mirror of
https://github.com/rust-lang/rust-clippy
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6990eaa972
If question_mark is allowed, there is no overlap any more, so we can just not suppress it.
68 lines
1.8 KiB
Rust
68 lines
1.8 KiB
Rust
//@run-rustfix
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#![allow(unused_braces, unused_variables, dead_code)]
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#![allow(
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clippy::collapsible_else_if,
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clippy::unused_unit,
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clippy::let_unit_value,
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clippy::match_single_binding,
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clippy::never_loop
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)]
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#![warn(clippy::manual_let_else, clippy::question_mark)]
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enum Variant {
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A(usize, usize),
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B(usize),
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C,
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}
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fn g() -> Option<(u8, u8)> {
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None
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}
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fn e() -> Variant {
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Variant::A(0, 0)
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}
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fn main() {}
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fn foo() -> Option<()> {
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// Fire here, normal case
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let Some(v) = g() else { return None };
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// Don't fire here, the pattern is refutable
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let Variant::A(v, w) = e() else { return None };
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// Fire here, the pattern is irrefutable
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let Some((v, w)) = g() else { return None };
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// Don't fire manual_let_else in this instance: question mark can be used instead.
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let v = if let Some(v_some) = g() { v_some } else { return None };
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// Do fire manual_let_else in this instance: question mark cannot be used here due to the return
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// body.
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let v = if let Some(v_some) = g() {
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v_some
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} else {
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return Some(());
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};
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// Here we could also fire the question_mark lint, but we don't (as it's a match and not an if let).
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// So we still emit manual_let_else here. For the *resulting* code, we *do* emit the question_mark
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// lint, so for rustfix reasons, we allow the question_mark lint here.
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#[allow(clippy::question_mark)]
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{
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let v = match g() {
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Some(v_some) => v_some,
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_ => return None,
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};
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}
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// This is a copy of the case above where we'd fire the question_mark lint, but here we have allowed
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// it. Make sure that manual_let_else is fired as the fallback.
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#[allow(clippy::question_mark)]
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{
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let v = if let Some(v_some) = g() { v_some } else { return None };
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}
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Some(())
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}
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