mirror of
https://github.com/rust-lang/rust-clippy
synced 2024-12-19 09:33:36 +00:00
252 lines
8.2 KiB
Rust
252 lines
8.2 KiB
Rust
use clippy_utils::diagnostics::span_lint_and_note;
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use clippy_utils::source::snippet;
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use clippy_utils::visitors::is_local_used;
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use rustc_data_structures::fx::FxHashMap;
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use rustc_hir::def::Res;
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use rustc_hir::def_id::LocalDefId;
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use rustc_hir::hir_id::ItemLocalId;
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use rustc_hir::{Block, Body, BodyOwnerKind, Expr, ExprKind, HirId, Let, Node, Pat, PatKind, QPath, UnOp};
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use rustc_lint::{LateContext, LateLintPass};
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use rustc_session::{declare_tool_lint, impl_lint_pass};
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use rustc_span::{Span, Symbol};
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declare_clippy_lint! {
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/// ### What it does
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/// Checks for bindings that shadow other bindings already in
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/// scope, while just changing reference level or mutability.
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///
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/// ### Why is this bad?
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/// Not much, in fact it's a very common pattern in Rust
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/// code. Still, some may opt to avoid it in their code base, they can set this
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/// lint to `Warn`.
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///
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/// ### Example
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/// ```rust
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/// # let x = 1;
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/// let x = &x;
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/// ```
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///
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/// Use instead:
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/// ```rust
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/// # let x = 1;
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/// let y = &x; // use different variable name
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/// ```
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#[clippy::version = "pre 1.29.0"]
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pub SHADOW_SAME,
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restriction,
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"rebinding a name to itself, e.g., `let mut x = &mut x`"
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}
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declare_clippy_lint! {
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/// ### What it does
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/// Checks for bindings that shadow other bindings already in
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/// scope, while reusing the original value.
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///
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/// ### Why is this bad?
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/// Not too much, in fact it's a common pattern in Rust
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/// code. Still, some argue that name shadowing like this hurts readability,
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/// because a value may be bound to different things depending on position in
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/// the code.
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///
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/// ### Example
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/// ```rust
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/// let x = 2;
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/// let x = x + 1;
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/// ```
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/// use different variable name:
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/// ```rust
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/// let x = 2;
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/// let y = x + 1;
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/// ```
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#[clippy::version = "pre 1.29.0"]
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pub SHADOW_REUSE,
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restriction,
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"rebinding a name to an expression that re-uses the original value, e.g., `let x = x + 1`"
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}
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declare_clippy_lint! {
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/// ### What it does
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/// Checks for bindings that shadow other bindings already in
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/// scope, either without an initialization or with one that does not even use
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/// the original value.
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///
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/// ### Why is this bad?
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/// Name shadowing can hurt readability, especially in
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/// large code bases, because it is easy to lose track of the active binding at
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/// any place in the code. This can be alleviated by either giving more specific
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/// names to bindings or introducing more scopes to contain the bindings.
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///
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/// ### Example
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/// ```rust
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/// # let y = 1;
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/// # let z = 2;
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/// let x = y;
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/// let x = z; // shadows the earlier binding
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/// ```
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///
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/// Use instead:
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/// ```rust
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/// # let y = 1;
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/// # let z = 2;
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/// let x = y;
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/// let w = z; // use different variable name
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/// ```
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#[clippy::version = "pre 1.29.0"]
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pub SHADOW_UNRELATED,
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restriction,
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"rebinding a name without even using the original value"
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}
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#[derive(Default)]
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pub(crate) struct Shadow {
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bindings: Vec<(FxHashMap<Symbol, Vec<ItemLocalId>>, LocalDefId)>,
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}
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impl_lint_pass!(Shadow => [SHADOW_SAME, SHADOW_REUSE, SHADOW_UNRELATED]);
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impl<'tcx> LateLintPass<'tcx> for Shadow {
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fn check_pat(&mut self, cx: &LateContext<'tcx>, pat: &'tcx Pat<'_>) {
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let (id, ident) = match pat.kind {
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PatKind::Binding(_, hir_id, ident, _) => (hir_id, ident),
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_ => return,
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};
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if pat.span.desugaring_kind().is_some() {
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return;
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}
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if ident.span.from_expansion() || ident.span.is_dummy() {
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return;
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}
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let HirId { owner, local_id } = id;
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// get (or insert) the list of items for this owner and symbol
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let (ref mut data, scope_owner) = *self.bindings.last_mut().unwrap();
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let items_with_name = data.entry(ident.name).or_default();
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// check other bindings with the same name, most recently seen first
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for &prev in items_with_name.iter().rev() {
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if prev == local_id {
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// repeated binding in an `Or` pattern
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return;
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}
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if is_shadow(cx, scope_owner, prev, local_id) {
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let prev_hir_id = HirId { owner, local_id: prev };
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lint_shadow(cx, pat, prev_hir_id, ident.span);
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// only lint against the "nearest" shadowed binding
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break;
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}
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}
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// store the binding
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items_with_name.push(local_id);
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}
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fn check_body(&mut self, cx: &LateContext<'_>, body: &Body<'_>) {
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let hir = cx.tcx.hir();
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let owner_id = hir.body_owner_def_id(body.id());
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if !matches!(hir.body_owner_kind(owner_id), BodyOwnerKind::Closure) {
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self.bindings.push((FxHashMap::default(), owner_id));
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}
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}
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fn check_body_post(&mut self, cx: &LateContext<'_>, body: &Body<'_>) {
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let hir = cx.tcx.hir();
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if !matches!(
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hir.body_owner_kind(hir.body_owner_def_id(body.id())),
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BodyOwnerKind::Closure
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) {
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self.bindings.pop();
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}
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}
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}
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fn is_shadow(cx: &LateContext<'_>, owner: LocalDefId, first: ItemLocalId, second: ItemLocalId) -> bool {
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let scope_tree = cx.tcx.region_scope_tree(owner.to_def_id());
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if let Some(first_scope) = scope_tree.var_scope(first) {
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if let Some(second_scope) = scope_tree.var_scope(second) {
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return scope_tree.is_subscope_of(second_scope, first_scope);
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}
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}
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false
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}
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fn lint_shadow(cx: &LateContext<'_>, pat: &Pat<'_>, shadowed: HirId, span: Span) {
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let (lint, msg) = match find_init(cx, pat.hir_id) {
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Some(expr) if is_self_shadow(cx, pat, expr, shadowed) => {
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let msg = format!(
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"`{}` is shadowed by itself in `{}`",
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snippet(cx, pat.span, "_"),
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snippet(cx, expr.span, "..")
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);
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(SHADOW_SAME, msg)
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},
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Some(expr) if is_local_used(cx, expr, shadowed) => {
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let msg = format!("`{}` is shadowed", snippet(cx, pat.span, "_"));
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(SHADOW_REUSE, msg)
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},
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_ => {
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let msg = format!("`{}` shadows a previous, unrelated binding", snippet(cx, pat.span, "_"));
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(SHADOW_UNRELATED, msg)
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},
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};
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span_lint_and_note(
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cx,
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lint,
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span,
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&msg,
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Some(cx.tcx.hir().span(shadowed)),
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"previous binding is here",
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);
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}
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/// Returns true if the expression is a simple transformation of a local binding such as `&x`
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fn is_self_shadow(cx: &LateContext<'_>, pat: &Pat<'_>, mut expr: &Expr<'_>, hir_id: HirId) -> bool {
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let hir = cx.tcx.hir();
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let is_direct_binding = hir
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.parent_iter(pat.hir_id)
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.map_while(|(_id, node)| match node {
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Node::Pat(pat) => Some(pat),
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_ => None,
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})
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.all(|pat| matches!(pat.kind, PatKind::Ref(..) | PatKind::Or(_)));
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if !is_direct_binding {
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return false;
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}
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loop {
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expr = match expr.kind {
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ExprKind::Box(e)
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| ExprKind::AddrOf(_, _, e)
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| ExprKind::Block(
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&Block {
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stmts: [],
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expr: Some(e),
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..
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},
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_,
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)
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| ExprKind::Unary(UnOp::Deref, e) => e,
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ExprKind::Path(QPath::Resolved(None, path)) => break path.res == Res::Local(hir_id),
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_ => break false,
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}
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}
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}
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/// Finds the "init" expression for a pattern: `let <pat> = <init>;` (or `if let`) or
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/// `match <init> { .., <pat> => .., .. }`
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fn find_init<'tcx>(cx: &LateContext<'tcx>, hir_id: HirId) -> Option<&'tcx Expr<'tcx>> {
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for (_, node) in cx.tcx.hir().parent_iter(hir_id) {
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let init = match node {
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Node::Arm(_) | Node::Pat(_) => continue,
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Node::Expr(expr) => match expr.kind {
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ExprKind::Match(e, _, _) | ExprKind::Let(&Let { init: e, .. }) => Some(e),
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_ => None,
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},
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Node::Local(local) => local.init,
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_ => None,
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};
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return init;
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}
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None
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}
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