#![feature(const_fn_floating_point_arithmetic)] #![warn(clippy::suboptimal_flops)] /// Allow suboptimal_ops in constant context pub const fn in_const_context() { let a: f64 = 1234.567; let b: f64 = 45.67834; let c: f64 = 0.0004; let _ = a * b + c; let _ = c + a * b; } fn main() { let a: f64 = 1234.567; let b: f64 = 45.67834; let c: f64 = 0.0004; let d: f64 = 0.0001; let _ = a * b + c; let _ = a * b - c; let _ = c + a * b; let _ = c - a * b; let _ = a + 2.0 * 4.0; let _ = a + 2. * 4.; let _ = (a * b) + c; let _ = c + (a * b); let _ = a * b * c + d; let _ = a.mul_add(b, c) * a.mul_add(b, c) + a.mul_add(b, c) + c; let _ = 1234.567_f64 * 45.67834_f64 + 0.0004_f64; let _ = (a * a + b).sqrt(); // Cases where the lint shouldn't be applied let _ = (a * a + b * b).sqrt(); }