE == 1.0 + 0.0;
ONE + ONE == ZERO + ONE + ONE;
ONE != 2.0;
ONE != 0.0; // no error, comparison with zero is ok
twice(ONE) != ONE;
ONE as f64 != 2.0;
ONE as f64 != 0.0; // no error, comparison with zero is ok
let x: f64 = 1.0;
x == 1.0;
x != 0f64; // no error, comparison with zero is ok
twice(x) != twice(ONE as f64);
x < 0.0; // no errors, lower or greater comparisons need no fuzzyness
x > 0.0;
x <= 0.0;
x >= 0.0;
let xs: [f32; 1] = [0.0];
let a: *const f32 = xs.as_ptr();
let b: *const f32 = xs.as_ptr();
assert_eq!(a, b); // no errors
}