#![feature(inline_const)] #![warn(clippy::indexing_slicing)] // We also check the out_of_bounds_indexing lint here, because it lints similar things and // we want to avoid false positives. #![warn(clippy::out_of_bounds_indexing)] #![allow( unconditional_panic, clippy::no_effect, clippy::unnecessary_operation, clippy::useless_vec, clippy::out_of_bounds_indexing )] const ARR: [i32; 2] = [1, 2]; const REF: &i32 = &ARR[idx()]; // Ok, should not produce stderr, since `suppress-restriction-lint-in-const` is set true. const fn idx() -> usize { 1 } const fn idx4() -> usize { 4 } fn main() { let x = [1, 2, 3, 4]; let index: usize = 1; x[index]; x[4]; // Ok, let rustc's `unconditional_panic` lint handle `usize` indexing on arrays. x[1 << 3]; // Ok, let rustc's `unconditional_panic` lint handle `usize` indexing on arrays. x[0]; // Ok, should not produce stderr. x[3]; // Ok, should not produce stderr. x[const { idx() }]; // Ok, should not produce stderr. x[const { idx4() }]; // Ok, let rustc's `unconditional_panic` lint handle `usize` indexing on arrays. const { &ARR[idx()] }; // Ok, should not produce stderr, since `suppress-restriction-lint-in-const` is set true. let y = &x; y[0]; // Ok, referencing shouldn't affect this lint. See the issue 6021 y[4]; // Ok, rustc will handle references too. let v = vec![0; 5]; v[0]; v[10]; v[1 << 3]; const N: usize = 15; // Out of bounds const M: usize = 3; // In bounds x[N]; // Ok, let rustc's `unconditional_panic` lint handle `usize` indexing on arrays. x[M]; // Ok, should not produce stderr. v[N]; v[M]; } /// An opaque integer representation pub struct Integer<'a> { /// The underlying data value: &'a [u8], } impl<'a> Integer<'a> { // Check whether `self` holds a negative number or not pub const fn is_negative(&self) -> bool { self.value[0] & 0b1000_0000 != 0 } }