mirror of
https://github.com/rust-lang/rust-clippy
synced 2024-11-24 13:43:17 +00:00
160 lines
5.7 KiB
Rust
160 lines
5.7 KiB
Rust
use std::ops::AddAssign;
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use clippy_utils::diagnostics::span_lint_and_note;
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use clippy_utils::fn_has_unsatisfiable_preds;
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use rustc_hir::def_id::LocalDefId;
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use rustc_hir::intravisit::FnKind;
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use rustc_hir::{Body, FnDecl};
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use rustc_lint::{LateContext, LateLintPass};
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use rustc_session::impl_lint_pass;
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use rustc_span::Span;
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declare_clippy_lint! {
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/// ### What it does
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/// Checks for functions that use a lot of stack space.
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///
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/// This often happens when constructing a large type, such as an array with a lot of elements,
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/// or constructing *many* smaller-but-still-large structs, or copying around a lot of large types.
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///
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/// This lint is a more general version of [`large_stack_arrays`](https://rust-lang.github.io/rust-clippy/master/#large_stack_arrays)
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/// that is intended to look at functions as a whole instead of only individual array expressions inside of a function.
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///
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/// ### Why is this bad?
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/// The stack region of memory is very limited in size (usually *much* smaller than the heap) and attempting to
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/// use too much will result in a stack overflow and crash the program.
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/// To avoid this, you should consider allocating large types on the heap instead (e.g. by boxing them).
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///
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/// Keep in mind that the code path to construction of large types does not even need to be reachable;
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/// it purely needs to *exist* inside of the function to contribute to the stack size.
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/// For example, this causes a stack overflow even though the branch is unreachable:
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/// ```rust,ignore
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/// fn main() {
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/// if false {
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/// let x = [0u8; 10000000]; // 10 MB stack array
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/// black_box(&x);
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/// }
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/// }
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/// ```
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///
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/// ### Known issues
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/// False positives. The stack size that clippy sees is an estimated value and can be vastly different
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/// from the actual stack usage after optimizations passes have run (especially true in release mode).
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/// Modern compilers are very smart and are able to optimize away a lot of unnecessary stack allocations.
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/// In debug mode however, it is usually more accurate.
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///
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/// This lint works by summing up the size of all variables that the user typed, variables that were
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/// implicitly introduced by the compiler for temporaries, function arguments and the return value,
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/// and comparing them against a (configurable, but high-by-default).
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///
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/// ### Example
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/// This function creates four 500 KB arrays on the stack. Quite big but just small enough to not trigger `large_stack_arrays`.
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/// However, looking at the function as a whole, it's clear that this uses a lot of stack space.
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/// ```no_run
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/// struct QuiteLargeType([u8; 500_000]);
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/// fn foo() {
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/// // ... some function that uses a lot of stack space ...
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/// let _x1 = QuiteLargeType([0; 500_000]);
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/// let _x2 = QuiteLargeType([0; 500_000]);
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/// let _x3 = QuiteLargeType([0; 500_000]);
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/// let _x4 = QuiteLargeType([0; 500_000]);
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/// }
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/// ```
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///
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/// Instead of doing this, allocate the arrays on the heap.
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/// This currently requires going through a `Vec` first and then converting it to a `Box`:
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/// ```no_run
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/// struct NotSoLargeType(Box<[u8]>);
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///
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/// fn foo() {
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/// let _x1 = NotSoLargeType(vec![0; 500_000].into_boxed_slice());
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/// // ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Now heap allocated.
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/// // The size of `NotSoLargeType` is 16 bytes.
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/// // ...
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/// }
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/// ```
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#[clippy::version = "1.72.0"]
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pub LARGE_STACK_FRAMES,
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nursery,
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"checks for functions that allocate a lot of stack space"
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}
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pub struct LargeStackFrames {
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maximum_allowed_size: u64,
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}
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impl LargeStackFrames {
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#[must_use]
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pub fn new(size: u64) -> Self {
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Self {
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maximum_allowed_size: size,
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}
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}
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}
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impl_lint_pass!(LargeStackFrames => [LARGE_STACK_FRAMES]);
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#[derive(Copy, Clone)]
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enum Space {
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Used(u64),
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Overflow,
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}
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impl Space {
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pub fn exceeds_limit(self, limit: u64) -> bool {
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match self {
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Self::Used(used) => used > limit,
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Self::Overflow => true,
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}
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}
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}
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impl AddAssign<u64> for Space {
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fn add_assign(&mut self, rhs: u64) {
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if let Self::Used(lhs) = self {
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match lhs.checked_add(rhs) {
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Some(sum) => *self = Self::Used(sum),
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None => *self = Self::Overflow,
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}
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}
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}
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}
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impl<'tcx> LateLintPass<'tcx> for LargeStackFrames {
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fn check_fn(
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&mut self,
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cx: &LateContext<'tcx>,
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_: FnKind<'tcx>,
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_: &'tcx FnDecl<'tcx>,
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_: &'tcx Body<'tcx>,
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span: Span,
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local_def_id: LocalDefId,
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) {
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let def_id = local_def_id.to_def_id();
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// Building MIR for `fn`s with unsatisfiable preds results in ICE.
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if fn_has_unsatisfiable_preds(cx, def_id) {
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return;
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}
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let mir = cx.tcx.optimized_mir(def_id);
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let param_env = cx.tcx.param_env(def_id);
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let mut frame_size = Space::Used(0);
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for local in &mir.local_decls {
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if let Ok(layout) = cx.tcx.layout_of(param_env.and(local.ty)) {
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frame_size += layout.size.bytes();
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}
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}
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if frame_size.exceeds_limit(self.maximum_allowed_size) {
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span_lint_and_note(
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cx,
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LARGE_STACK_FRAMES,
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span,
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"this function allocates a large amount of stack space",
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None,
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"allocating large amounts of stack space can overflow the stack",
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);
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}
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}
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}
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