mirror of
https://github.com/rust-lang/rust-clippy
synced 2024-11-24 21:53:23 +00:00
101 lines
2.5 KiB
Rust
101 lines
2.5 KiB
Rust
#![warn(clippy::manual_unwrap_or_default)]
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#![allow(clippy::unnecessary_literal_unwrap, clippy::manual_unwrap_or)]
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fn main() {
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let x: Option<Vec<String>> = None;
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x.unwrap_or_default();
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let x: Option<Vec<String>> = None;
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x.unwrap_or_default();
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let x: Option<String> = None;
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x.unwrap_or_default();
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let x: Option<Vec<String>> = None;
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x.unwrap_or_default();
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let x: Option<Vec<String>> = None;
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x.unwrap_or_default();
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// Issue #12564
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// No error as &Vec<_> doesn't implement std::default::Default
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let mut map = std::collections::HashMap::from([(0, vec![0; 3]), (1, vec![1; 3]), (2, vec![2])]);
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let x: &[_] = if let Some(x) = map.get(&0) { x } else { &[] };
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// Same code as above written using match.
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let x: &[_] = match map.get(&0) {
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Some(x) => x,
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None => &[],
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};
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let x: Result<String, i64> = Ok(String::new());
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x.unwrap_or_default();
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let x: Result<String, i64> = Ok(String::new());
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x.unwrap_or_default();
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}
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// Issue #12531
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unsafe fn no_deref_ptr(a: Option<i32>, b: *const Option<i32>) -> i32 {
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match a {
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// `*b` being correct depends on `a == Some(_)`
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Some(_) => (*b).unwrap_or_default(),
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_ => 0,
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}
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}
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const fn issue_12568(opt: Option<bool>) -> bool {
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match opt {
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Some(s) => s,
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None => false,
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}
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}
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fn issue_12569() {
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let match_none_se = match 1u32.checked_div(0) {
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Some(v) => v,
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None => {
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println!("important");
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0
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},
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};
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let match_some_se = match 1u32.checked_div(0) {
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Some(v) => {
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println!("important");
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v
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},
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None => 0,
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};
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let iflet_else_se = if let Some(v) = 1u32.checked_div(0) {
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v
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} else {
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println!("important");
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0
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};
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let iflet_then_se = if let Some(v) = 1u32.checked_div(0) {
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println!("important");
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v
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} else {
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0
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};
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}
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// Should not warn!
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fn issue_12928() {
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let x = Some((1, 2));
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let y = if let Some((a, _)) = x { a } else { 0 };
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let y = if let Some((a, ..)) = x { a } else { 0 };
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let x = Some([1, 2]);
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let y = if let Some([a, _]) = x { a } else { 0 };
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let y = if let Some([a, ..]) = x { a } else { 0 };
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struct X {
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a: u8,
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b: u8,
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}
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let x = Some(X { a: 0, b: 0 });
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let y = if let Some(X { a, .. }) = x { a } else { 0 };
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struct Y(u8, u8);
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let x = Some(Y(0, 0));
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let y = if let Some(Y(a, _)) = x { a } else { 0 };
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let y = if let Some(Y(a, ..)) = x { a } else { 0 };
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}
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