mirror of
https://github.com/rust-lang/rust-clippy
synced 2024-11-14 00:47:16 +00:00
309 lines
6 KiB
Rust
309 lines
6 KiB
Rust
// run-rustfix
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#![allow(dead_code, unused)]
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use std::collections::*;
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#[warn(clippy::all)]
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struct Unrelated(Vec<u8>);
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impl Unrelated {
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fn next(&self) -> std::slice::Iter<u8> {
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self.0.iter()
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}
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fn iter(&self) -> std::slice::Iter<u8> {
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self.0.iter()
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}
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}
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#[warn(
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clippy::needless_range_loop,
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clippy::explicit_iter_loop,
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clippy::explicit_into_iter_loop,
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clippy::iter_next_loop,
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clippy::for_kv_map
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)]
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#[allow(
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clippy::linkedlist,
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clippy::shadow_unrelated,
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clippy::unnecessary_mut_passed,
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clippy::similar_names
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)]
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#[allow(clippy::many_single_char_names, unused_variables)]
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fn main() {
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let mut vec = vec![1, 2, 3, 4];
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// See #601
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for i in 0..10 {
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// no error, id_col does not exist outside the loop
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let mut id_col = vec![0f64; 10];
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id_col[i] = 1f64;
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}
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for _v in &vec {}
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for _v in &mut vec {}
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let out_vec = vec![1, 2, 3];
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for _v in out_vec {}
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for _v in &vec {} // these are fine
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for _v in &mut vec {} // these are fine
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for _v in &[1, 2, 3] {}
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for _v in (&mut [1, 2, 3]).iter() {} // no error
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for _v in &[0; 32] {}
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for _v in [0; 33].iter() {} // no error
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let ll: LinkedList<()> = LinkedList::new();
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for _v in &ll {}
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let vd: VecDeque<()> = VecDeque::new();
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for _v in &vd {}
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let bh: BinaryHeap<()> = BinaryHeap::new();
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for _v in &bh {}
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let hm: HashMap<(), ()> = HashMap::new();
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for _v in &hm {}
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let bt: BTreeMap<(), ()> = BTreeMap::new();
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for _v in &bt {}
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let hs: HashSet<()> = HashSet::new();
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for _v in &hs {}
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let bs: BTreeSet<()> = BTreeSet::new();
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for _v in &bs {}
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let u = Unrelated(vec![]);
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for _v in u.next() {} // no error
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for _v in u.iter() {} // no error
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let mut out = vec![];
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vec.iter().cloned().map(|x| out.push(x)).collect::<Vec<_>>();
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let _y = vec.iter().cloned().map(|x| out.push(x)).collect::<Vec<_>>(); // this is fine
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// Loop with explicit counter variable
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// Potential false positives
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let mut _index = 0;
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_index = 1;
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for _v in &vec {
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_index += 1
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}
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let mut _index = 0;
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_index += 1;
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for _v in &vec {
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_index += 1
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}
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let mut _index = 0;
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if true {
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_index = 1
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}
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for _v in &vec {
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_index += 1
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}
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let mut _index = 0;
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let mut _index = 1;
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for _v in &vec {
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_index += 1
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}
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let mut _index = 0;
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for _v in &vec {
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_index += 1;
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_index += 1
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}
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let mut _index = 0;
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for _v in &vec {
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_index *= 2;
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_index += 1
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}
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let mut _index = 0;
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for _v in &vec {
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_index = 1;
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_index += 1
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}
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let mut _index = 0;
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for _v in &vec {
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let mut _index = 0;
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_index += 1
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}
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let mut _index = 0;
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for _v in &vec {
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_index += 1;
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_index = 0;
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}
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let mut _index = 0;
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for _v in &vec {
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for _x in 0..1 {
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_index += 1;
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}
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_index += 1
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}
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let mut _index = 0;
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for x in &vec {
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if *x == 1 {
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_index += 1
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}
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}
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let mut _index = 0;
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if true {
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_index = 1
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};
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for _v in &vec {
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_index += 1
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}
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let mut _index = 1;
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if false {
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_index = 0
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};
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for _v in &vec {
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_index += 1
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}
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let mut index = 0;
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{
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let mut _x = &mut index;
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}
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for _v in &vec {
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_index += 1
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}
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let mut index = 0;
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for _v in &vec {
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index += 1
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}
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println!("index: {}", index);
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fn f<T>(_: &T, _: &T) -> bool {
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unimplemented!()
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}
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fn g<T>(_: &mut [T], _: usize, _: usize) {
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unimplemented!()
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}
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for i in 1..vec.len() {
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if f(&vec[i - 1], &vec[i]) {
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g(&mut vec, i - 1, i);
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}
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}
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for mid in 1..vec.len() {
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let (_, _) = vec.split_at(mid);
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}
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}
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fn partition<T: PartialOrd + Send>(v: &mut [T]) -> usize {
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let pivot = v.len() - 1;
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let mut i = 0;
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for j in 0..pivot {
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if v[j] <= v[pivot] {
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v.swap(i, j);
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i += 1;
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}
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}
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v.swap(i, pivot);
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i
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}
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#[warn(clippy::needless_range_loop)]
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pub fn manual_copy_same_destination(dst: &mut [i32], d: usize, s: usize) {
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// Same source and destination - don't trigger lint
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for i in 0..dst.len() {
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dst[d + i] = dst[s + i];
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}
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}
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mod issue_2496 {
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pub trait Handle {
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fn new_for_index(index: usize) -> Self;
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fn index(&self) -> usize;
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}
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pub fn test<H: Handle>() -> H {
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for x in 0..5 {
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let next_handle = H::new_for_index(x);
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println!("{}", next_handle.index());
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}
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unimplemented!()
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}
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}
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// explicit_into_iter_loop bad suggestions
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#[warn(clippy::explicit_into_iter_loop, clippy::explicit_iter_loop)]
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mod issue_4958 {
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fn takes_iterator<T>(iterator: &T)
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where
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for<'a> &'a T: IntoIterator<Item = &'a String>,
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{
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for i in iterator {
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println!("{}", i);
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}
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}
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struct T;
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impl IntoIterator for &T {
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type Item = ();
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type IntoIter = std::vec::IntoIter<Self::Item>;
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fn into_iter(self) -> Self::IntoIter {
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vec![].into_iter()
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}
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}
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fn more_tests() {
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let t = T;
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let r = &t;
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let rr = &&t;
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// This case is handled by `explicit_iter_loop`. No idea why.
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for _ in &t {}
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for _ in r {}
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// No suggestion for this.
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// We'd have to suggest `for _ in *rr {}` which is less clear.
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for _ in rr.into_iter() {}
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}
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}
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// explicit_into_iter_loop
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#[warn(clippy::explicit_into_iter_loop)]
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mod issue_6900 {
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struct S;
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impl S {
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#[allow(clippy::should_implement_trait)]
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pub fn into_iter<T>(self) -> I<T> {
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unimplemented!()
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}
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}
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struct I<T>(T);
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impl<T> Iterator for I<T> {
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type Item = T;
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fn next(&mut self) -> Option<Self::Item> {
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unimplemented!()
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}
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}
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fn f() {
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for _ in S.into_iter::<u32>() {
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unimplemented!()
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}
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}
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}
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